Commit Graph

115 Commits

Author SHA1 Message Date
Max Horn
1f3ce23da8 GameDetector isn't actually used here
svn-id: r17757
2005-04-22 21:20:22 +00:00
Max Horn
aea451f092 Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser mode for OSX, too; fixed some memory leaks in the launcher
svn-id: r17639
2005-04-16 17:55:09 +00:00
Eugene Sandulenko
bdbd56406c Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot.

svn-id: r17571
2005-04-13 00:11:49 +00:00
Torbjörn Andersson
13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Max Horn
b43a53f74d Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget
svn-id: r16694
2005-01-29 18:04:34 +00:00
Max Horn
04fc9fe6e7 Started to merge the text editing code in ListWidget and EditTextWidget
svn-id: r16692
2005-01-29 16:30:51 +00:00
Max Horn
41b914e773 After adding a new game, select the new entry
svn-id: r16434
2005-01-05 01:42:52 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
9581bd5691 Fix for bug #1091801 (ALL: Possible to create corrupt config file)
svn-id: r16379
2004-12-30 12:54:04 +00:00
Max Horn
81b6e9e1e6 Get rid of the useless & troublesome master_volume
svn-id: r16328
2004-12-25 23:43:05 +00:00
Eugene Sandulenko
509f1b040f Fix warning
svn-id: r16325
2004-12-25 23:19:42 +00:00
Max Horn
02c0a25c31 Partial fix for bug #1091189: restore the selection after editing the games list in the launcher
svn-id: r16324
2004-12-25 22:26:28 +00:00
Max Horn
4a0c1b86f7 Make ESC key work in the launcher
svn-id: r16323
2004-12-25 22:13:44 +00:00
Robert Göffringmann
0d7ab01640 Pass subdirectories to gamedetector functions
svn-id: r16002
2004-12-09 15:06:49 +00:00
Max Horn
5d9b35510d Changed the FilesystemNode implementation to make it easier to use (client code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-)
svn-id: r15848
2004-11-20 21:35:49 +00:00
Max Horn
ee3158cb8c Patch #896096 (Restoring last selected game selection) with some personal modifications
svn-id: r15372
2004-10-01 21:12:18 +00:00
Max Horn
a956d5ece6 Ignore case when sorting entries in the launcher
svn-id: r14756
2004-08-26 00:27:51 +00:00
Max Horn
ee70457667 Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-)
svn-id: r14557
2004-08-11 21:49:58 +00:00
Max Horn
580870e9ba Fix label width; properly distinguish between a global default extrapath/savepath, and a target specific one
svn-id: r14343
2004-07-26 18:11:55 +00:00
James Brown
06dc6a2c4e Backport C&P bug from local tree
svn-id: r14143
2004-07-01 10:24:42 +00:00
James Brown
d611b4bf1f Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs.

svn-id: r14125
2004-06-29 14:23:39 +00:00
Torbjörn Andersson
349f63ebfc Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)

svn-id: r13483
2004-04-06 11:50:35 +00:00
Paweł Kołodziejski
f141ad488b added voice group volume to scumm engine for imuse digital and implemeted volume groups control
svn-id: r13468
2004-04-05 18:24:36 +00:00
Max Horn
997ccc6c05 fix memory leak
svn-id: r13381
2004-03-25 21:31:03 +00:00
Max Horn
4a15a80eb3 Fix for bug #917532 (GUI: BrowserDialog return value)
svn-id: r13320
2004-03-17 00:07:43 +00:00
Max Horn
deb96003a2 Aaargh, didn't mean to commit this...
svn-id: r13296
2004-03-15 02:28:47 +00:00
Max Horn
782dabbcd3 ...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
svn-id: r13295
2004-03-15 02:21:04 +00:00
Paweł Kołodziejski
bbc9d84e29 fixed compilation
svn-id: r12789
2004-02-09 07:52:21 +00:00
Max Horn
1141ff1ac2 Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
2004-02-09 01:27:27 +00:00
Max Horn
be73a85297 Make use of the MD5-based game detection in the launcher
svn-id: r12766
2004-02-07 17:12:10 +00:00
Max Horn
f59eb3b219 renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
24fcd71e84 cleanup for language/platform functions
svn-id: r12034
2003-12-30 19:07:55 +00:00
Max Horn
f19f73eb50 Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
2003-12-21 15:29:52 +00:00
Max Horn
35b62c294d removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
2003-12-13 00:20:01 +00:00
Max Horn
54aa33310d reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
svn-id: r11415
2003-11-28 21:56:14 +00:00
Max Horn
f40d0433bf return/enter key in the launcher now starts the selected target
svn-id: r11347
2003-11-18 23:47:08 +00:00
Max Horn
22c22d1e81 added namespace GUI
svn-id: r11255
2003-11-10 23:40:48 +00:00
Paweł Kołodziejski
14b7d027a2 cleanup whitespaces
svn-id: r11223
2003-11-08 23:22:16 +00:00
Max Horn
a93c9f49ba added checkboxes to the 'Edit Game...' dialog which let the user determine whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games)
svn-id: r11196
2003-11-07 16:01:51 +00:00
Max Horn
29d79d8197 make savepath settings persistent
svn-id: r11158
2003-11-05 22:06:07 +00:00
Max Horn
297ddb370b refactored common code into a new class OptionsDialog; various fixes and cleanup to the launcher/option dialogs
svn-id: r11152
2003-11-05 12:25:42 +00:00
Max Horn
c207fe6a95 added multi_midi/native_mt32 settings (we *really* need to come up with a good way to share code between GlobalOptionsDialog and EditGameDialog)
svn-id: r11145
2003-11-05 01:22:19 +00:00
Max Horn
4cff7c8b97 save fullscreen/aspect ratio settings; fix midi driver selection (driver was set immediately when you choose it from popup; this made it impossible to 'Cancel' the change)
svn-id: r11144
2003-11-05 01:15:10 +00:00
Max Horn
25f2aafd7a added language/platform popup
svn-id: r11143
2003-11-05 00:59:03 +00:00
Max Horn
ee253d4c90 modified NewGui::drawString to shorten strings which don't fit using ellipsis (disabled for the EditTextWidget for now)
svn-id: r11136
2003-11-04 22:00:36 +00:00
Max Horn
597ddcfa17 Added some more dummy checkboxes, functionality to be added
svn-id: r11135
2003-11-04 21:17:33 +00:00
Max Horn
76e4cbe2cb fix item positions
svn-id: r11122
2003-11-03 23:42:53 +00:00
James Brown
0ece8aab8b Default to first tab
svn-id: r11087
2003-11-03 06:19:43 +00:00
James Brown
a331a298a2 Fiddling with new tab widget
svn-id: r11086
2003-11-03 05:27:53 +00:00