Commit Graph

22112 Commits

Author SHA1 Message Date
Eugene Sandulenko
a433d54b32 Menion ajworld in news.
svn-id: r28192
2007-07-25 16:00:57 +00:00
Eugene Sandulenko
3bafb8cd61 Add A.J's World of Discovery. Compatibility is perfect.
svn-id: r28191
2007-07-25 16:00:23 +00:00
Sven Hesse
3b92867848 Added one (commented out) "The Last Dynasty" MD5
svn-id: r28190
2007-07-25 15:46:13 +00:00
Travis Howell
cf3719d613 Add eriktorbjorn's patch for bug #1498158 - AOGS: Itemheap overflow on 64bit systems.
svn-id: r28189
2007-07-25 11:29:47 +00:00
Sven Hesse
5c588e1f5e Updated loadExtData() for Woodruff. Now the Sierra logo is shown (then it crashes / freezes)
svn-id: r28188
2007-07-25 04:52:12 +00:00
Sven Hesse
7490b935c5 - Removed Adlib from Woodruff's freatures
- Added a fallback for Woodruff

svn-id: r28187
2007-07-25 00:01:31 +00:00
Sven Hesse
e0ead7947d Oops, forgot I've modified the entries for testing
svn-id: r28186
2007-07-24 23:42:07 +00:00
Sven Hesse
09c2ea82de - Separated game type and features
- Added feature constants for a 640x480 resolution and adlib
- Added support for game with a 640x480 resolution. Woodruff now inits the screen before it segfaults

svn-id: r28185
2007-07-24 23:24:40 +00:00
Gregory Montoir
38b282b313 renamed some fields for clarification
svn-id: r28184
2007-07-24 09:53:28 +00:00
Gregory Montoir
9bb903ee6b fixed some issues in pathfinding code
svn-id: r28183
2007-07-24 09:50:24 +00:00
Sven Hesse
d95056ce78 Fixing bug #1749688 ("GOB3: Objects Disappear")
svn-id: r28181
2007-07-24 06:11:38 +00:00
Travis Howell
f4fb06845c Fix regression, the incorrect key was been used for highlighting items in Simon the Sorcerer 1/2.
svn-id: r28179
2007-07-23 12:32:08 +00:00
Travis Howell
bb44161189 Remove recommended FLAC options, as they are now default.
svn-id: r28177
2007-07-23 03:01:07 +00:00
Travis Howell
e243dc8e36 Add support for FLAC compression of sound bundles in The Dig and COMI.
svn-id: r28173
2007-07-23 02:34:21 +00:00
Eugene Sandulenko
ceeb35c1e1 Mention Chinese COMI as supported.
svn-id: r28168
2007-07-22 23:00:38 +00:00
Eugene Sandulenko
b6eedda885 - Fix wrong languages in Chinese COMI
- Fix credits rendering in Chinese COMI

svn-id: r28167
2007-07-22 22:59:08 +00:00
Eugene Sandulenko
8c21abc990 Fix Chinese character widths.
svn-id: r28166
2007-07-22 21:01:31 +00:00
Max Horn
19ad20c201 Don't be so strict about un-pausing sounds which are not paused currently
svn-id: r28163
2007-07-22 11:54:35 +00:00
Max Horn
425e6e278b cleanup (in particular, don't call something 'soundHandle' which is not a Mixer::SoundHandle)
svn-id: r28162
2007-07-22 09:17:23 +00:00
Eugene Sandulenko
cfb4b08efc Proper height for Chinese characters, also remove obsolete hack for computing
character base.

svn-id: r28160
2007-07-21 22:57:21 +00:00
Eugene Sandulenko
4fa5583af4 More support for Chinese COMI. Still some character conversions are
missing. Most notable in difficulty selection screen where 'q' characters
slip in.

svn-id: r28159
2007-07-21 22:40:02 +00:00
Max Horn
7a6f0b7460 SCUMM/iMuse Digital: Pause sounds after loading them
svn-id: r28158
2007-07-21 19:53:18 +00:00
Torbjörn Andersson
b16d398eb1 The mixer no longer allows unpausing channels that aren't paused. So don't.
svn-id: r28155
2007-07-21 14:39:12 +00:00
Eugene Sandulenko
b01f07a548 Prevent crash in MI1 SegaCD Jap.
svn-id: r28152
2007-07-20 21:45:28 +00:00
Eugene Sandulenko
a88189b73d Add Japanese MI1 for SEGA CD
svn-id: r28151
2007-07-20 21:35:56 +00:00
Filippos Karapetis
a50b03a9fc Some small updates on the IHNM demo
svn-id: r28146
2007-07-19 10:24:34 +00:00
Max Horn
c4a3e064ba Patch #1756556 (MSVC71 project files update) by quietust
svn-id: r28145
2007-07-19 06:46:25 +00:00
Filippos Karapetis
3ffd5dea2a Some more resource mappings for the IHNM demo
svn-id: r28144
2007-07-19 02:51:36 +00:00
Filippos Karapetis
470dac5f8b IHNM: Correct mapping of the arrow and save reminder sprites for the IHNM demo
svn-id: r28143
2007-07-19 01:28:41 +00:00
Filippos Karapetis
d9932d110a Fix for bug #1754613 - ITE: crashes using compressed audio. The digital music information was missing from the ITE versions that did not originally include digital music
svn-id: r28141
2007-07-19 00:40:11 +00:00
Filippos Karapetis
32c87556de The SFX resource for the IHNM demo is different
svn-id: r28138
2007-07-18 16:14:40 +00:00
Paweł Kołodziejski
af4d04100e forgot about drascula.vcproj
svn-id: r28133
2007-07-17 22:46:58 +00:00
Paweł Kołodziejski
40e7b7555b added english and spanish version of drascula detection
svn-id: r28132
2007-07-17 22:29:09 +00:00
Filippos Karapetis
d2d49e224b Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key"
svn-id: r28131
2007-07-17 21:59:44 +00:00
Paweł Kołodziejski
d04b653378 added engine stubs code for Drascula game
svn-id: r28130
2007-07-17 21:35:01 +00:00
Filippos Karapetis
a5e6b75edb Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS 1.0X). The ESC key will pause the game in those 3 games
svn-id: r28129
2007-07-17 20:17:28 +00:00
Filippos Karapetis
332f74486e Possible fix for bug 1754613, part 2: changed the way compressed digital music is detected
svn-id: r28127
2007-07-17 18:18:50 +00:00
Filippos Karapetis
5b7df04da9 Possible fix for bug 1754613. It's now possible to have an uncompressed music.rsc file when the rest of the data files are compressed
svn-id: r28126
2007-07-17 18:04:30 +00:00
Neil Millstone
91426f82c6 Porting DS word completion keyboard changes from branch0-10-0.
svn-id: r28125
2007-07-16 22:55:44 +00:00
Neil Millstone
1b5f06dce5 Word completion code that uses predictive dictionary ported from branch0-10-0
svn-id: r28124
2007-07-16 22:46:49 +00:00
Eugene Sandulenko
af0229d533 Add Bear Stormin'
svn-id: r28121
2007-07-16 14:10:36 +00:00
Travis Howell
e4950ea52f Add Japanese 3DO version of fbpack.
svn-id: r28119
2007-07-16 01:49:34 +00:00
Kari Salminen
16529e58e6 Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPalette so its easier to enable the usage of those palettes later.
svn-id: r28114
2007-07-15 21:33:28 +00:00
Max Horn
86d015c055 Added FIXME comments regarding use of AudioStream::openStreamFile
svn-id: r28112
2007-07-15 19:26:00 +00:00
Max Horn
f4c0b853cc Fixed sound factory messup caused by my previous commit
svn-id: r28111
2007-07-15 19:24:00 +00:00
Max Horn
11b2806741 Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data which took a File pointer and a size (these were only implemented as brain-dead wrapper around the newer factory methods anyway)
svn-id: r28110
2007-07-15 18:29:05 +00:00
Max Horn
e07e5eeb1d Added new Mac SCUMM MD5, tracker #1749232
svn-id: r28108
2007-07-15 18:26:21 +00:00
Nicola Mettifogo
2f7f5271ac Refactored selectCharacter so that menu code doesn't need auxiliary buffer kBit2 anymore.
svn-id: r28106
2007-07-15 16:04:34 +00:00
Filippos Karapetis
4594202aaf To loop a music track forever, the number of loops is set to 0
svn-id: r28105
2007-07-15 15:27:42 +00:00
Filippos Karapetis
5fc39e7a30 ITE: looping of compressed digital music is now done by the respective compressed streams themselves
svn-id: r28104
2007-07-15 15:12:24 +00:00