Max Horn
1f3ce23da8
GameDetector isn't actually used here
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svn-id: r17757
2005-04-22 21:20:22 +00:00
Max Horn
aea451f092
Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser mode for OSX, too; fixed some memory leaks in the launcher
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svn-id: r17639
2005-04-16 17:55:09 +00:00
Eugene Sandulenko
bdbd56406c
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
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#1181750 "Updated Native MIDI documentation". Thanks _tom a lot.
svn-id: r17571
2005-04-13 00:11:49 +00:00
Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Max Horn
b43a53f74d
Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget
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svn-id: r16694
2005-01-29 18:04:34 +00:00
Max Horn
04fc9fe6e7
Started to merge the text editing code in ListWidget and EditTextWidget
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svn-id: r16692
2005-01-29 16:30:51 +00:00
Max Horn
41b914e773
After adding a new game, select the new entry
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svn-id: r16434
2005-01-05 01:42:52 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
9581bd5691
Fix for bug #1091801 (ALL: Possible to create corrupt config file)
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svn-id: r16379
2004-12-30 12:54:04 +00:00
Max Horn
81b6e9e1e6
Get rid of the useless & troublesome master_volume
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svn-id: r16328
2004-12-25 23:43:05 +00:00
Eugene Sandulenko
509f1b040f
Fix warning
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svn-id: r16325
2004-12-25 23:19:42 +00:00
Max Horn
02c0a25c31
Partial fix for bug #1091189 : restore the selection after editing the games list in the launcher
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svn-id: r16324
2004-12-25 22:26:28 +00:00
Max Horn
4a0c1b86f7
Make ESC key work in the launcher
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svn-id: r16323
2004-12-25 22:13:44 +00:00
Robert Göffringmann
0d7ab01640
Pass subdirectories to gamedetector functions
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svn-id: r16002
2004-12-09 15:06:49 +00:00
Max Horn
5d9b35510d
Changed the FilesystemNode implementation to make it easier to use (client code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-)
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svn-id: r15848
2004-11-20 21:35:49 +00:00
Max Horn
ee3158cb8c
Patch #896096 (Restoring last selected game selection) with some personal modifications
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svn-id: r15372
2004-10-01 21:12:18 +00:00
Max Horn
a956d5ece6
Ignore case when sorting entries in the launcher
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svn-id: r14756
2004-08-26 00:27:51 +00:00
Max Horn
ee70457667
Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-)
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svn-id: r14557
2004-08-11 21:49:58 +00:00
Max Horn
580870e9ba
Fix label width; properly distinguish between a global default extrapath/savepath, and a target specific one
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svn-id: r14343
2004-07-26 18:11:55 +00:00
James Brown
06dc6a2c4e
Backport C&P bug from local tree
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svn-id: r14143
2004-07-01 10:24:42 +00:00
James Brown
d611b4bf1f
Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
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Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs.
svn-id: r14125
2004-06-29 14:23:39 +00:00
Torbjörn Andersson
349f63ebfc
Changed "voice_volume" to "speech_volume" for consistency with the Broken
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Sword games. (The digial iMUSE code still calls it voice volume, though.)
svn-id: r13483
2004-04-06 11:50:35 +00:00
Paweł Kołodziejski
f141ad488b
added voice group volume to scumm engine for imuse digital and implemeted volume groups control
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svn-id: r13468
2004-04-05 18:24:36 +00:00
Max Horn
997ccc6c05
fix memory leak
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svn-id: r13381
2004-03-25 21:31:03 +00:00
Max Horn
4a15a80eb3
Fix for bug #917532 (GUI: BrowserDialog return value)
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svn-id: r13320
2004-03-17 00:07:43 +00:00
Max Horn
deb96003a2
Aaargh, didn't mean to commit this...
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svn-id: r13296
2004-03-15 02:28:47 +00:00
Max Horn
782dabbcd3
...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
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svn-id: r13295
2004-03-15 02:21:04 +00:00
Paweł Kołodziejski
bbc9d84e29
fixed compilation
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svn-id: r12789
2004-02-09 07:52:21 +00:00
Max Horn
1141ff1ac2
Modified version of patch #892795 (Let scumvm -v show supported libs)
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svn-id: r12780
2004-02-09 01:27:27 +00:00
Max Horn
be73a85297
Make use of the MD5-based game detection in the launcher
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svn-id: r12766
2004-02-07 17:12:10 +00:00
Max Horn
f59eb3b219
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
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svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
24fcd71e84
cleanup for language/platform functions
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svn-id: r12034
2003-12-30 19:07:55 +00:00
Max Horn
f19f73eb50
Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
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svn-id: r11811
2003-12-21 15:29:52 +00:00
Max Horn
35b62c294d
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
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svn-id: r11603
2003-12-13 00:20:01 +00:00
Max Horn
54aa33310d
reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
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svn-id: r11415
2003-11-28 21:56:14 +00:00
Max Horn
f40d0433bf
return/enter key in the launcher now starts the selected target
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svn-id: r11347
2003-11-18 23:47:08 +00:00
Max Horn
22c22d1e81
added namespace GUI
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svn-id: r11255
2003-11-10 23:40:48 +00:00
Paweł Kołodziejski
14b7d027a2
cleanup whitespaces
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svn-id: r11223
2003-11-08 23:22:16 +00:00
Max Horn
a93c9f49ba
added checkboxes to the 'Edit Game...' dialog which let the user determine whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games)
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svn-id: r11196
2003-11-07 16:01:51 +00:00
Max Horn
29d79d8197
make savepath settings persistent
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svn-id: r11158
2003-11-05 22:06:07 +00:00
Max Horn
297ddb370b
refactored common code into a new class OptionsDialog; various fixes and cleanup to the launcher/option dialogs
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svn-id: r11152
2003-11-05 12:25:42 +00:00
Max Horn
c207fe6a95
added multi_midi/native_mt32 settings (we *really* need to come up with a good way to share code between GlobalOptionsDialog and EditGameDialog)
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svn-id: r11145
2003-11-05 01:22:19 +00:00
Max Horn
4cff7c8b97
save fullscreen/aspect ratio settings; fix midi driver selection (driver was set immediately when you choose it from popup; this made it impossible to 'Cancel' the change)
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svn-id: r11144
2003-11-05 01:15:10 +00:00
Max Horn
25f2aafd7a
added language/platform popup
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svn-id: r11143
2003-11-05 00:59:03 +00:00
Max Horn
ee253d4c90
modified NewGui::drawString to shorten strings which don't fit using ellipsis (disabled for the EditTextWidget for now)
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svn-id: r11136
2003-11-04 22:00:36 +00:00
Max Horn
597ddcfa17
Added some more dummy checkboxes, functionality to be added
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svn-id: r11135
2003-11-04 21:17:33 +00:00
Max Horn
76e4cbe2cb
fix item positions
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svn-id: r11122
2003-11-03 23:42:53 +00:00
James Brown
0ece8aab8b
Default to first tab
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svn-id: r11087
2003-11-03 06:19:43 +00:00
James Brown
a331a298a2
Fiddling with new tab widget
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svn-id: r11086
2003-11-03 05:27:53 +00:00