Commit Graph

16004 Commits

Author SHA1 Message Date
Torbjörn Andersson
5fd3d17720 Clarify that the default gain change was for the FluidSynth music driver,
not when hooking up FluidSynth through ALSA.

svn-id: r20191
2006-01-26 10:19:25 +00:00
Max Horn
60034ae433 Mention bug fixes in the NEWS
svn-id: r20190
2006-01-26 10:10:16 +00:00
Max Horn
6da4489142 Removed version from docs
svn-id: r20188
2006-01-26 10:09:39 +00:00
Max Horn
ca7a1c7738 Removed version from docs
svn-id: r20187
2006-01-26 10:09:39 +00:00
Travis Howell
5a596b010f Sync. md5s.
svn-id: r20183
2006-01-26 04:19:58 +00:00
Travis Howell
49eed14be6 Remove leftover.
svn-id: r20182
2006-01-26 04:19:37 +00:00
Travis Howell
579732dfdb Update
svn-id: r20167
2006-01-25 23:53:11 +00:00
Oystein Eftevaag
2515fae195 Fixes bug #1413951 (crashes when highlighting buttons on menu screens
where the first button wasn't there), and the missing text on exit buttons.

svn-id: r20166
2006-01-25 23:08:55 +00:00
Max Horn
7fddfa20c6 New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
svn-id: r20165
2006-01-25 20:53:25 +00:00
Max Horn
7ad5158ae1 Do not hardcode the program name (bad style)
svn-id: r20164
2006-01-25 17:54:28 +00:00
Torbjörn Andersson
ca705b9167 Extend the workaround for bug #1407789 in an attempt to deal with the
different versions of Full Throttle. This is partly guesswork, and may be
incorrect.

svn-id: r20161
2006-01-25 15:06:42 +00:00
Travis Howell
a9e164e757 Fix HE games.
svn-id: r20160
2006-01-24 23:14:52 +00:00
Paweł Kołodziejski
a031c852b9 added option to allow switch disable scalers
svn-id: r20159
2006-01-24 22:21:23 +00:00
Paweł Kołodziejski
900b17b247 don't execute binary for libmpeg2 test when cross compiling
svn-id: r20158
2006-01-24 19:24:22 +00:00
Max Horn
7d6bc98516 Removing unneccessary checks again (say yay to preconditions that ensure _version > X :-)
svn-id: r20157
2006-01-24 07:20:15 +00:00
Travis Howell
e70af9a9a9 Loom (Cd) specific.
svn-id: r20156
2006-01-24 03:46:22 +00:00
Travis Howell
d3373e4900 FM-TOWNS version of Zak only.
svn-id: r20155
2006-01-24 03:31:14 +00:00
Max Horn
a4f40bb841 oops
svn-id: r20154
2006-01-23 20:53:30 +00:00
Max Horn
ec476b1fd0 Removing GID_ZAK256 and GID_LOOM256
svn-id: r20153
2006-01-23 20:09:25 +00:00
Chris Apers
0a150fa128 Prepare 68k version
svn-id: r20152
2006-01-23 19:49:44 +00:00
Chris Apers
d183a71446 Update copyright notice
svn-id: r20151
2006-01-23 19:46:27 +00:00
Chris Apers
a857a97e34 - Zodiac backend is now based on OS5Ex class
- Moved some methods and members to OS5 class

svn-id: r20150
2006-01-23 19:42:38 +00:00
Chris Apers
d36be21fe4 Fixed compilation
svn-id: r20149
2006-01-23 19:39:56 +00:00
Chris Apers
8dede76784 Updated and moved to be_save.cpp
svn-id: r20148
2006-01-23 19:38:43 +00:00
Chris Apers
7935b9d946 Advanced OS5 backend
- mutexes support
- real thread support
- real timer support

svn-id: r20147
2006-01-23 19:30:10 +00:00
Chris Apers
01fdeba50a New OS5 backend :
- 16bit support
- Added SetWindowCaption function
- New 'no thread' sound code
- Wide mode support
- OSD support

svn-id: r20145
2006-01-23 19:23:52 +00:00
Max Horn
86ba820160 At this point, we may not yet know the precise version of a game; so for those cases were it can vary (1-3 for Zak, 1-2 for MM, 3-4 for Loom etc.) we need to extend some of the version ranges slightly
svn-id: r20144
2006-01-23 19:13:05 +00:00
Torbjörn Andersson
a7dbba14f7 Added workaround (the nicer one) for a CoMI script bug that would cause
ScummVM to hang on the PSP. See bug #1398195. (For now, I'm only doing this
on the trunk since CoMI on the PSP is considered unsupported/unbearable
with ScummVM 0.8.x.)

svn-id: r20143
2006-01-23 19:08:47 +00:00
Oystein Eftevaag
d2d40a0c78 Added highlighting to the menu buttons on mouseover.
svn-id: r20142
2006-01-22 22:06:34 +00:00
Max Horn
90d67659dc Overlooked the Indy3 FM-TOWNS case in my previous commit <sigh>
svn-id: r20141
2006-01-22 21:28:37 +00:00
Max Horn
7012a370cd Simplified SCUMM version checks in writeVar/readVar
svn-id: r20140
2006-01-22 21:05:38 +00:00
Max Horn
78c028f68e Modified some workaround comments
svn-id: r20139
2006-01-22 20:46:51 +00:00
Max Horn
8085473870 Sort GIDs alphabetically
svn-id: r20138
2006-01-22 20:10:13 +00:00
Paweł Kołodziejski
4d9db17b59 fixed warnings
svn-id: r20137
2006-01-22 16:48:13 +00:00
Travis Howell
ee6840a484 Used by PC version of FT demo too.
svn-id: r20136
2006-01-22 13:32:39 +00:00
Oystein Eftevaag
e14b7fe8ac Kyrandia:
* Partial GUI implementation
	-Loading games and quitting works.
	-Colors are wrong in most room; saving and configuration doesn't work.
* Moved stuff around in kyra.h, so struct definitions are adjacent.
* Slight modification of Joostp's mousefix, should be more efficient and still work

svn-id: r20135
2006-01-22 09:34:12 +00:00
Travis Howell
d4d95adab8 c64 still missing.
svn-id: r20133
2006-01-22 00:41:11 +00:00
Travis Howell
e23b746a07 Correct order.
svn-id: r20130
2006-01-22 00:30:28 +00:00
Joost Peters
e62e45d2ac BASS doesn't have quickload & quicksave hotkeys
svn-id: r20128
2006-01-22 00:25:37 +00:00
Joost Peters
de2559f0b8 Fix control hotkeys
svn-id: r20127
2006-01-22 00:11:58 +00:00
Travis Howell
207841e226 Add new platforms.
Sync. more changes.

svn-id: r20126
2006-01-21 23:59:04 +00:00
Travis Howell
ca6bd8645f Make debug key consistent.
svn-id: r20125
2006-01-21 23:43:58 +00:00
Johannes Schickel
14cba5a3e4 Fixes bug # 1411432 (KYRA: graphics glitch when using the ice scroll)
svn-id: r20124
2006-01-21 18:43:17 +00:00
Max Horn
4a8c720252 Fix --with-XYZ-prefix options, which would incorrectly overwrite _prefix (see also patch #1411577, but note that this fix is different)
svn-id: r20123
2006-01-21 18:22:01 +00:00
Max Horn
c3f3615074 Modifications to the game detection/engine creation code: don't try impossible file names; reduce code duplication; remove error upon unknown game ID; added or clarified various comments
svn-id: r20122
2006-01-21 18:17:56 +00:00
Max Horn
073e11f586 Some more info
svn-id: r20121
2006-01-21 13:50:43 +00:00
Max Horn
d3a03fed77 Added LaTeX doc specific TODOs
svn-id: r20120
2006-01-21 13:43:59 +00:00
Max Horn
2d92b0eb93 More doc tweaks
svn-id: r20119
2006-01-21 13:19:56 +00:00
Max Horn
59d09a1b07 Sync latex doc section on extraction tools with README/reality
svn-id: r20116
2006-01-21 13:14:14 +00:00
Max Horn
0b39c0ea9f Fix various incorrect usages of the word 'target' instead of 'gameid'; change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid'
svn-id: r20115
2006-01-21 13:01:20 +00:00