Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Paweł Kołodziejski
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9e72366b5f
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ENGINES: Allow to build without TINYGL enabled
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2021-12-05 00:08:53 +01:00 |
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Paweł Kołodziejski
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af37825be3
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ENGINES: Replace PixelBuffer with Surface
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2021-11-27 20:14:44 +01:00 |
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Cameron Cawley
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757a819da9
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GRIM: Remove unneeded use of Graphics::createPixelFormat
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2021-06-24 11:55:54 +02:00 |
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Eugene Sandulenko
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5e7fe2dc57
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JANITORIAL: Replace spaces in indentation with tabs
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2021-04-15 21:20:36 +02:00 |
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Paweł Kołodziejski
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264f6f037b
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ALL: Separate USE_OPENGL and USE_OPENG_GAME. Exclude WME3D for GLES2 for now.
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2020-10-10 14:12:07 +02:00 |
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Pawel Kolodziejski
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27e12d8a96
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ALL: Eliminate LOCAL_PI macro
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2020-09-23 23:20:23 +02:00 |
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Bastien Bouclet
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f4e3bd0424
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GRIM: Take adventage of kFeatureFullscreenToggleKeepsContext
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2017-09-01 09:26:57 +02:00 |
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Christian Krause
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4425493124
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GRAPHICS: Cleanup
- no need to dereference g_driver since createSpecialtyTexture()
is already called in the correct object's context
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2014-12-31 15:47:36 +01:00 |
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Joseph Jezak
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ff9f26981c
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EMI: Refactor to use a matrix for the camera.
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2014-08-19 18:35:26 -04:00 |
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Christian Krause
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4204b2649c
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EMI: clamp specialty textures
The specialty textures which are used in the intro need to be clamped
to avoid dark lines between the tiles.
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2014-08-14 02:59:00 +02:00 |
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Pawel Kolodziejski
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a39576d921
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GRIM/EMI: attempt to fix over read buffer. cleanup types
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2014-07-24 15:37:11 +02:00 |
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Joseph Jezak
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c9095b71cf
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EMI: Fix compiler warnings for specialty texture ID.
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2014-07-22 19:01:27 -04:00 |
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Christian Krause
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1e82136592
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EMI: Implement screenshot thumbnails for savegames
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2014-07-16 23:18:43 +02:00 |
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Pawel Kolodziejski
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39e9dcb8aa
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GRIM: remove _screenSize usage
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2014-07-14 08:03:10 +02:00 |
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Christian Krause
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565f488c58
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GRAPHICS: Refactoring
Rename some variables and functions of the graphics drivers to distinguish properly betwen textures and materials.
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2014-07-02 02:07:06 +02:00 |
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Joseph Jezak
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df3d63fc24
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EMI: Add support for clamping sprite textures and repeating other textures.
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2014-06-18 22:19:42 -04:00 |
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Dries Harnie
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99bab131bb
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MISC: Add copyright notice from glm
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2014-06-10 19:05:47 +02:00 |
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Dries Harnie
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23e5e206c7
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GRIM/EMI: Add proj/view matrix calculation to GfxBase
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2014-06-05 07:50:48 -07:00 |
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Joel Teichroeb
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0f3da43694
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GRIM: Change NULL to nullptr.
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2014-05-30 17:43:08 -07:00 |
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Pawel Kolodziejski
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8759900b6a
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
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Einar Johan Trøan Sømåen
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af029e7a1d
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GRIM: Initialize more members in GfxBase's constructor.
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2014-01-06 19:55:47 +01:00 |
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Dries Harnie
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4f099eb42d
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GRIM: Move Mesh::draw to GfxBase::drawMesh
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2013-11-05 07:29:47 -08:00 |
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Joel Teichroeb
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c0cb2f1f9c
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GRIM: Use a consitent style for constructor initializers
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2013-10-26 13:57:55 -07:00 |
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Einar Johan Trøan Sømåen
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52ce315300
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GRIM: Replace , with ;
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2013-07-09 21:14:11 +02:00 |
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Einar Johan Trøan Sømåen
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fe3883cecd
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GRIM: Reformat code to be closer to convention.
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2013-07-09 21:12:55 +02:00 |
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Paweł Kołodziejski
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175620b62a
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ALL: change license headers from LGPL to GPL, and few updates
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2012-12-19 23:15:43 +01:00 |
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Einar Johan Trøan Sømåen
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4f1f4aeb4d
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EMI: Implement DimScreen and add hacks to UnDimRegion to make it work
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2012-11-21 18:17:24 +01:00 |
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Dries Harnie
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1bc9155cb7
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EMI: Move _current{Quat,Pos} up to GfxBase
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2012-07-03 20:02:57 +02:00 |
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Joel Teichroeb
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78ec6f4aa9
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EMI: Implement Specialty Textures in OpenGL
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2012-04-12 17:59:41 -07:00 |
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Joel Teichroeb
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0dcfaf8fb1
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GRIM: Do not include unneeded headers
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2012-04-04 16:11:05 -07:00 |
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Einar Johan T. Sømåen
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a972f0767d
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GRIM: Fix compile when OpenGL isn't compiled in.
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2012-01-29 11:40:11 +01:00 |
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Joel Teichroeb
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a9c664379e
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GRIM: Make saving and restoring use more appropriate types and rename functions to be more logical
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2012-01-28 10:03:27 +01:00 |
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Paweł Kołodziejski
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e350c7f777
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renames
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2012-01-06 23:29:45 +01:00 |
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Giulio Camuffo
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e6ccad7657
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GRIM: Better handling of the bounding boxes for the actors' text objects.
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2011-12-12 18:57:17 +01:00 |
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Giulio Camuffo
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e71598a36a
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GRIM: Save GfxBase::_renderBitmaps and _renderZBitmaps.
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2011-10-02 19:07:16 +02:00 |
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Giulio Camuffo
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b83d432dd7
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GRIM: Implemented L1_PreRender().
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2011-07-29 23:02:52 +02:00 |
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Pawel Kolodziejski
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356c9c8c07
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
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Joel Teichroeb
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4751516279
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Cleaned up dependencies between files.
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2011-05-13 17:55:14 -07:00 |
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Giulio Camuffo
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e52d780e58
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GRIM: Add gfx_base.cpp
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2011-04-24 15:58:33 +02:00 |
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