Matthew Hoops
a1d41da096
Merge remote branch 'upstream/master' into t7g-ios
...
Conflicts:
audio/decoders/qdm2.h
common/util.cpp
engines/groovie/music.cpp
engines/groovie/resource.h
video/qt_decoder.cpp
video/qt_decoder.h
2011-05-11 00:30:28 -04:00
Littleboy
33c3e19cea
LASTEXPRESS: Implement item selection and scene loading
2011-05-10 19:18:32 -04:00
Littleboy
2bc865f01a
LASTEXPRESS: Implement highlight of inventory items
2011-05-10 19:18:30 -04:00
Littleboy
8d4622d70d
LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()
2011-05-10 19:18:29 -04:00
Littleboy
3088acf69a
LASTEXPRESS: Add button pressed state for inventory handling
2011-05-10 19:18:26 -04:00
Littleboy
1516ba7367
LASTEXPRESS: Implement skeleton code for selected item and inventory selection
2011-05-10 19:18:22 -04:00
strangerke
9b896e473e
TSAGE: Fix a glitch in setCursor()
2011-05-10 23:51:20 +02:00
Paul Gilbert
5bf8a0bf84
TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene #7600
2011-05-10 22:56:53 +10:00
Max Horn
b8d858a00b
TINSEL: Cleanup reel saving code
2011-05-10 14:43:54 +02:00
Max Horn
43ca9c86ab
TINSEL: Remove unnecessary casts
2011-05-10 14:43:53 +02:00
Paul Gilbert
26aca5ac43
TSAGE: Standardised on checks for showing the Save and Restore dialogs
2011-05-10 22:38:05 +10:00
Paul Gilbert
2e34747712
TSAGE: Further tweaks to movement in Scene #6100
2011-05-10 21:49:32 +10:00
Paul Gilbert
ef282206b0
TSAGE: Tweaked mouse movement in Scene #6100 when mouse is in the centre of the screen
2011-05-10 20:50:40 +10:00
Max Horn
559fda409d
SCI: Line wrap some comments
2011-05-09 14:46:17 +02:00
Max Horn
389b613190
SCI: Fix warning about potential strict-aliasing rules violation
2011-05-09 14:42:45 +02:00
Max Horn
76cf7bc907
SCI: Slight cleanup to undithering code
2011-05-09 14:41:49 +02:00
Paul Gilbert
d4e4148a39
TSAGE: Bugfix for restoring savegames saved when palette effects are active
2011-05-08 19:08:35 +10:00
Paul Gilbert
0da8f92f0f
TSAGE: Fix memory leak when exiting whilst any palette rotation is active
2011-05-08 18:15:46 +10:00
eriktorbjorn
94c7e37ac3
QUEEN: Delete the parser before closing the driver.
...
Deleting the parser may fire off a series of events, so it's
probably a good idea to keep the driver open for that. I have not
seen this error anywhere else, except maybe in the unit tests.
2011-05-07 22:19:59 +02:00
Matthew Hoops
8dd17a2ae1
AGI: Replace Winnie macros with functions
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From patch #3298149
2011-05-07 15:25:55 -04:00
D G Turner
80ae039d7a
TSAGE: Close Memory Leak in GfxSurface::create().
2011-05-07 15:17:12 +01:00
Matthew Hoops
3e1b3baaac
M4: Fix a typo; cleanup
2011-05-06 23:16:10 -04:00
Matthew Hoops
58d318d389
M4: Fix the title of riddle
2011-05-06 23:12:19 -04:00
Matthew Hoops
daa2732bee
M4: Allow Riddle to be run using the original directory structure
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Not that the game starts up or anything :P
2011-05-06 23:12:19 -04:00
strangerke
99da647e8f
TSAGE: Fix a bug and a couple of glitches in scene 9700
2011-05-07 00:28:41 +02:00
strangerke
41af0b0dc8
TSAGE: Scene 5200 - Suppress dead code (present but not executed in the original)
2011-05-06 22:38:17 +02:00
strangerke
787f8b4bb6
TSAGE: Finally fix the dialogue bug in scene 4000
2011-05-06 22:31:23 +02:00
strangerke
86daaedf96
TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
2011-05-06 20:45:43 +02:00
Sven Hesse
6fb232b9ff
GOB: Create a SafeSubReadStream for files in STKs
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Instead of memcpy'ing them into a MemoryReadStream.
This is necessary for the lower end PSPs to run Urban Runner with
its comparably big VMD videos.
2011-05-06 16:47:49 +02:00
Sven Hesse
f0087e4608
SWORD2: Replace SafeSubReadStream with the same-name class in Common
2011-05-06 16:47:48 +02:00
Paul Gilbert
d77502eaf4
TSAGE: Bugfix for hotspot issues in Scene #7000
2011-05-06 22:54:54 +10:00
Paul Gilbert
67975303e6
TSAGE: Bugfix for self-closing drawers in Scene #7700
2011-05-06 22:43:53 +10:00
Paul Gilbert
7b043baf91
TSAGE: Hopefully fix some Valgrind reported warnings
2011-05-06 22:07:53 +10:00
Paul Gilbert
cfd8cfe7cf
TSAGE: Added missing destructors for Globals fields
2011-05-06 19:38:17 +10:00
Paul Gilbert
80e23dd653
TSAGE: Initialise player fields to fix Valgrind warning
2011-05-06 19:19:25 +10:00
strangerke
be3de84f7c
TSAGE: Review all Speakers
2011-05-06 08:39:22 +02:00
Matthew Hoops
04dd4cabdf
SCUMM: Use new MacCursor code instead of convertCrsrCursor()
2011-05-05 19:46:33 -04:00
Matthew Hoops
1f39e0b6c6
MOHAWK: Use new MacCursor code instead of convertCrsrCursor()
2011-05-05 19:35:31 -04:00
Matthew Hoops
0f0ae4576e
SCI: Use new MacCursor code instead of convertCrsrCursor()
2011-05-05 19:27:28 -04:00
md5
f20c8b963a
SWORD25: Disabled code which isn't necessary with our PNG decoder
2011-05-05 22:12:38 +03:00
md5
d7334628bd
SWORD25: Moved the thumbnail handling code to its appropriate place
...
PNGLoader is able to load images embedded in saved games already. This
helps remove some duplicate code
2011-05-05 22:03:15 +03:00
md5
51136ac4ae
SWORD25: Marked more functions as unused
2011-05-05 22:00:52 +03:00
Sven Hesse
8e03a200ef
GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()
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This should fix bug #3295893 .
The intention of this piece of code was to pad the first save slot
name with spaces until it's as long as the longest save slot name,
because the scripts use it to gauge the width of the save list.
Unfortunately, I messed up there, overwriting variable space directly
after the save names. In Urban Runner's case, this would be the list
of inventory items.
2011-05-05 20:50:53 +02:00
md5
0ef807146e
SWORD25: Remove thumbnails from the cache when saving a new game
2011-05-05 20:14:21 +03:00
md5
2af3759a78
SWORD25: Fixed the thumbnail creation code, and removed a hack
2011-05-05 20:13:06 +03:00
md5
921030f4ef
SWORD25: Initial code for showing savegame thumbnails
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There is currently a bug and only the thumbnail of the first save slot is
shown
2011-05-05 18:33:22 +03:00
Paul Gilbert
dee398ad6c
TSAGE: Fixed problem with text being partly off-screen in Scene #9500
2011-05-05 20:48:46 +10:00
md5
a428835b38
SWORD25: Removed the saved game filename from the savegame meta info struct
2011-05-05 13:33:39 +03:00
md5
68118bdf7a
SWORD25: Added some FIXMEs in the save game and thumbnail code
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Also, translated some comments
2011-05-05 12:54:32 +03:00
md5
9abc42019a
SWORD25: Remove unused code
2011-05-05 12:54:31 +03:00