Commit Graph

1329 Commits

Author SHA1 Message Date
Torbjörn Andersson
dfe04491c1 JANITORIAL: Remove unnecessary semicolons 2015-01-21 01:29:22 +01:00
Eugene Sandulenko
7da48233ce FULLPIPE: Fix bug in inventory 2015-01-04 19:32:26 +01:00
Eugene Sandulenko
882e0ca8cb FULLPIPE: Sanity check 2015-01-04 19:23:43 +01:00
Eugene Sandulenko
4393d38a31 FULLPIPE: Plug memory leak 2015-01-04 19:18:41 +01:00
Eugene Sandulenko
308bfe3b9c FULLPIPE: Remove redundant check 2015-01-04 19:16:34 +01:00
Eugene Sandulenko
c3def28b99 FULLPIPE: Fix crash in scene04 2015-01-03 20:17:47 +01:00
Eugene Sandulenko
76b71cabb9 FULLPIPE: Fix bug with unmovable jar in scene04 2015-01-02 13:15:13 +01:00
Eugene Sandulenko
f4a99656ce FULLPIPE: Fix bug with spring in scene04 2015-01-02 13:15:13 +01:00
Filippos Karapetis
361f4d4717 FULLPIPE: Remove trailing whitespace 2014-10-28 16:22:48 +02:00
Matthew Hoops
9075bd71cd FULLPIPE: Silence a gcc warning 2014-09-28 15:29:49 -04:00
Eugene Sandulenko
ae26f9537e FULLPIPE: Initialize variable 2014-06-30 01:43:25 +03:00
Eugene Sandulenko
7d78a74156 FULLPIPE: Reduce header dependency 2014-06-27 19:07:27 +03:00
Eugene Sandulenko
96ba19099f FULLPIPE: Split out MGM code into separate file 2014-06-27 19:05:43 +03:00
Eugene Sandulenko
ec0d06e269 FULLPIPE: Attempt to fix flickering. Added debug output 2014-06-27 18:51:17 +03:00
Eugene Sandulenko
d6ec21d4d0 FULLPIPE: Fix selector in debug scene 2014-06-25 18:55:33 +03:00
Eugene Sandulenko
c176a9a534 FULLPIPE: Remove unused variable 2014-06-23 23:04:44 +03:00
Eugene Sandulenko
2a09159c2b FULLPIPE: Give better name to function 2014-06-23 15:54:28 +03:00
Eugene Sandulenko
a493355af3 FULLPIPE: MovGraph::calcMovItems: renamed variables and added some comments 2014-06-23 15:52:31 +03:00
Johannes Schickel
8d020ba086 FULLPIPE: Add 16bit/RGB backend support dependancy. 2014-06-21 03:47:28 +02:00
Eugene Sandulenko
9dcae18d27 FULLPIPE: Implement Bitmap::flipVertical() 2014-06-20 12:55:42 +03:00
Eugene Sandulenko
0a07cf1481 FULLPIPE: Draw transparent surfaces 2014-06-19 10:25:24 +03:00
Eugene Sandulenko
a3e89eb4b2 FULLPIPE: Fixed ModalQuery 2014-06-18 09:37:37 +03:00
Eugene Sandulenko
fde3e7fc12 FULLPIPE: Implement ModalCredits::update() 2014-06-18 09:37:36 +03:00
Eugene Sandulenko
c2387dbf3c FULLPIPE: Implemented ModalIntro::update() 2014-06-18 09:37:36 +03:00
Eugene Sandulenko
5a8b613a97 FULLPIPE: Stubbed sceneFade() 2014-06-18 09:37:36 +03:00
Eugene Sandulenko
a37bb1dabb FULLPIPE: Fix crash in scene34. Now it is rendered properly 2014-06-17 15:34:24 +03:00
Eugene Sandulenko
6c8d48c5a5 FULLPIPE: Cleanup gfx code 2014-06-17 15:24:42 +03:00
Eugene Sandulenko
7c444319cb FULLPIPE: cleanup 2014-06-17 15:06:11 +03:00
Eugene Sandulenko
e6af6328c7 FULLPIPE: Implement horizontal flipping 2014-06-17 15:05:10 +03:00
Eugene Sandulenko
f404c842a1 FULLPIPE: Skip internal 565 rpresentation for sprites and directly render them in 32bit 2014-06-17 14:55:26 +03:00
Eugene Sandulenko
343910d3ce FULLPIPE: Switch graphics to TransparentSurface 2014-06-17 14:07:19 +03:00
Eugene Sandulenko
8738d55b04 FULLPIPE: Switch engine to 32 bit 2014-06-17 14:00:47 +03:00
Eugene Sandulenko
22de79f924 FULLPIPE: Started switching gfx functions to Surface 2014-06-16 18:36:04 +03:00
Eugene Sandulenko
2ee3b7c11b FULLPIPE: Fix crash on exit 2014-06-14 09:43:29 +03:00
Eugene Sandulenko
5c005ad3a3 FULLPIPE: Implement FullpipeEngine::freeGameLoader() 2014-06-13 10:49:54 +03:00
Eugene Sandulenko
e181edd040 FULLPIPE: Implement FullpipeEngine::cleanup() 2014-06-13 10:44:52 +03:00
Eugene Sandulenko
96065c7f87 FULLPIPE: Implement GameLoader::~GameLoader() 2014-06-13 10:32:35 +03:00
Eugene Sandulenko
de01a09141 FULLPIPE: Removed unused code 2014-06-13 10:32:35 +03:00
Eugene Sandulenko
18242b8a29 FULLPIPE: Implement GameLoader::restoreDefPicAniInfos() 2014-06-12 10:32:45 +03:00
Eugene Sandulenko
0fe605be4b FULLPIPE: Implement GameVar::~GameVar() 2014-06-12 10:16:53 +03:00
Eugene Sandulenko
263cc2873b FULLPIPE: Use safe string copying. CID 1208908 2014-06-11 23:02:58 +03:00
Eugene Sandulenko
1d53333435 FULLPIPE: Copy string safely. CID 1208909 2014-06-11 23:01:22 +03:00
Eugene Sandulenko
8ca3316e3a FULLPIPE: Plug potential resource leak. CID 1208906 2014-06-10 19:32:47 +03:00
Johannes Schickel
ff4c060be1 FULLPIPE: Use strlcpy instead of strncpy in some places.
strncpy does not assure that the result is 0 terminated. strlcpy does, which
makes this safer.

I only replaced strncpy usages where the memory was not allocated to the
correct size right before the strncpy usage.
2014-06-09 22:46:54 +02:00
Eugene Sandulenko
bd63ee2c4e FULLPIPE: Fix compilation 2014-06-09 22:48:34 +03:00
Eugene Sandulenko
729810bbc1 FULLPIPE: Initialize variable. CID 1153659 2014-06-09 22:46:38 +03:00
Eugene Sandulenko
39088eec05 FULLPIPE: Fix copy-paste error from original. CID 1199556 2014-06-09 22:39:31 +03:00
Eugene Sandulenko
2e30e0fc7d FULLPIPE: Safely copy string. CID 1208908 2014-06-09 22:36:01 +03:00
Eugene Sandulenko
df5ef5bf2e FULLPIPE: Safely copy strings 2014-06-09 22:34:21 +03:00
Eugene Sandulenko
4ff543b22a FULLPIPE: Fix lockup on game start 2014-06-08 22:07:39 +03:00