39 Commits

Author SHA1 Message Date
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
ysj1173886760
7af3a3f84c ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect. 2021-06-13 14:15:45 +02:00
ysj1173886760
554fb982ab SLUDGE: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
Eugene Sandulenko
28e4e46707
SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
Eugene Sandulenko
7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
af47301cca SLUDGE: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Bastien Bouclet
0f2c6cd9ea ENGINES: Change mac resource fork file detection to use the file cache
Common::MacResMan is now able to open files from a specified
Common::Archive. This is a bit hacky as dynamic_cast is used to break
the Archive encapsulation to retreive the underlying FSNode. It should
however be more correct than the previous code that assumed files were
at the root of the currently running game's path.

AdvancedDetector constructs a Common::Archive from its FileMap based
filesystem cache and uses it to detect the mac resource fork files.

This cuts the time it takes to run the detection code with all the
engines enabled as dynamic plugins on the 3DS to 30 s from 280 s.
2020-09-20 16:33:45 +02:00
Eugene Sandulenko
ec0e065903 SLUDGE: Added new SLUDGE games to detection 2020-04-28 15:31:46 +02:00
Bastien Bouclet
f7ca96be0e SLUDGE: Add override keywords 2020-02-09 12:43:16 +01:00
Eugene Sandulenko
50fcecbc57 SLUDGE: Added override keywords 2020-01-31 14:24:36 +01:00
Bastien Bouclet
9c8bd056d6 ENGINES: Stop using 'single id' 2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Henrik "Henke37" Andersson
94a92e9fe2 SLUDGE: The engine does not support midi, mark detected games as such. 2019-09-29 19:34:16 +03:00
Bastien Bouclet
9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Bastien Bouclet
61f9398b04
Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Adrian Frühwirth
cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Bastien Bouclet
cf1ebf2951 ENGINES: Add unknown game variants to the game detector results 2018-05-10 09:04:23 +02:00
Adrian Frühwirth
225cad379f SLUDGE: Remove unnecessary semicolon 2018-03-05 23:06:20 +01:00
Willem Jan Palenstijn
6bea267385 SLUDGE: Skip SearchMan detour in fallback detection 2017-09-20 20:53:14 +02:00
Simei Yin
5c853fbd65 SLUDGE: Add some windows-only games with running problems 2017-07-21 13:29:57 +02:00
Simei Yin
e120aa585e SLUDGE: Add game Life Flashes By 2017-07-21 11:57:29 +02:00
Simei Yin
e4cbba9d09 SLUDGE: Add game The Interview 2017-07-21 11:49:01 +02:00
Simei Yin
0cc9e59105 SLUDGE: Add game Frasse and the Peas of Kejick 2017-07-21 11:45:45 +02:00
Simei Yin
aded7ce9e9 SLUDGE: Add game Out Of Order 2017-07-20 02:00:18 +02:00
Simei Yin
1a86e7e4cd SLUDGE: Correct fallback detection with custom description 2017-07-16 14:39:31 +02:00
yinsimei
ef5e8091f6 SLUDGE: use multiple entries for language selection 2017-07-13 18:27:45 +02:00
yinsimei
3c84965724 SLUDGE: delete a game that doesn't exist any more 2017-07-13 18:27:45 +02:00
yinsimei
279a53302a SLUDGE: add game detection for Robin's rescue 2017-07-13 18:27:45 +02:00
yinsimei
03f43f789c SLUDGE: add fall back detection 2017-07-13 18:27:45 +02:00
yinsimei
7b2a2123f4 SLUDGE: add new game for testing 2017-07-13 18:27:45 +02:00
yinsimei
d5379c212c SLUDGE: add game file name getter in detection 2017-07-13 18:27:45 +02:00
yinsimei
2ca6845962 SLUDGE: use AD_ENTRY1s instead of AD_ENTRY1 2017-07-13 18:27:45 +02:00
yinsimei
2dddb900c9 SLUDGE: Use PNGDecoder to read backdrop 2017-07-13 18:27:45 +02:00
yinsimei
45dcfdfc0b SLUDGE: Replace standard file reading functions by Common functions 2017-07-13 18:27:45 +02:00
yinsimei
94439e2ce3 SLUDGE: Add first classes in scummvm to detect .slg game file 2017-07-13 18:27:45 +02:00