Max Horn
af71b2f309
use TabWidget for GlobalOptionsDialog
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svn-id: r11073
2003-11-03 00:24:04 +00:00
Max Horn
af19319a24
added initial TabWidget stub (if you want to try it, I added some testing code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope
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svn-id: r11062
2003-11-02 19:11:03 +00:00
Max Horn
5c387a67ae
ask before removing a game config
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svn-id: r11050
2003-11-02 11:32:18 +00:00
Max Horn
b27a871f87
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
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svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
31f64369ff
merged detectGames() into LauncherDialog::handleCommand()
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svn-id: r11043
2003-11-01 23:45:39 +00:00
Max Horn
17597164b9
amiga checkbox is obsolete (will be replaced by a platform popup
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svn-id: r11038
2003-11-01 22:18:17 +00:00
Max Horn
53db0a8a07
cleanup: removed version/id from GameSettings
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svn-id: r10995
2003-10-28 17:07:25 +00:00
Max Horn
df7cda84d3
findGame is static class method now
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svn-id: r10864
2003-10-17 15:54:17 +00:00
Max Horn
116dbee1fc
factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
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svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn
1e56fb8191
cleanup
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svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn
36fd7ec445
some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
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svn-id: r10766
2003-10-12 18:40:12 +00:00
Max Horn
80c6401b9d
fix for bug #821502 (GUI: Launcher crashes with unexisting targets)
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svn-id: r10738
2003-10-11 21:15:57 +00:00
Max Horn
6e09d35090
turned PluginManager into a proper singleton
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svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn
d177364715
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
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svn-id: r10687
2003-10-08 21:59:23 +00:00
Max Horn
fd2c041d79
Make use of new List iterator
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svn-id: r10609
2003-10-05 14:03:07 +00:00
Max Horn
0e645f88ae
renamed namespace ScummVM to Common
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svn-id: r10544
2003-10-02 17:43:02 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
c1a678afeb
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
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svn-id: r10282
2003-09-17 22:41:01 +00:00
Max Horn
769f5c2919
added About dialog to launcher
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svn-id: r10107
2003-09-08 18:09:32 +00:00
Max Horn
940200f173
got rid of version_settings
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svn-id: r10101
2003-09-08 17:25:44 +00:00
Max Horn
bac8a0da5b
added a FIXME comment
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svn-id: r10093
2003-09-08 16:10:05 +00:00
Max Horn
f23a34c9e5
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
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svn-id: r10092
2003-09-08 15:38:34 +00:00
Travis Howell
be0d723e7f
Change Amiga palette option to Amiga version
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svn-id: r9800
2003-08-20 14:01:39 +00:00
Travis Howell
bf1c300c36
Show Amiga option only for scumm games
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svn-id: r9643
2003-08-12 02:08:21 +00:00
Max Horn
b05e7de7bb
replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date
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svn-id: r9032
2003-07-15 02:16:33 +00:00
Jonathan Gray
4cd1927ee0
remove scumm.h dependency
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svn-id: r8498
2003-06-15 02:02:36 +00:00
Max Horn
101df28e0b
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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svn-id: r8496
2003-06-15 01:42:19 +00:00
Max Horn
5f5b0e6c7e
use _version
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svn-id: r8370
2003-06-07 00:01:18 +00:00
Max Horn
59bff559d1
PalmOS changes: allow 8 bit GUI mode
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svn-id: r7226
2003-04-30 13:57:57 +00:00
Jonathan Gray
dffb21e78a
update launcher for recent changes
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svn-id: r7191
2003-04-29 04:27:08 +00:00
Max Horn
023d84a6a3
added some meat to the global options dialog (no prefs are stored yet, though)
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svn-id: r6862
2003-03-25 15:32:36 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
1ff9749b87
and more cleanup .... Last
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svn-id: r6721
2003-03-06 19:52:54 +00:00
Max Horn
189c5405b0
don't show amiga checkbox for simon games
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svn-id: r6031
2002-12-20 22:41:03 +00:00
Max Horn
7f46dc6690
cleanup
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svn-id: r5947
2002-12-14 01:49:19 +00:00
Max Horn
2af8f20344
added a dummy global options dialog; PopUpWidget tweaks
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svn-id: r5919
2002-12-12 23:22:48 +00:00
Max Horn
57d8bb978f
added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
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svn-id: r5914
2002-12-12 12:07:46 +00:00
Max Horn
7098159101
fixed launcher buttons again
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svn-id: r5770
2002-12-01 12:47:13 +00:00
Max Horn
2450640218
fix for bug #646218 (Start button in launcher was not getting disabled)
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svn-id: r5766
2002-12-01 02:04:55 +00:00
James Brown
850428d1a5
Add a few EditGame options. Honor game-specific fullScreen from the Launcher
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svn-id: r5715
2002-11-25 09:43:22 +00:00
Max Horn
4165e1ceb4
cleanup
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svn-id: r5674
2002-11-21 17:29:57 +00:00
Max Horn
293c6cc461
enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog
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svn-id: r5673
2002-11-21 17:25:31 +00:00
Max Horn
73369f6f37
some fixes; hooked up the EditGameDialog (so changes to 'name' there actually take effect)
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svn-id: r5670
2002-11-21 16:56:29 +00:00
Max Horn
32de70fb65
changed comments slightly
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svn-id: r5667
2002-11-21 15:24:38 +00:00
Max Horn
9ff12dbc01
Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use of EditTextWidget in EditGameDialog; various other tweaks
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svn-id: r5665
2002-11-21 15:20:52 +00:00
Max Horn
5b59dc4019
implemented remove buttons; added EditGameDialog stub (it only displays some info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now
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svn-id: r5663
2002-11-21 14:12:55 +00:00
Max Horn
7a5063f086
enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI
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svn-id: r5660
2002-11-21 13:11:29 +00:00
Max Horn
dec234c6a5
factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
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svn-id: r5658
2002-11-21 12:48:50 +00:00
Max Horn
c5c1091613
added _configureButton stub
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svn-id: r5652
2002-11-21 04:02:10 +00:00
Max Horn
e5257ac4fe
added a chooser sub dialog used by 'Add Game'
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svn-id: r5651
2002-11-21 03:51:07 +00:00
Max Horn
2eb39f6497
lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
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svn-id: r5646
2002-11-21 02:19:02 +00:00
Max Horn
ce3cde15a0
added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
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svn-id: r5600
2002-11-19 01:36:47 +00:00
Max Horn
e152733344
added completly useless non functional browser dialog skeleton. Just to show Endy I really have started working on it finally <g>
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svn-id: r5547
2002-11-14 13:46:35 +00:00
Max Horn
287d45ff36
cleaned up Config::get_domain; fixed sorting in launcher
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svn-id: r5541
2002-11-13 20:23:24 +00:00
James Brown
0e0701ade4
Get launcher to display aliased games as well as 'basic' games
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svn-id: r5343
2002-10-28 10:40:49 +00:00
James Brown
29f335c15e
Don't crash the launcher if there are no entries
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svn-id: r5342
2002-10-28 10:24:27 +00:00
James Brown
959a9acf14
Add support for aliased scummvm config entries.
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Eg:
[germandott]
path=/games/german/dott
gameid=tentacle
description=the german version of DOTT
I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.
svn-id: r5341
2002-10-28 09:03:02 +00:00
Max Horn
308a52a2ae
added some TODO comments so that people know a bit better what is planned here (but also feel free to implement any of those before I get to it <g>)
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svn-id: r5172
2002-10-17 22:43:13 +00:00
Max Horn
d8b72c31c9
sort the games in the launcher list by name
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svn-id: r5154
2002-10-15 15:32:54 +00:00
Max Horn
42c7315eed
some more launcher tweaks
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svn-id: r5138
2002-10-13 11:51:48 +00:00
Max Horn
cdb7b13789
revised options dialog
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svn-id: r5130
2002-10-12 00:26:24 +00:00
Max Horn
3d7552890a
fixed ListWidget drawin/behaviour if there are less items than fit on one page; enhanced launcher dialog to disable start button if nothing is selected
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svn-id: r5068
2002-10-01 23:11:19 +00:00
Max Horn
8f7e3119bf
fixed key repeat in NewGui; made the launcher game list non-editable
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svn-id: r5052
2002-09-30 12:56:59 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
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svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
6024c80f14
added (currently completly useless) launcher dialog
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svn-id: r5024
2002-09-27 23:27:14 +00:00