Travis Howell
937a5f8af5
Change to int32 for safety.
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svn-id: r20383
2006-02-05 00:50:03 +00:00
Travis Howell
df3d553e32
Sync. subOp variable name and always use byte.
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svn-id: r20382
2006-02-05 00:40:48 +00:00
Max Horn
26349e6f65
Split intern.h and moved HE stuff into the new file intern_he.h
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svn-id: r20372
2006-02-04 12:11:10 +00:00
Travis Howell
529f260261
Cleanup
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svn-id: r20367
2006-02-04 08:19:10 +00:00
Travis Howell
e079fa1382
Cleanup
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svn-id: r20321
2006-01-31 00:46:20 +00:00
Travis Howell
0ce3f9ff35
Resource modified status always cleared when nuked.
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svn-id: r20203
2006-01-27 00:50:27 +00:00
Travis Howell
e370d85254
Make resource management of modified wizImages closer to original games.
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Fixes many errors in Backyard Sports titles.
svn-id: r20201
2006-01-27 00:27:57 +00:00
Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Travis Howell
631797d7e0
Match sizes of original versions, to avoid possible overflows.
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svn-id: r20052
2006-01-16 09:20:27 +00:00
Travis Howell
5db5e59701
Fix sound channel selection in HE95+ games.
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svn-id: r20040
2006-01-15 08:37:01 +00:00
Gregory Montoir
f6c6196295
Get rid of unused variables and removed them from the save data ; FloodFill.unk1C and _curExecScript.
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Concerning _curExecScript, I checked several interpreters (even one with windex compiled in), the only function where it's used is runAllScripts.
svn-id: r19977
2006-01-10 21:39:14 +00:00
Travis Howell
af15925e88
Reset sound flags for HE100 games.
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svn-id: r19965
2006-01-10 05:11:51 +00:00
Travis Howell
c1d87f8b92
Correct HE sound flags in HE100 games.
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svn-id: r19964
2006-01-10 05:00:35 +00:00
Travis Howell
1995eec550
Sets random talk state, if value is zero.
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Fixes song in puttrace.
svn-id: r19913
2006-01-05 08:42:48 +00:00
Travis Howell
e01afb0bd4
Initial support for sound code in HE games.
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Split HE sound functions into separate file.
svn-id: r19909
2006-01-05 07:06:47 +00:00
Travis Howell
f21a7e44f2
Fix regression, must not be an int16.
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svn-id: r19481
2005-11-06 06:18:19 +00:00
Max Horn
b9b49c3b55
Reduce header dependencies (for quicker recompiles)
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svn-id: r19245
2005-10-22 23:08:14 +00:00
Travis Howell
159958dbc7
Actor layer in HE games uses an int32.
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svn-id: r19212
2005-10-21 12:06:03 +00:00
Travis Howell
82600ddcfa
Add XMAP support for actors.
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svn-id: r19205
2005-10-21 02:26:24 +00:00
Travis Howell
d91fc4c226
Add missing opcode in HE100 table.
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Rename opcode.
svn-id: r19174
2005-10-19 09:43:13 +00:00
Travis Howell
a5e95b89c6
Ooops
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svn-id: r19173
2005-10-19 08:45:08 +00:00
Travis Howell
c6a9f61445
Add HE100 version of floodFill.
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svn-id: r19172
2005-10-19 08:44:14 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Travis Howell
8dd91d9b16
Add missing function for getWizData.
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svn-id: r19106
2005-10-16 09:50:27 +00:00
Gregory Montoir
efae5f30ea
cleanup
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svn-id: r18727
2005-08-31 20:54:51 +00:00
Travis Howell
a820400f8c
Replace warnings with debug, errors or printfs:
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-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18681
2005-08-14 01:41:52 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Gregory Montoir
0c4f349a1b
removed unneeded #include
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svn-id: r18458
2005-06-24 17:08:21 +00:00
Torbjörn Andersson
06985285a0
Whitespace changes.
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svn-id: r18453
2005-06-24 16:14:39 +00:00
Max Horn
8b1d7b9166
When including files from common/, explicitly use the common/ prefix
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svn-id: r18444
2005-06-24 15:23:51 +00:00
Travis Howell
fc7d6c4e26
-Add more Backyard sports titles
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-Add additional HE100 opcodes changes for basketball
-Fix baseball asserts in VAR_WIZ_TCOLOR
svn-id: r18385
2005-06-14 03:06:56 +00:00
Travis Howell
ae7f676667
Rename opcode/function
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svn-id: r18381
2005-06-13 07:09:12 +00:00
Travis Howell
322cce8d34
Ooops, mixed up one function name.
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svn-id: r18351
2005-06-05 08:22:09 +00:00
Travis Howell
fe07c5a99f
Remove duplicate field.
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svn-id: r18350
2005-06-05 08:15:30 +00:00
Travis Howell
b452ee87e7
Rename sprite functions, based on map.
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svn-id: r18349
2005-06-05 08:02:50 +00:00
Gregory Montoir
c635d5f2f9
correction, fixes lost/smaller palette glitches
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svn-id: r18328
2005-06-04 02:26:51 +00:00
Travis Howell
aad0ae663e
Add last changes to HE100 too.
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svn-id: r18279
2005-05-28 08:46:20 +00:00
Travis Howell
151f09ed53
Sync opcode names and add HE72+ version of o_systemOps.
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svn-id: r18278
2005-05-28 08:37:44 +00:00
Travis Howell
84b9f4b2e0
Rename sprite functions.
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svn-id: r18231
2005-05-23 11:50:36 +00:00
Travis Howell
28e156df83
Add Sprite class and move over related functions.
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svn-id: r18230
2005-05-23 09:30:43 +00:00
Travis Howell
a103d1f2ec
Move wizImage functions to Wiz class.
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svn-id: r18226
2005-05-23 03:33:08 +00:00
Torbjörn Andersson
93d90fd057
'len' is not initialized at this point, but if the purpose is to reset tmp3
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to its original value, this should do just as well. But I don't know where
it's used, so I can't really test this.
svn-id: r18221
2005-05-22 15:52:39 +00:00
Travis Howell
7dc115be6f
HE70+ games use flags in drawBox().
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Fixes glitches in farmdemo (Old version), freddi2, lost/smaller.
svn-id: r18216
2005-05-22 10:38:57 +00:00
Travis Howell
76f8021a28
Sync HE100.
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Minor cleanup.
svn-id: r18215
2005-05-22 10:04:10 +00:00
Torbjörn Andersson
b3ec472639
Removed unused variables to prevent warnings.
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svn-id: r18070
2005-05-12 13:58:23 +00:00
Travis Howell
d6a20a231b
Avoid HE regressions.
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svn-id: r18068
2005-05-12 09:12:30 +00:00
Travis Howell
19b0931450
Rename opcode
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svn-id: r18024
2005-05-10 05:34:50 +00:00
Travis Howell
4c7eb3d854
Should be case 40.
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svn-id: r17991
2005-05-09 06:10:17 +00:00
Travis Howell
c4d2ac0eb7
Additions for funshop titles.
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svn-id: r17942
2005-05-07 11:07:45 +00:00
Travis Howell
abcd44cd68
Missed one section.
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svn-id: r17939
2005-05-07 08:10:23 +00:00