Filippos Karapetis
78958a01f8
STARTREK: Load more messages from RDF files
2019-10-30 01:42:47 +02:00
Filippos Karapetis
8dca2bf30a
STARTREK: Load the text for the VENG mission from RDF files
2019-10-30 01:42:46 +02:00
Filippos Karapetis
9a7f2c8374
STARTREK: Load the text of the TRIAL missions from RDF files
2019-10-29 17:46:13 +02:00
Filippos Karapetis
a0fb6deb29
STARTREK: Read the text for the SINS mission from RDF files
2019-10-29 17:46:13 +02:00
Filippos Karapetis
efb51d8fb5
STARTREK: Read the text of the FEATHER mission from RDF files
2019-10-29 02:58:36 +02:00
Filippos Karapetis
71346d15eb
STARTREK: Read the text of the MUDD mission rooms from RDF files
...
Also, add a central mechanism to fix text typos
2019-10-20 15:23:44 +03:00
Filippos Karapetis
95f8cfff16
STARTREK: Handle shared messages
...
Also, start moving message patches inside patchRoomMessage(), and
remove some redundant state variables
2019-10-07 01:08:51 +03:00
Filippos Karapetis
cb3030508e
STARTREK: Read most strings for the LOV mission from its RDF files
2019-08-26 02:45:33 +03:00
Filippos Karapetis
0add13ed43
STARTREK: Read most of the TUG mission texts from RDF files
2019-08-19 00:18:05 +03:00
Filippos Karapetis
ef71ebda4d
STARTREK: Read TUG0 description messages from the respective RDF file
2019-08-17 21:56:14 +03:00
Filippos Karapetis
05301c240b
STARTREK: Load more messages from RDF files
...
The whole Demon chapter has been converted to the new logic.
The offsets for the extra room messages have been hardcoded, for now,
inside loadOtherRoomMessages(), until we figure out how they are
referenced.
2019-06-11 00:48:16 +03:00
Filippos Karapetis
42ac19e804
STARTREK: Start reading text from RDF files, instead of hardcoding it
...
Rooms DEMON0 and DEMON5 have been partially adapted to the new logic.
This isn't yet fully functional, for the following reasons:
- We only read the main text block. There are also some others which
are not handled yet. The unhandled blocks have been kept in text.cpp
- We load text in dictionaries, splitting the strings in look and talk.
However, there's a third category (look with a talker), which isn't
handled yet
- Text is loaded per-room, but there are enhancements where text and
samples are loaded from other rooms. These need to be refactored
2019-05-28 21:41:58 +03:00
Matthew Stewart
0715c64b38
STARTREK: VENG8
2019-05-28 08:08:52 +03:00
Matthew Stewart
5f1f19be50
STARTREK: VENG7
2018-08-09 08:37:30 +02:00
Matthew Stewart
20cc6ae56d
STARTREK: VENG6
2018-08-09 08:37:30 +02:00
Matthew Stewart
6db428f006
STARTREK: VENG5
2018-08-09 08:37:30 +02:00
Matthew Stewart
1a12a25b54
STARTREK: VENG4
2018-08-09 08:37:30 +02:00
Matthew Stewart
ebc6f194c2
STARTREK: VENG3
2018-08-09 08:37:30 +02:00
Matthew Stewart
a089dc23f7
STARTREK: VENG2
2018-08-09 08:37:30 +02:00
Matthew Stewart
a5d7b86206
STARTREK: VENG1
2018-08-09 08:37:30 +02:00
Matthew Stewart
08ef636a98
STARTREK: VENG0
2018-08-09 08:37:30 +02:00
Matthew Stewart
1c89c06508
STARTREK: SINS5
2018-08-09 08:37:30 +02:00
Matthew Stewart
a1107f0500
STARTREK: Use AD_ENTRY1s for game detection
2018-08-09 08:37:30 +02:00
Strangerke
be4174dc3d
STARTREK: Janitorial: Add end of namespace comments
2018-08-09 08:37:30 +02:00
Matthew Stewart
fe805de2ef
STARTREK: SINS3
2018-08-09 08:37:30 +02:00
Matthew Stewart
012b9ec47c
STARTREK: SINS4
2018-08-09 08:37:30 +02:00
Matthew Stewart
93ca6a7b48
STARTREK: SINS2
2018-08-09 08:37:30 +02:00
Matthew Stewart
dfb3bc586e
STARTREK: Move text out of header file
...
For some reason this was inflating the executable size.
2018-08-09 08:37:30 +02:00
Matthew Stewart
b2213cac9b
STARTREK: SINS1
2018-08-09 08:37:30 +02:00
Matthew Stewart
23b3782b52
STARTREK: SINS0
2018-08-09 08:37:30 +02:00
Matthew Stewart
5572525791
STARTREK: Save mission-specific variables
2018-08-09 08:37:30 +02:00
Matthew Stewart
fe98dbb69d
STARTREK: Reformat with artistic style
2018-08-09 08:37:30 +02:00
Matthew Stewart
b9eca08db6
STARTREK: TRIAL5 text changes
2018-08-09 08:37:30 +02:00
Matthew Stewart
793a5b6020
STARTREK: TRIAL5
2018-08-09 08:37:30 +02:00
Matthew Stewart
160bd9ad51
STARTREK: TRIAL4 text changes
2018-08-09 08:37:30 +02:00
Matthew Stewart
4375614528
STARTREK: TRIAL4
2018-08-09 08:37:30 +02:00
Matthew Stewart
a1bc22f62a
STARTREK: TRIAL3 text changes
2018-08-09 08:37:30 +02:00
Matthew Stewart
00445f0cfa
STARTREK: TRIAL3
2018-08-09 08:37:30 +02:00
Matthew Stewart
2f3c4b90d7
STARTREK: TRIAL2
2018-08-09 08:37:30 +02:00
Matthew Stewart
0786bd314b
STARTREK: TRIAL1 typos
2018-08-09 08:37:30 +02:00
Matthew Stewart
3cccf65179
STARTREK: TRIAL1
2018-08-09 08:37:30 +02:00
Matthew Stewart
0f3efc0e55
STARTREK: TRIAL0
2018-08-09 08:37:30 +02:00
Matthew Stewart
092cf422ca
STARTREK: FEATHER7
2018-08-09 08:37:30 +02:00
Matthew Stewart
0c41f30f58
STARTREK: FEATHER6 Typos
2018-08-09 08:37:30 +02:00
Matthew Stewart
b02124b5ee
STARTREK: FEATHER6
2018-08-09 08:37:30 +02:00
Matthew Stewart
5863f515f7
STARTREK: FEATHER5
2018-08-09 08:37:30 +02:00
Matthew Stewart
8aef8c4539
STARTREK: FEATHER4
2018-08-09 08:37:30 +02:00
Matthew Stewart
1e60b6f96b
STARTREK: FEATHER3
2018-08-09 08:37:30 +02:00
Matthew Stewart
ae3be7b407
STARTREK: FEATHER2
2018-08-09 08:37:30 +02:00
Matthew Stewart
051ea8c238
STARTREK: FEATHER1
2018-08-09 08:37:30 +02:00