Torbjörn Andersson
5fd3d17720
Clarify that the default gain change was for the FluidSynth music driver,
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not when hooking up FluidSynth through ALSA.
svn-id: r20191
2006-01-26 10:19:25 +00:00
Max Horn
60034ae433
Mention bug fixes in the NEWS
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svn-id: r20190
2006-01-26 10:10:16 +00:00
Max Horn
6da4489142
Removed version from docs
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svn-id: r20188
2006-01-26 10:09:39 +00:00
Max Horn
ca7a1c7738
Removed version from docs
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svn-id: r20187
2006-01-26 10:09:39 +00:00
Travis Howell
5a596b010f
Sync. md5s.
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svn-id: r20183
2006-01-26 04:19:58 +00:00
Travis Howell
49eed14be6
Remove leftover.
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svn-id: r20182
2006-01-26 04:19:37 +00:00
Travis Howell
579732dfdb
Update
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svn-id: r20167
2006-01-25 23:53:11 +00:00
Oystein Eftevaag
2515fae195
Fixes bug #1413951 (crashes when highlighting buttons on menu screens
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where the first button wasn't there), and the missing text on exit buttons.
svn-id: r20166
2006-01-25 23:08:55 +00:00
Max Horn
7fddfa20c6
New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
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svn-id: r20165
2006-01-25 20:53:25 +00:00
Max Horn
7ad5158ae1
Do not hardcode the program name (bad style)
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svn-id: r20164
2006-01-25 17:54:28 +00:00
Torbjörn Andersson
ca705b9167
Extend the workaround for bug #1407789 in an attempt to deal with the
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different versions of Full Throttle. This is partly guesswork, and may be
incorrect.
svn-id: r20161
2006-01-25 15:06:42 +00:00
Travis Howell
a9e164e757
Fix HE games.
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svn-id: r20160
2006-01-24 23:14:52 +00:00
Paweł Kołodziejski
a031c852b9
added option to allow switch disable scalers
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svn-id: r20159
2006-01-24 22:21:23 +00:00
Paweł Kołodziejski
900b17b247
don't execute binary for libmpeg2 test when cross compiling
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svn-id: r20158
2006-01-24 19:24:22 +00:00
Max Horn
7d6bc98516
Removing unneccessary checks again (say yay to preconditions that ensure _version > X :-)
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svn-id: r20157
2006-01-24 07:20:15 +00:00
Travis Howell
e70af9a9a9
Loom (Cd) specific.
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svn-id: r20156
2006-01-24 03:46:22 +00:00
Travis Howell
d3373e4900
FM-TOWNS version of Zak only.
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svn-id: r20155
2006-01-24 03:31:14 +00:00
Max Horn
a4f40bb841
oops
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svn-id: r20154
2006-01-23 20:53:30 +00:00
Max Horn
ec476b1fd0
Removing GID_ZAK256 and GID_LOOM256
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svn-id: r20153
2006-01-23 20:09:25 +00:00
Chris Apers
0a150fa128
Prepare 68k version
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svn-id: r20152
2006-01-23 19:49:44 +00:00
Chris Apers
d183a71446
Update copyright notice
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svn-id: r20151
2006-01-23 19:46:27 +00:00
Chris Apers
a857a97e34
- Zodiac backend is now based on OS5Ex class
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- Moved some methods and members to OS5 class
svn-id: r20150
2006-01-23 19:42:38 +00:00
Chris Apers
d36be21fe4
Fixed compilation
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svn-id: r20149
2006-01-23 19:39:56 +00:00
Chris Apers
8dede76784
Updated and moved to be_save.cpp
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svn-id: r20148
2006-01-23 19:38:43 +00:00
Chris Apers
7935b9d946
Advanced OS5 backend
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- mutexes support
- real thread support
- real timer support
svn-id: r20147
2006-01-23 19:30:10 +00:00
Chris Apers
01fdeba50a
New OS5 backend :
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- 16bit support
- Added SetWindowCaption function
- New 'no thread' sound code
- Wide mode support
- OSD support
svn-id: r20145
2006-01-23 19:23:52 +00:00
Max Horn
86ba820160
At this point, we may not yet know the precise version of a game; so for those cases were it can vary (1-3 for Zak, 1-2 for MM, 3-4 for Loom etc.) we need to extend some of the version ranges slightly
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svn-id: r20144
2006-01-23 19:13:05 +00:00
Torbjörn Andersson
a7dbba14f7
Added workaround (the nicer one) for a CoMI script bug that would cause
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ScummVM to hang on the PSP. See bug #1398195 . (For now, I'm only doing this
on the trunk since CoMI on the PSP is considered unsupported/unbearable
with ScummVM 0.8.x.)
svn-id: r20143
2006-01-23 19:08:47 +00:00
Oystein Eftevaag
d2d40a0c78
Added highlighting to the menu buttons on mouseover.
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svn-id: r20142
2006-01-22 22:06:34 +00:00
Max Horn
90d67659dc
Overlooked the Indy3 FM-TOWNS case in my previous commit <sigh>
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svn-id: r20141
2006-01-22 21:28:37 +00:00
Max Horn
7012a370cd
Simplified SCUMM version checks in writeVar/readVar
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svn-id: r20140
2006-01-22 21:05:38 +00:00
Max Horn
78c028f68e
Modified some workaround comments
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svn-id: r20139
2006-01-22 20:46:51 +00:00
Max Horn
8085473870
Sort GIDs alphabetically
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svn-id: r20138
2006-01-22 20:10:13 +00:00
Paweł Kołodziejski
4d9db17b59
fixed warnings
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svn-id: r20137
2006-01-22 16:48:13 +00:00
Travis Howell
ee6840a484
Used by PC version of FT demo too.
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svn-id: r20136
2006-01-22 13:32:39 +00:00
Oystein Eftevaag
e14b7fe8ac
Kyrandia:
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* Partial GUI implementation
-Loading games and quitting works.
-Colors are wrong in most room; saving and configuration doesn't work.
* Moved stuff around in kyra.h, so struct definitions are adjacent.
* Slight modification of Joostp's mousefix, should be more efficient and still work
svn-id: r20135
2006-01-22 09:34:12 +00:00
Travis Howell
d4d95adab8
c64 still missing.
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svn-id: r20133
2006-01-22 00:41:11 +00:00
Travis Howell
e23b746a07
Correct order.
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svn-id: r20130
2006-01-22 00:30:28 +00:00
Joost Peters
e62e45d2ac
BASS doesn't have quickload & quicksave hotkeys
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svn-id: r20128
2006-01-22 00:25:37 +00:00
Joost Peters
de2559f0b8
Fix control hotkeys
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svn-id: r20127
2006-01-22 00:11:58 +00:00
Travis Howell
207841e226
Add new platforms.
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Sync. more changes.
svn-id: r20126
2006-01-21 23:59:04 +00:00
Travis Howell
ca6bd8645f
Make debug key consistent.
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svn-id: r20125
2006-01-21 23:43:58 +00:00
Johannes Schickel
14cba5a3e4
Fixes bug # 1411432 (KYRA: graphics glitch when using the ice scroll)
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svn-id: r20124
2006-01-21 18:43:17 +00:00
Max Horn
4a8c720252
Fix --with-XYZ-prefix options, which would incorrectly overwrite _prefix (see also patch #1411577 , but note that this fix is different)
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svn-id: r20123
2006-01-21 18:22:01 +00:00
Max Horn
c3f3615074
Modifications to the game detection/engine creation code: don't try impossible file names; reduce code duplication; remove error upon unknown game ID; added or clarified various comments
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svn-id: r20122
2006-01-21 18:17:56 +00:00
Max Horn
073e11f586
Some more info
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svn-id: r20121
2006-01-21 13:50:43 +00:00
Max Horn
d3a03fed77
Added LaTeX doc specific TODOs
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svn-id: r20120
2006-01-21 13:43:59 +00:00
Max Horn
2d92b0eb93
More doc tweaks
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svn-id: r20119
2006-01-21 13:19:56 +00:00
Max Horn
59d09a1b07
Sync latex doc section on extraction tools with README/reality
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svn-id: r20116
2006-01-21 13:14:14 +00:00
Max Horn
0b39c0ea9f
Fix various incorrect usages of the word 'target' instead of 'gameid'; change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid'
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svn-id: r20115
2006-01-21 13:01:20 +00:00