Travis Howell
a08ecca1c0
The web version of comi demo has no music bundle.
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svn-id: r18479
2005-06-30 23:29:34 +00:00
Marcus Comstedt
c3f975c7b8
Better test for disabled scalers...
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svn-id: r18474
2005-06-27 21:44:40 +00:00
Max Horn
ea3dd90f35
Fix handling of music data in COMI
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svn-id: r18470
2005-06-27 00:00:32 +00:00
Max Horn
0baaea85ed
Avoid creating lots of file handles, reuse them instead (this relies on files being accessed from a single thread)
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svn-id: r18468
2005-06-26 23:37:59 +00:00
Max Horn
e68a6ddd26
cleanup
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svn-id: r18464
2005-06-25 19:34:16 +00:00
Max Horn
003081fd53
cleanup
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svn-id: r18462
2005-06-25 15:43:59 +00:00
Max Horn
139ee21041
Move file handling in SMUSH code to a single thread (unless I overlooked some cases)
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svn-id: r18461
2005-06-25 15:17:14 +00:00
Max Horn
6636cf102b
Heavy clean up for the iMuseDigital ADPCM codec; the code is now much easier to understand, even contains some comments ;-)
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svn-id: r18460
2005-06-24 19:09:12 +00:00
Andrew Kurushin
96f9571afc
fix VS2005 _strnicmp error issue
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svn-id: r18459
2005-06-24 18:17:01 +00:00
Gregory Montoir
0c4f349a1b
removed unneeded #include
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svn-id: r18458
2005-06-24 17:08:21 +00:00
Torbjörn Andersson
06985285a0
Whitespace changes.
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svn-id: r18453
2005-06-24 16:14:39 +00:00
Max Horn
587a90ed26
cleanup
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svn-id: r18452
2005-06-24 16:14:28 +00:00
Torbjörn Andersson
46b6eff722
I don't think we need to include mididrv.h here.
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svn-id: r18451
2005-06-24 16:13:21 +00:00
Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Max Horn
3b6018452c
Fix foCheckAlreadyLoaded case in findObjectInRoom; this is not used in any SCUMM game, just added this for completeness (see patch tracker item #1222246 )
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svn-id: r18440
2005-06-23 14:10:52 +00:00
Torbjörn Andersson
8f4077d992
Fixed warning. (And made some whitespace changes.)
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svn-id: r18433
2005-06-22 06:37:02 +00:00
Lars Persson
9cdfe927be
Added default destructors as required by the Symbian/Epoc port
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svn-id: r18431
2005-06-21 22:19:02 +00:00
Lars Persson
1c69696a9a
Patches needed to build for SYMBIAN32 WINS/GCC added.
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Test built for Symbian and run on P910i without any major problems.
Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA).
svn-id: r18430
2005-06-21 22:08:21 +00:00
Max Horn
07ac9901f1
Yet another GCC 4 warning fixed
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svn-id: r18425
2005-06-21 16:46:04 +00:00
Max Horn
90036d6d8a
Patch #1224631 (fix gcc4 virtual functions non-virtual destructor warnings)
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svn-id: r18424
2005-06-21 16:45:18 +00:00
Eugene Sandulenko
1844a9c544
Fix C64 targets. Regression.
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svn-id: r18411
2005-06-19 18:16:27 +00:00
Gregory Montoir
04eba089f6
fix compilation with DISABLE_SCUMM_7_8 defined
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svn-id: r18409
2005-06-18 15:44:40 +00:00
Max Horn
b03de44db4
Handle newlines in blast text (fixes last remaining part of bug #902415 )
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svn-id: r18408
2005-06-17 20:23:12 +00:00
Gregory Montoir
e3b40b5c24
committed patch #1221592 , smush_codec 21/44 should match the original interpreter behaviour now (this allows to cleanup a bit the code and get rid of some hacks).
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svn-id: r18407
2005-06-17 18:10:51 +00:00
Gregory Montoir
db875d92e4
update derefActor() argument
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svn-id: r18406
2005-06-17 17:11:30 +00:00
Gregory Montoir
c60400035a
o6_setBlastObjectWindow can be safely ignored
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svn-id: r18404
2005-06-17 17:10:54 +00:00
Torbjörn Andersson
620a8c5822
Appliced cyx's fix for bug #1220168 , with a few modifications. Apparently
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Sam & Max uses a different sorting method than (all?) other games.
svn-id: r18394
2005-06-15 06:58:27 +00:00
Torbjörn Andersson
dc3372b580
Applied patch #1208299 . A warning message about the "playing from CD under
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Windows" bug is better than nothing, even if a proper bugfix - if one is
possible - would be preferable.
svn-id: r18389
2005-06-14 08:54:11 +00:00
Travis Howell
fc7d6c4e26
-Add more Backyard sports titles
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-Add additional HE100 opcodes changes for basketball
-Fix baseball asserts in VAR_WIZ_TCOLOR
svn-id: r18385
2005-06-14 03:06:56 +00:00
Travis Howell
1dbf319b59
Add comments on smacker opcodes.
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svn-id: r18382
2005-06-13 10:48:55 +00:00
Travis Howell
ae7f676667
Rename opcode/function
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svn-id: r18381
2005-06-13 07:09:12 +00:00
Torbjörn Andersson
cf80e36831
This should fix playing the sound for the entering/exiting the old mine
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road movies when using compressed SAN files. (The movies are started
through seekSan() rather than play().)
svn-id: r18376
2005-06-11 15:46:00 +00:00
Torbjörn Andersson
a2c90de0db
Cleanup.
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svn-id: r18375
2005-06-11 15:25:38 +00:00
Travis Howell
2f2bcd9144
Adjust for HE100
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svn-id: r18369
2005-06-10 01:43:46 +00:00
Gregory Montoir
7503ff15fd
Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to dissolveEffect(1, virtscr[0].h)
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svn-id: r18363
2005-06-07 20:45:29 +00:00
Gregory Montoir
2c31f4208e
Based on indy4demo FMTowns, some minor changes to SO_ROOM_FADE
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svn-id: r18362
2005-06-07 20:44:19 +00:00
Eugene Sandulenko
f163b4f71a
Add reported French monkeyega
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svn-id: r18357
2005-06-05 15:24:18 +00:00
Travis Howell
322cce8d34
Ooops, mixed up one function name.
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svn-id: r18351
2005-06-05 08:22:09 +00:00
Travis Howell
fe07c5a99f
Remove duplicate field.
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svn-id: r18350
2005-06-05 08:15:30 +00:00
Travis Howell
b452ee87e7
Rename sprite functions, based on map.
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svn-id: r18349
2005-06-05 08:02:50 +00:00
Travis Howell
065ffeaf85
Update HE comments
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svn-id: r18348
2005-06-05 04:53:43 +00:00
Max Horn
d1f2a7a182
Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat)
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svn-id: r18347
2005-06-04 23:02:54 +00:00
Max Horn
1e1226ccbd
Updated comment; added code to deal with newline chars in COMI text (see bug #902415 )
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svn-id: r18346
2005-06-04 21:21:18 +00:00
Max Horn
f1f7e19dfe
Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC)
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svn-id: r18345
2005-06-04 18:08:05 +00:00
Max Horn
feac08c9f7
Fix for bug #1064658 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorrect)
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svn-id: r18343
2005-06-04 16:10:39 +00:00
Max Horn
af3a3dc2e7
Fix for bug #1066329 (COMI: Actor redraw glitch)
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svn-id: r18341
2005-06-04 15:47:42 +00:00
Travis Howell
fdb2e5b40a
Fix another off by one in rects.
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Fixes minor glitches in water
svn-id: r18331
2005-06-04 07:30:49 +00:00
Travis Howell
52a61dda39
The sound queue needs to be processed, before sfx queue in HE games, since speech is queued.
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svn-id: r18330
2005-06-04 06:30:35 +00:00
Travis Howell
0148bbaac5
Speech needs to be started, before subtitles are drawn. Otherwise subtitle can't be disabled.
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svn-id: r18329
2005-06-04 06:18:28 +00:00
Gregory Montoir
c635d5f2f9
correction, fixes lost/smaller palette glitches
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svn-id: r18328
2005-06-04 02:26:51 +00:00