Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM
2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Joel Teichroeb
64621fc223
EMI: Implement changing line enpoints
2014-06-05 07:50:49 -07:00
Pawel Kolodziejski
8759900b6a
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
Dries Harnie
3a9af2dabc
GRAPHICS: Add support for Grim primitives [OpenGLS]
2014-01-14 00:26:43 +01:00
Joel Teichroeb
dd37ce2054
GRIM: Apparently GCC hates enums ending in a comma
2013-10-26 14:02:51 -07:00
Joel Teichroeb
9a31d795e9
GRIM: Improve handling of the various primitive types
2013-10-26 13:51:54 -07:00
Einar Johan Trøan Sømåen
fe3883cecd
GRIM: Reformat code to be closer to convention.
2013-07-09 21:12:55 +02:00
Paweł Kołodziejski
175620b62a
ALL: change license headers from LGPL to GPL, and few updates
2012-12-19 23:15:43 +01:00
Joel Teichroeb
b223ca4880
GRIM: Make PrimitiveObject use const where appropriate
2012-05-05 18:20:54 -07:00
Joel Teichroeb
14f880d470
GRIM: Remove unneeded friends
2012-05-05 11:37:13 -07:00
Joel Teichroeb
94aeca9663
GRIM: Remove tag from the pool template
2012-04-05 15:20:30 -07:00
Joel Teichroeb
63938ba499
GRIM: Clean up unneeded includes and fix some trailing whitespace
2012-03-26 20:12:00 -07:00
Joel Teichroeb
09ac583708
GRIM: Remove unused primitive bitmap code
2012-02-02 09:34:37 -08:00
Joel Teichroeb
aa814e3334
GRIM: Enhance the way that colors are given to lua.
2012-01-27 11:47:28 -08:00
Paweł Kołodziejski
e350c7f777
renames
2012-01-06 23:29:45 +01:00
Giulio Camuffo
3193fec1e6
GRIM: Use a smart pointer to store objects that can be deleted behind our back. Fix #398
2011-10-29 15:13:39 +02:00
Giulio Camuffo
1fbbd24aee
GRIM: Port Actor, Bitmap, Color, Font, Primitive, ObjectState, Scene, TextObj to PoolObject.
...
These are the classes that go into Lua, and so are kept in a pool,
indexed with an id.
2011-09-07 23:08:59 +02:00
Giulio Camuffo
38e208c00c
GRIM: #includes cleanup.
2011-07-23 12:14:33 +02:00
Pawel Kolodziejski
356c9c8c07
sync with scummvm
2011-05-18 23:33:39 +02:00
Joel Teichroeb
4751516279
Cleaned up dependencies between files.
2011-05-13 17:55:14 -07:00
Giulio Camuffo
1e868dd359
GRIM: Store ids instead of the pointers as lua's userdata objects.
...
Removed ObjectManager as it became useless.
2011-05-01 18:54:29 +02:00
Pawel Kolodziejski
b18b857558
cleanup headers - grim part
2011-04-16 14:12:44 +02:00
Giulio Camuffo
59dcece9ae
Working savegame support.
...
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
c035f6b6fd
* added save Primitives
...
* modified detection of GF demo
* correction to GF game patch
2009-06-23 07:14:53 +00:00
Torbjorn Andersson
6a7acf7419
Tiny cleanup.
2009-05-30 20:53:02 +00:00
Pawel Kolodziejski
f364f9a535
update headers
2009-05-26 14:13:08 +00:00
Pawel Kolodziejski
b6af258b75
update defines for include files
2009-05-26 09:39:42 +00:00
Pawel Kolodziejski
8b8e7e07d2
added namespace Grim
2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
a34d883844
update path includes for recent directory changes
2009-05-24 19:13:58 +00:00
Pawel Kolodziejski
f58c073a0a
move/rename engine into engines/grim
2009-05-24 18:55:19 +00:00