Commit Graph

2364 Commits

Author SHA1 Message Date
Nicola Mettifogo
a3df05727a removed definition of _glyphWidths
svn-id: r25097
2007-01-15 21:59:56 +00:00
Nicola Mettifogo
79d98bf52a made _glyphWidths only referenced into graphics.cpp
svn-id: r25096
2007-01-15 21:58:51 +00:00
Max Horn
abb7d49bca Fixing const related warnings in the parallaction engine
svn-id: r25095
2007-01-15 21:14:34 +00:00
Nicola Mettifogo
a90529c323 enforced MemoryReadStream usage instead of custom byte swapping in background loading
svn-id: r25094
2007-01-15 20:46:06 +00:00
Nicola Mettifogo
3545af0275 fixed pointer casting in InputData management
svn-id: r25093
2007-01-15 20:11:49 +00:00
Torbjörn Andersson
48061b3392 Fixed warning.
svn-id: r25092
2007-01-15 19:56:27 +00:00
Nicola Mettifogo
1bde157987 Made Nippon Safes start from the regular splash screen
svn-id: r25091
2007-01-15 12:59:40 +00:00
Paweł Kołodziejski
13129f6eba fix warning
svn-id: r25089
2007-01-15 08:24:45 +00:00
Max Horn
3c537cb3c9 Zone names get free'd, so don't assign a static string to it (it causes a const warning, too)
svn-id: r25087
2007-01-14 23:48:11 +00:00
David Symonds
90abeb5ae5 Be more flexible w.r.t. interpreter version being emulated.
svn-id: r25086
2007-01-14 23:23:44 +00:00
Willem Jan Palenstijn
d38d85b8bc mark 64bit issues
svn-id: r25084
2007-01-14 21:58:18 +00:00
Eugene Sandulenko
e5c7ce83b8 Initial import of Parallaction engine
svn-id: r25083
2007-01-14 21:29:12 +00:00
Eugene Sandulenko
549f818e31 Add few more fanmade games. But they all will go away soon to an external
file.

svn-id: r25082
2007-01-14 20:52:14 +00:00
Travis Howell
bc041f4b25 Add French versions of several HE game demos
svn-id: r25074
2007-01-13 23:23:45 +00:00
Eugene Sandulenko
24c9735588 Rename special debug levels to conform our suggested naming scheme.
svn-id: r25073
2007-01-13 15:35:02 +00:00
Johannes Schickel
3efe809e83 Fix for language selection.
svn-id: r25071
2007-01-13 10:24:26 +00:00
Stuart George
baf9d63f5b Fixed version number printing in alt-d dialogue box
svn-id: r25070
2007-01-12 02:31:04 +00:00
Eugene Sandulenko
1403c8e6b0 Slighty modified patch #1631229: "Revamp of AGI savegame system"
svn-id: r25069
2007-01-12 02:29:20 +00:00
Eugene Sandulenko
5e29ed6e6e Patch #1632505: "AGI: Typo in detection code"
svn-id: r25068
2007-01-12 02:11:53 +00:00
Travis Howell
1638cf2f0b Add Spanish version of Elvira 2
svn-id: r25066
2007-01-10 23:17:17 +00:00
Travis Howell
4c964d58ba Add German version of SPY Fox 3.
svn-id: r25063
2007-01-10 22:20:53 +00:00
Travis Howell
5287a1c11d Add German version of Putt-Putt Joins the Circus.
svn-id: r25062
2007-01-10 22:14:13 +00:00
Eugene Sandulenko
835d5997cc Specify language for some fan made games.
svn-id: r25061
2007-01-09 19:02:49 +00:00
Eugene Sandulenko
ee4971f957 Add... ahem... 188 AGI fanmade games to detector.
svn-id: r25060
2007-01-09 18:39:55 +00:00
Johannes Schickel
d61a84e0ab Fix for bug #1631352 ("KYRA1: Graphics heavily broken and ScummVM crash"), I tried memmove here, but it also crashed on Win32 with memmove, so I reverted it back to how it was.
svn-id: r25059
2007-01-09 11:50:22 +00:00
Johannes Schickel
49f773d2f8 Little fix.
svn-id: r25058
2007-01-09 00:33:23 +00:00
Johannes Schickel
965d82ea46 Fix for bug #1586735 ("KYRA1: Sprite not redrawn")
svn-id: r25057
2007-01-08 23:55:14 +00:00
Gregory Montoir
53d842f377 renamed an opcode, fixed an assert condition
svn-id: r25056
2007-01-08 12:39:31 +00:00
Gregory Montoir
8668200a64 added missing reference to tracker item, indentation
svn-id: r25054
2007-01-08 12:34:53 +00:00
Gregory Montoir
8863ad6279 added arrow keys mapping to match behavior of original interpreter (dialogue choices can still be selected using the mouse wheel)
svn-id: r25053
2007-01-08 12:32:26 +00:00
David Symonds
4f9f4641b6 Disable duplicate detection entry for AGI game MUMG.
svn-id: r25052
2007-01-08 04:45:09 +00:00
Gregory Montoir
216bcae211 possible fix for bug #1193185
svn-id: r25051
2007-01-07 23:18:18 +00:00
Max Horn
29f59fc468 Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup
svn-id: r25047
2007-01-07 18:02:54 +00:00
David Symonds
f1e5f04287 Fix interpretation of enable.item() and disable.item() AGI functions; they affect *all* menu items with the given event code. This is most relevant to menu separators which are normally disabled, and often all share the same event code.
svn-id: r25046
2007-01-07 13:00:54 +00:00
David Symonds
70f323e091 Add KQ2 2.1 (PC version) to AGI detection list.
svn-id: r25045
2007-01-07 12:33:38 +00:00
David Symonds
05ab06ca3d Add a PQ1 (2.0G) detection entry.
svn-id: r25044
2007-01-07 12:18:44 +00:00
Max Horn
7f0156322f Updated POD explanation link
svn-id: r25040
2007-01-06 19:09:39 +00:00
Oystein Eftevaag
ee221cc5df Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery instead
svn-id: r25039
2007-01-06 18:52:30 +00:00
Johannes Schickel
46271f2145 formatting
svn-id: r25038
2007-01-06 18:45:43 +00:00
David Symonds
ee1d36b915 Removed almost all the remaining hires code.
svn-id: r25037
2007-01-06 17:53:15 +00:00
David Symonds
fc2454556a Another set of unused hires code bites the dust.
svn-id: r25036
2007-01-06 17:21:33 +00:00
David Symonds
e2ff69d230 More hires removal, this time from sprites.
svn-id: r25035
2007-01-06 17:17:27 +00:00
Oystein Eftevaag
8fbf9a1e23 A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
svn-id: r25034
2007-01-06 17:11:08 +00:00
David Symonds
5e2bd94f7a Start removing hires code from AGI engine.
svn-id: r25033
2007-01-06 17:07:13 +00:00
Travis Howell
f6c87460de Remove excess space
svn-id: r25028
2007-01-06 12:16:08 +00:00
Travis Howell
4fa852b7ee Add another German version of Freddi Fish 3
svn-id: r25026
2007-01-06 12:10:20 +00:00
Sven Hesse
6e0835da11 - Fixed cut off and missing sounds
- Fixed a crash/static reported in the forums (sending Winkle to the vulture)
- (Hopefully) fixed the immediately-closing notepad heisenbug (#1621089)
- Fixed using unitialised values after allocating the variables

svn-id: r25025
2007-01-06 11:17:20 +00:00
David Symonds
61d741514e Extended text rendering code to allow "checkerboarding", and switch menu code
to using this checkerboard effect for disabled menu items (this is how Sierra's
interpreter works).

svn-id: r25024
2007-01-06 05:11:41 +00:00
David Symonds
a16a3f258d Menus should wrap around at top and bottom.
svn-id: r25023
2007-01-06 04:19:28 +00:00
Gregory Montoir
ef2d914742 Enabled exit from in-game options
svn-id: r25017
2007-01-05 23:51:50 +00:00