Commit Graph

49 Commits

Author SHA1 Message Date
Johannes Schickel
0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
5b70d34479 MADE: Make GPL headers consistent in themselves. 2014-02-18 02:39:36 +01:00
Strangerke
86231d14d5 MADE: Janitorial - Fix spacing errors 2013-11-24 19:17:18 +01:00
Matthew Hoops
0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Strangerke
bab4b6f729 LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
Strangerke
abdcc530cc LAUNCHER: Add GUIO_NOASPECT to made 2011-10-23 22:39:36 +02:00
Eugene Sandulenko
32972a5ffb AD: Switched rest of the engines to new GUIO 2011-10-23 17:53:13 +01:00
Johannes Schickel
7b126c5f24 MADE: Minimize #include usage. 2011-10-09 22:58:37 +02:00
Tarek Soliman
45fa59598e MADE: Flag CD titles with ADGF_CD 2011-08-06 23:32:52 -05:00
Ori Avtalion
eec84253f0 MADE: Fix hidden overloaded virtual function warning 2011-06-30 00:53:33 +03:00
Max Horn
879c3c7817 DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
Also reorder the parameters of composeFileHashMap, placing the "return value"
first.
2011-06-14 18:52:11 +02:00
Max Horn
7c992d6598 DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
Max Horn
97f82b5a93 MADE: Switch to alternate AdvancedMetaEngine, avoid ADParams 2011-06-10 22:15:43 +02:00
Max Horn
4827cc914a ENGINES: Change incorrect use of 'target' to 'gameid' 2011-06-10 22:15:40 +02:00
Thierry Crozat
3c59e37035 ENGINES: Unify engine names
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Matthew Hoops
38fb180edb Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the FM-Towns CD).
svn-id: r50941
2010-07-16 20:00:16 +00:00
Eugene Sandulenko
44a39ffbc6 AdvancedDetector: Add new parameter directoryGlobs.
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.

svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9 Extended advancedDetector with depth parameter.
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.

svn-id: r49653
2010-06-14 14:50:23 +00:00
Eugene Sandulenko
1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Filippos Karapetis
5b8cdd502f Added file sizes of the various CD versions of Return to Zork to the detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected
svn-id: r39360
2009-03-12 17:32:13 +00:00
Filippos Karapetis
a784baaae9 Added the Italian and French versions of Return to Zork, as supplied in bug report #2685032
svn-id: r39359
2009-03-12 17:07:13 +00:00
Benjamin Haisch
72897a4b09 Added LGOP2 detection entries:
- German, supplied by windlepoons (bug tracker #2675695)
- French and Spanish, supplied by goodoldgeorg (bug tracker #2675759)

svn-id: r39270
2009-03-09 18:03:46 +00:00
Max Horn
f9ecd95d69 Whitespace cleanup: Convert space followed by tab to just tab
svn-id: r39203
2009-03-07 19:24:31 +00:00
Jordi Vilalta Prat
047f116515 Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
28cf213605 Moved AdvancedDetector from common/ to engines/
svn-id: r36132
2009-01-29 22:13:01 +00:00
Benjamin Haisch
5b8105afb3 - Added support for The Manhole EGA version
- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie

svn-id: r35997
2009-01-22 13:04:29 +00:00
Filippos Karapetis
68a20e2aba - Removed _gameVersion, engine versions are set in the game detection entries now
- Renamed ProjectReader -> ResourceReader
- Added some WIP code for the EGA version of the Manhole (still not working/disabled)
- The resource reader now closes the files it has opened correctly when it's deleted

svn-id: r35877
2009-01-16 23:20:17 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Benjamin Haisch
8ffcd984b0 Implemented RTL support
svn-id: r34933
2008-11-07 21:59:25 +00:00
Max Horn
142a8d5a51 Simplified AdvancedMetaEngine::fallbackDetect usage
svn-id: r34909
2008-11-06 13:59:39 +00:00
Max Horn
531bcf847c Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
svn-id: r34302
2008-09-03 11:22:51 +00:00
Benjamin Haisch
7bceafb3f2 - Fixed sprite drawing in Rodney's Funscreen
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents()
- Use milliseconds -> game ticks calculation based on Windows version of the original engine
- "Rodney's Fun Screen" -> "Rodney's Funscreen"

svn-id: r32731
2008-06-18 11:01:51 +00:00
Benjamin Haisch
fb31c62ad8 - Added support for Rodney's Fun Screen
- Added audio cd playback (still kinda broken though)
- Renamed getObjectPropertyPtr to findObjectProperty

svn-id: r32669
2008-06-12 11:09:04 +00:00
Jordi Vilalta Prat
c6e29f4e4d Disable Drascula's and MADE's dummy fallbackDetect.
svn-id: r32297
2008-05-26 18:18:38 +00:00
Filippos Karapetis
f1b099cb0c Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2
svn-id: r32126
2008-05-14 21:10:41 +00:00
Filippos Karapetis
d35600db72 Added Return to Zork German CD version 1.2
Updated comment about *.red and *.dat

svn-id: r32124
2008-05-14 20:24:22 +00:00
Filippos Karapetis
46f1e98688 Fixed RTZ 1.0 game flags and updated copyright
svn-id: r31918
2008-05-07 08:19:36 +00:00
Benjamin Haisch
202e4eb410 Added detection for RtZ CD version 1.0 (thanks to spookypeanut)
svn-id: r31917
2008-05-07 07:15:42 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Benjamin Haisch
d1ef9aa213 - Added patch #1955698: MADE: Add "The Manhole" Detection
- Added detection for Leather Goddesses of Phobos 2
Note that these two games will definitely not work as expected and will probably crash!

svn-id: r31810
2008-05-02 12:08:06 +00:00
Joost Peters
c622414022 add detection entry for 1.2 CD version.
the md5 of rtzcd.dat is identical to the existing entry, so no additional "unpacked" entry was added.

svn-id: r31713
2008-04-24 23:11:34 +00:00
Torbjörn Andersson
1267ed09db Surely, it's the "version" of Return to Zork with rtzcd.red that should have
the GF_CD_COMPRESSED flag?

svn-id: r31672
2008-04-23 19:11:13 +00:00
Filippos Karapetis
1a6bd23780 Removed file existence checks to determine game version and added game flags instead. Added the MD5 of the English floppy version of Return to Zork
svn-id: r31670
2008-04-23 18:22:06 +00:00
Benjamin Haisch
6069dba988 Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
svn-id: r31661
2008-04-23 08:08:37 +00:00
Filippos Karapetis
52f43fcff4 Fixed Return to Zork game ID
svn-id: r31656
2008-04-22 10:18:32 +00:00
Travis Howell
d003b7e6a8 Add detection of the Return to Zork demo.
svn-id: r31640
2008-04-21 08:51:25 +00:00
Filippos Karapetis
d0590a09ea Initial import of the work in progress MADE engine
svn-id: r31599
2008-04-20 14:43:56 +00:00