Strangerke
233cbb13b8
CRUISE: Remove useless fields in CRUISEGameDescription
2013-06-18 23:16:17 +02:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
...
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
...
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Johannes Schickel
bc3c80714b
CRUISE: Slight cleanup in querySaveMetaInfos.
2012-07-03 18:39:50 +02:00
Fabio Battaglia
ef280e81a6
CRUISE: Correct Italian detection entry
...
Actually mark Amiga italian detection entry as Italian
2012-05-14 17:18:30 +02:00
Fabio Battaglia
623ae7f179
CRUISE: Add detection entry for Amiga Italian ver
2012-05-14 17:15:17 +02:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Paul Gilbert
9bb978486b
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots
2011-10-01 17:50:19 +10:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
446e602840
CRUISE: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:41 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Thierry Crozat
d2a55b42c9
ENGINES: Further unify engine names
2011-05-22 12:47:35 +01:00
Thierry Crozat
3c59e37035
ENGINES: Unify engine names
...
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
84184aabc0
ALL: colour -> color
2011-04-14 14:12:35 +02:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
...
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
...
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Max Horn
92c896d883
Patch #2973290 : Semicolon cleanup
...
svn-id: r48359
2010-03-22 20:28:08 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
...
svn-id: r48287
2010-03-18 15:54:40 +00:00
Fabio Battaglia
5c93ac4adc
cruise: add detection entry for Amiga English US GOLD version
...
svn-id: r48160
2010-03-04 17:21:59 +00:00
Fabio Battaglia
24fd77eb24
Cruise detection entry for english AtariST KixxXL edition
...
svn-id: r48045
2010-02-13 13:21:29 +00:00
Torbjörn Andersson
72eb9ec9ea
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
...
before freeing it, which isn't necessary.
svn-id: r46941
2010-01-03 19:37:43 +00:00
Johannes Schickel
346ce3f3da
Add preliminary support for German Amiga version.
...
svn-id: r44077
2009-09-14 12:24:23 +00:00
Paul Gilbert
de2e283492
Added code to launch the GMM save/load dialogues from the in-game Player menu, replacing the older code that just saved/loaded the game in a single slot without prompting
...
svn-id: r43685
2009-08-24 09:07:21 +00:00
Paul Gilbert
86fdd698ad
Added detection entry for the UK 16 colour version
...
svn-id: r43434
2009-08-16 12:03:48 +00:00
Paul Gilbert
49a4df3c8c
Added Dirty Rect handling functionality
...
svn-id: r43406
2009-08-15 11:50:59 +00:00
Paul Gilbert
e487347921
Added support for loading savegames from the launcher
...
svn-id: r41424
2009-06-10 12:16:30 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
...
svn-id: r41272
2009-06-06 17:56:41 +00:00
Joost Peters
5f7515162a
Capitalize the C in Corpse
...
svn-id: r41110
2009-06-01 20:55:31 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
...
svn-id: r41000
2009-05-29 14:38:22 +00:00
Paul Gilbert
17f468bb02
Removed the obsolete game Id list - it seems redundant, and stops the warning message coming up about Target 'cruise' upgraded to 'cruise'
...
svn-id: r40633
2009-05-17 05:14:55 +00:00
Torbjörn Andersson
e9e9725946
Added detection entry for the German 16-colour version, which was included on
...
the "Classic Collection" CD I just bought.
svn-id: r40330
2009-05-05 16:58:54 +00:00
Paul Gilbert
15252ad83c
Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail
...
svn-id: r39979
2009-04-18 10:16:08 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
...
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
...
svn-id: r36132
2009-01-29 22:13:01 +00:00
Max Horn
e9f0fc21e8
Fixed class indention
...
svn-id: r35871
2009-01-16 05:04:49 +00:00
Max Horn
4c5efaecf4
Code formatting fixes, automatically performed by astyle
...
svn-id: r35870
2009-01-16 02:43:41 +00:00
Travis Howell
b8fe877fa8
Add German, Italian and Spanish VGA versions of Cruise for a Corpse.
...
svn-id: r35669
2009-01-02 09:53:11 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
...
svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn
29f1e6de38
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
...
svn-id: r31413
2008-04-05 22:29:08 +00:00
Max Horn
6547ef6e12
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
...
svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e
Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
...
svn-id: r31119
2008-03-14 13:59:31 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
...
svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
...
svn-id: r30780
2008-02-03 18:56:47 +00:00
Torbjörn Andersson
e51bf80218
Changed "COMPATIBLITY" to "COMPATIBILITY".
...
svn-id: r30754
2008-02-03 10:15:36 +00:00
Max Horn
34b35348be
Moved AdvancedMetaEngine to namespace Common
...
svn-id: r30736
2008-02-02 11:52:04 +00:00
Jordi Vilalta Prat
5165ff448d
Converted the remaining engines to use MetaEngine
...
svn-id: r30728
2008-02-02 02:35:13 +00:00
Vincent Hamm
1bae92f2e1
Implement dialogues
...
Detect french 256 colors version
svn-id: r29473
2007-11-11 01:04:40 +00:00