212 Commits

Author SHA1 Message Date
James Brown
02f9056b4a 609791: Sam and Max 'phantom sound' (precaching) hack.
svn-id: r4947
2002-09-16 08:22:05 +00:00
Max Horn
ecdb98a0ee patch #608226 (Sam & Max sound fix)
svn-id: r4926
2002-09-13 11:59:43 +00:00
Travis Howell
004c6ddec9 Commited the following patches
[ 606595 ] Fix for Sam & Max animation glitch
[ 607175 ] Possible fix for bug #590511
[ 607677 ] Partial workaround for bug #566062
[ 607713 ] patch for bug 580350 (MI2 F5 crash)

svn-id: r4924
2002-09-11 13:28:34 +00:00
Paweł Kołodziejski
0559f7a6aa and more fixes
svn-id: r4889
2002-08-31 19:26:04 +00:00
Paweł Kołodziejski
c1cbba1d65 more fixes
svn-id: r4888
2002-08-31 18:57:08 +00:00
Paweł Kołodziejski
bb71d9e677 fixes
svn-id: r4887
2002-08-31 18:46:00 +00:00
Paweł Kołodziejski
6e751af6c0 changed resolution values from static to dynamic, I hope I don't break something
svn-id: r4885
2002-08-31 16:29:17 +00:00
Max Horn
8d3a3fc1d6 changed spacing - this is not based on the original game, but rather on visual observations (with this changed, the spacing in the about dialog looks much better)
svn-id: r4884
2002-08-31 15:00:44 +00:00
Max Horn
bc42d1a2e6 fixed text centering in GF_OLD256 games, e.g. during the Indy3 intro and in the F7 dialog (bug #599598)
svn-id: r4879
2002-08-31 13:49:06 +00:00
Max Horn
a39711e256 fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn
41c2d6fba3 sound system cleanup
svn-id: r4867
2002-08-29 23:45:15 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00