Commit Graph

14 Commits

Author SHA1 Message Date
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Filippos Karapetis
1250785822 SWORD25: Replaced BS_ASSERT() with assert()
svn-id: r55464
2011-01-23 15:01:24 +00:00
Filippos Karapetis
00a0f8d15d SWORD25: Removed the custom log class and replaced it with warning/error/debugC calls
svn-id: r55462
2011-01-23 14:49:50 +00:00
Eugene Sandulenko
3feac393b0 SWORD25: Renamed Lua .c files to .cpp and make it compilable
svn-id: r53568
2010-10-18 17:12:00 +00:00
Eugene Sandulenko
54ccc8f4c9 SWORD25: Enforced code naming conventions in script/*
svn-id: r53391
2010-10-13 00:08:28 +00:00
Eugene Sandulenko
086f5961b6 SWORD25: unsigned int -> uint
svn-id: r53309
2010-10-12 23:30:00 +00:00
Eugene Sandulenko
be44216e5c SWORD25: eliminated BS_ prefix in all but kernel/
svn-id: r53259
2010-10-12 22:55:59 +00:00
Eugene Sandulenko
47904bc7b2 SWORD25: Mass-astyle.
svn-id: r53222
2010-10-12 22:35:55 +00:00
Paul Gilbert
2006e564a1 SWORD25: Moved the Lua library into it's own namespace
Previously with some of the files I was leaving the #include references to the library inside the global namespace. However, since the engine itself is now inside a namespace, I had to do a lot of changes, such as lua_State to ::lua_State. This way is cleaner, and I just need to add a 'using namespace Lua' where needed.

svn-id: r53198
2010-10-12 22:18:35 +00:00
Paul Gilbert
2d8e94e4ff SWORD25: Converted Lua interface classes
svn-id: r53195
2010-10-12 22:16:21 +00:00
Eugene Sandulenko
293bf95c01 SWORD25: Replacing headers with ScummVM ones plus original (C)
svn-id: r53188
2010-10-12 22:13:00 +00:00
Eugene Sandulenko
65da804f58 SWORD25: Path fixes for includes
svn-id: r53180
2010-10-12 21:49:51 +00:00
Eugene Sandulenko
a683a420a9 SWORD25: Importing original sources
svn-id: r53171
2010-10-12 21:38:20 +00:00