Johannes Schickel
70ca4218df
SCUMM: Check whether sound effects are active in Player_AD::getSoundStatus.
...
This fixes bug #7076 "LOOM: AdLib sound effect not stopped at Cygna's grave.".
Original SCUMM (I checked Monkey Island EGA) implemented Sound::isSoundRunning
by checking whether the sound resource of the requested sound id is locked. We
use actual sound state inside the player.
2016-03-16 15:31:16 +01:00
Torbjörn Andersson
0a5a722b02
SAGA: Fix interface colors in French and German versions of IHNM
...
The same fix that had already been applied to the Spanish version
also applies to the French and German versions. (Judging by the
detection entries, there aren't any alternative versions so the
ones I got from GOG should be representative.)
The palettes aren't quite identical to the Spanish one, but I
think the remaining difference is for the spiritual barometer, so
the special case for that remains Spanish-only.
2016-03-16 06:16:44 +01:00
Johannes Schickel
d61dd0f526
NEWS: Reword Windows MIDI bug fix description.
2016-03-15 13:52:38 +01:00
Johannes Schickel
620e8a049e
NEWS: Engine name consistency fixes.
2016-03-15 13:47:11 +01:00
Johannes Schickel
04f761afa7
NEWS: Improve wording slightly.
2016-03-15 13:45:10 +01:00
Johannes Schickel
3b2b7bc45f
NEWS: Consistency fixes.
2016-03-15 13:41:22 +01:00
Eugene Sandulenko
f5bed7d499
NEWS: Sync 1.8.1 section
2016-03-15 11:42:51 +01:00
Thierry Crozat
ea81d21417
NEWS: Add mention of the new option to use English speech in SWORD25
2016-03-13 21:58:28 +00:00
Torbjörn Andersson
95fa9a1a84
NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
2016-03-11 06:57:16 +01:00
Willem Jan Palenstijn
b0cd1d6587
Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT"
...
This reverts commit e11a370fe45aa96d240ff5f10e7263fdfc02bb01.
2016-03-09 23:37:10 +01:00
Torbjörn Andersson
e11a370fe4
SCUMM: Fix detection of Maniac Mansion from within DoTT
...
It turns out that in some versions of ScummVM, paths end with a
directory separator, while in others they don't. This should handle
both cases, I hope. (It's a bit tricky for me to test.)
2016-03-09 21:24:32 +01:00
Martin Kiewitz
e63cbdb6a7
NEWS: Add AGI Hercules rendering + pause feature info
2016-03-05 14:40:18 +01:00
Eugene Sandulenko
fcf0bb4350
NEWS: Added stub for 1.9.0
2016-02-27 17:15:48 +01:00
Eugene Sandulenko
81be047eb4
NEWS: Set 1.8.0 release date and mention GCW0 port
2016-02-26 22:09:50 +01:00
Willem Jan Palenstijn
0aa7c3feaa
NEWS: Improve consistency of level of detail
2016-02-26 15:29:29 +01:00
Martin Kiewitz
76664f5d89
NEWS: Add AGI Apple IIgs speed fix
2016-02-26 14:39:26 +01:00
Johannes Schickel
73fa24cae0
NEWS: Consistency fixes.
2016-02-26 13:56:09 +01:00
Johannes Schickel
1d2a7210c8
NEWS: Mention HE lip sync fixes.
2016-02-26 13:54:07 +01:00
Johannes Schickel
a5b9df120d
NEWS: Style fixes (most important: line breaks)
2016-02-09 02:34:15 +01:00
Martin Kiewitz
92f1062a3b
NEWS: Added PQ1 to SCI script patches
2016-02-08 18:41:16 +01:00
Johannes Schickel
10595c12ce
NEWS: Consistency fixes.
2016-02-08 02:23:55 +01:00
Martin Kiewitz
4dc1cdfb63
NEWS: Remove kq6 line about RAVE support
...
Was actually implemented end of 2013, so it already was in 1.7.0.
I think I need some sleep.
2016-02-08 02:20:11 +01:00
Martin Kiewitz
c1b206ffe1
NEWS: Added info about improved lip-sync in kq6
...
when playing hi-res version.
2016-02-08 02:03:58 +01:00
Johannes Schickel
7d014be0a2
NEWS: Mention switch to XDG style locations for Unix ports.
2016-02-02 09:16:40 +01:00
Eugene Sandulenko
fcdf68df42
NEWS: Mention Labyrinth of Time support
2016-02-01 20:02:13 +01:00
Eugene Sandulenko
68ff933206
Merge pull request #657 from lordhoto/scumm-alt-x
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ALL: Handle Alt-x internally in SCUMM.
2016-02-01 10:35:13 +01:00
Martin Kiewitz
e1566c7f45
NEWS: added a few more AGI details
2016-01-31 23:41:23 +01:00
Eugene Sandulenko
c4bc8f8174
NEWS: Mention AGI rewrite
2016-01-31 22:37:54 +01:00
Johannes Schickel
94cd15bb3e
SDL: Do not quit on Alt-x.
...
This was originally added in cbd867329e018d7eca12b3a8842e52b8db9f494d to
support this LucasArts game hotkey. However, Alt-x is used by other
engines as hotkey. Most notably AGI's Leisure Suit Larry in the Land of the
Lounge Lizards uses it to skip the age protection. Since we handle Alt-x
internally in SCUMM now there is no need to keep this around in our backend
code.
2016-01-29 23:19:08 +01:00
Johannes Schickel
3b734082c4
SCUMM: Allow Alt-x to be used to quit SCUMM games.
...
This includes a TODO to check which SCUMM games actually exhibit this behavior
originally. cbd867329e018d7eca12b3a8842e52b8db9f494d added this behavior to our
backend code initially.
2016-01-29 23:10:36 +01:00
Eugene Sandulenko
aafaae72ca
NEWS: Added BS 2.5
2015-12-30 11:28:33 +01:00
Filippos Karapetis
9dbaf8dd21
NEWS: Mention the Raspberry Pi port
2015-11-23 00:55:28 +02:00
Strangerke
f4c13c2360
NEWS: Add support for A:GoE
2015-11-22 18:50:16 +01:00
Strangerke
9fea34a149
NEWS: Add support for the lost files of Sherlock
2015-11-21 01:07:00 +01:00
Eugene Sandulenko
51750206aa
NEWS: Announce BBVS support
2015-11-07 13:26:56 +01:00
Eugene Sandulenko
ac29f2f7fc
NEWS: Update SCUMM section
2015-11-07 13:26:55 +01:00
Kirben
8c5e6d2be4
CINE: Add support for CD music in the CD version of Future Wars.
2015-09-13 14:24:55 +10:00
Johannes Schickel
66df9c95e0
NEWS: Slight style fix (MT32 to MT-32).
2015-07-23 22:33:57 +02:00
Johannes Schickel
01eda204d6
NEWS: Mention Simon1 AdLib output addition.
2015-07-23 22:33:57 +02:00
Johannes Schickel
305254c015
NEWS: Minor style and formatting fixes.
2015-07-03 12:09:56 +02:00
Kirben
cc79f66b2f
NEWS: Update AGOS section.
2015-07-03 13:47:40 +10:00
Kirben
15ab2aaab6
NEWS: Add improved Adlib in Return to Zork.
2015-07-03 13:44:46 +10:00
Torbjörn Andersson
631be5b658
NEWS: Add note about SAGA AdLib music.
2015-06-28 16:40:30 +02:00
Torbjörn Andersson
bfebfbc127
TOLTECS: Use the Miles audio drivers for AdLib and MT-32
...
There doesn't seem to be much music in the game, so I've only been
able to test it with the music when riding the trolley. The MT-32
music is just as bad as in DOSBox, and you should feel bad.
2015-06-28 11:56:58 +02:00
Martin Kiewitz
4d1d8e1514
NEWS: added Tinsel improved AdLib music support
...
for Discworld 1
2015-06-28 02:25:44 +02:00
Martin Kiewitz
c7276d118f
NEWS: add AGOS Accolade AdLib + MT32 music drivers
2015-06-21 01:29:07 +02:00
Willem Jan Palenstijn
ca4793dabd
NEWS: Spacing.
2015-05-22 12:23:22 +02:00
Kirben
d822f57033
NEWS: Add recent AGOS fixes to the news.
2015-05-22 13:46:38 +10:00
Willem Jan Palenstijn
55049c5bcd
NEWS: Fix typo and punctuation
2015-05-16 21:38:08 +02:00
Martin Kiewitz
998ae78871
SCI: add some improvements to NEWS file
2015-05-16 18:55:03 +02:00