Filippos Karapetis
a3d3e94a8d
SWORD25: Extended Mac OSX compilation fix for sqrtf and atan2f
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svn-id: r53426
2010-10-13 14:40:32 +00:00
Filippos Karapetis
090540504d
SWORD25: Hopefully fixed compilation under Mac OSX, Solaris and mingw32
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Taken from sound/softsynth/mt32/tables.cpp lines 28-41 (thanks LordHoto)
svn-id: r53425
2010-10-13 14:33:47 +00:00
Jordi Vilalta Prat
62513679c0
BUILD: Patch #3086472 "AMIGAOS4: Adding COPYING.BSD and new Icon"
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Use the DIST_FILES_DOCS variable so no new document files are forgotten.
svn-id: r53424
2010-10-13 14:21:27 +00:00
Filippos Karapetis
de3534fcd3
SWORD25: Include common/scummsys.h in places where USE_THEORADEC is used
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svn-id: r53423
2010-10-13 14:13:48 +00:00
Filippos Karapetis
01b4d4e913
create_msvc: enable language extensions for SWORD25
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svn-id: r53422
2010-10-13 14:00:29 +00:00
Filippos Karapetis
db58a05a57
create_msvc: Added support for USE_THEORADEC
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svn-id: r53421
2010-10-13 13:45:50 +00:00
Filippos Karapetis
3b49939eab
CONFIGURE: Fixed typo
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svn-id: r53420
2010-10-13 13:43:13 +00:00
Filippos Karapetis
69e3e55aca
CONFIGURE: Fixed a bug with --disable-theoradec and made libtheoradec optional for
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building sword25
If libtheoradec is missing then the engine still builds if requested, but the
videos will be disabled (note that running the game with videos disabled is
still untested)
svn-id: r53419
2010-10-13 13:36:55 +00:00
Filippos Karapetis
d83a70af43
SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure)
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svn-id: r53418
2010-10-13 13:32:30 +00:00
Filippos Karapetis
f2d9319d9e
SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure)
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svn-id: r53417
2010-10-13 13:27:55 +00:00
Filippos Karapetis
681ec59292
SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.h
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This define can be used to disable building of the Theora decoder, and thus makes
libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the
Theora decoder will effectively disable the game's videos
Note that running the game with the Theora decoder disabled is still untested
svn-id: r53416
2010-10-13 13:07:16 +00:00
Fabio Battaglia
30ed39e381
README: Mention Italian NES Maniac Mansion
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svn-id: r53415
2010-10-13 12:57:01 +00:00
Joost Peters
fddc2ab3b9
CONFIGURE: Use static libgcc on IRIX cross-compile builds (makes them work on vanilla IRIX systems).
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svn-id: r53414
2010-10-13 12:45:14 +00:00
Sven Hesse
ff0160050a
SWORD25: Force cast to uint instead of unsigned long long
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As per Fingolfin's request, because apparently there's no long long
in the C++ standard; and ScummVM's hashmap needs uint.
svn-id: r53413
2010-10-13 11:42:17 +00:00
Filippos Karapetis
c81da6dcb6
SWORD25: Silenced MSVC false positive about a potentially uninitialized variable
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svn-id: r53412
2010-10-13 11:32:08 +00:00
Filippos Karapetis
80c7fcede0
SWORD25: Remove the unused LUA compiler
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svn-id: r53411
2010-10-13 11:24:53 +00:00
Sven Hesse
ab57b38fdf
SWORD25: Resolve ambigous write() call on 64 bit systems
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svn-id: r53410
2010-10-13 11:22:52 +00:00
Sven Hesse
c86c0b6b96
SWORD25: Cast the pointer to unsigned long long
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...Instead of to uint, which fails on my 64 bit system where pointers
are 64 bit, but normal ints 32 bit wide.
svn-id: r53409
2010-10-13 11:22:19 +00:00
Filippos Karapetis
a876494fe7
SWORD25: Stop using class names as variable names
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svn-id: r53408
2010-10-13 11:20:49 +00:00
Filippos Karapetis
59c6223d49
SWORD25: Fixed signed/unsigned bug
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svn-id: r53407
2010-10-13 11:18:34 +00:00
Max Horn
85fa23afbe
SWORD25: Get rid of kernel/bs_stdint.h
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svn-id: r53405
2010-10-13 10:51:20 +00:00
Willem Jan Palenstijn
b3c352d1fe
CONFIGURE: Don't execute a binary just to check libpng version
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This fixes detection of libpng when cross-compiling.
svn-id: r53404
2010-10-13 10:50:45 +00:00
Max Horn
02322c562c
SWORD25: Get rid of Kernel::GetMicroTicks()
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svn-id: r53403
2010-10-13 10:41:30 +00:00
Paul Gilbert
655e4a961a
LURE: Bugfix for characters getting stuck in Abbey doorway
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svn-id: r53402
2010-10-13 10:12:35 +00:00
Lars Persson
c0e2f1c6f8
TOON: Updated code to build properly for WINSCW and GCCE(symbian)
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Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode)
Match implementation with function definition. (int32 is not == int on all platforms)
svn-id: r53401
2010-10-13 07:14:38 +00:00
David Turner
6527c01cb5
GOB: Add Debug Console.
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This allows interactive control of debug flags and variables and provides a base to allow
for commands to aid in tracking down script bugs which are tricky to replicate.
svn-id: r53398
2010-10-13 03:49:54 +00:00
Matthew Hoops
07abe3d603
SCI: Add detection for Hoyle4 Mac
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svn-id: r53397
2010-10-13 03:28:59 +00:00
Johannes Schickel
e9f50882ea
SOUND: Add info about TiMidity support in about dialog.
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svn-id: r53396
2010-10-13 00:53:53 +00:00
Johannes Schickel
3b81a9489e
SOUND: Allow TiMidity support to be disabled via configure.
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svn-id: r53395
2010-10-13 00:48:40 +00:00
Eugene Sandulenko
eb66750137
SWORD25: Enforce code naming conventions in gfx/animation*
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svn-id: r53393
2010-10-13 00:10:18 +00:00
Eugene Sandulenko
063cb5d84c
SWORD25: Enforced code naming conventions in math/*
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svn-id: r53392
2010-10-13 00:09:32 +00:00
Eugene Sandulenko
54ccc8f4c9
SWORD25: Enforced code naming conventions in script/*
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svn-id: r53391
2010-10-13 00:08:28 +00:00
Eugene Sandulenko
1e15d8efb7
SWORD25: Enforced code naming conventions in sfx/ and reservice.h
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svn-id: r53390
2010-10-13 00:07:27 +00:00
Eugene Sandulenko
9a5415e6f9
SWORD25: Remove custom .c builiding rules
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svn-id: r53389
2010-10-13 00:06:53 +00:00
Eugene Sandulenko
bf22def884
SWORD25: Enforce code naming conventions in fmv/*
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svn-id: r53388
2010-10-13 00:06:37 +00:00
Eugene Sandulenko
7bcfe1f195
SWORD25: Remove standalone SWF rendering tool
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svn-id: r53387
2010-10-13 00:06:12 +00:00
Eugene Sandulenko
3439819232
SWORD25: Add path to art.h include
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svn-id: r53386
2010-10-13 00:05:33 +00:00
Eugene Sandulenko
56e05f93a3
SWORD25: Stop polluting global namespace
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svn-id: r53385
2010-10-13 00:05:09 +00:00
Eugene Sandulenko
0603a58845
SWORD25: Merged all art* code and cleaned it up
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svn-id: r53384
2010-10-13 00:04:40 +00:00
Eugene Sandulenko
91d1d9eb09
SWORD25: Fix startup
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svn-id: r53383
2010-10-13 00:04:04 +00:00
Eugene Sandulenko
5790f2a8a1
SWORD25: Add proper copyrights to gfx/image/art*
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svn-id: r53382
2010-10-13 00:03:47 +00:00
Eugene Sandulenko
1855cee5e3
SWORD25: Loading >200kb file in memory is no more ugly
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svn-id: r53381
2010-10-13 00:03:10 +00:00
Eugene Sandulenko
8582c1ad57
SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
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svn-id: r53380
2010-10-13 00:02:51 +00:00
Eugene Sandulenko
736ae4c07a
SWORD25: Return proper path separator
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svn-id: r53379
2010-10-13 00:01:59 +00:00
Eugene Sandulenko
f85139bbfa
SWORD25: Remove redundant code
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svn-id: r53378
2010-10-13 00:01:40 +00:00
Eugene Sandulenko
2143afde6c
SWORD25: Add support for language patch
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svn-id: r53377
2010-10-13 00:01:04 +00:00
Eugene Sandulenko
d7c6d615bb
SWORD25: Fixed vector renderer. Yay!
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svn-id: r53376
2010-10-13 00:00:41 +00:00
Eugene Sandulenko
7c1b37e150
SWORD25: Fix transparency effects
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svn-id: r53375
2010-10-13 00:00:20 +00:00
Paul Gilbert
3e84d4fe73
SWORD25: Implemented thumbnail loading for savegame list
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svn-id: r53374
2010-10-12 23:59:49 +00:00
Paul Gilbert
80521ed5dd
SWORD25: Further savegame work, including savegame screenshots
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This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block.
svn-id: r53373
2010-10-12 23:59:23 +00:00