Travis Howell
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937a5f8af5
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Change to int32 for safety.
svn-id: r20383
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2006-02-05 00:50:03 +00:00 |
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Travis Howell
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df3d553e32
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Sync. subOp variable name and always use byte.
svn-id: r20382
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2006-02-05 00:40:48 +00:00 |
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Max Horn
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26349e6f65
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Split intern.h and moved HE stuff into the new file intern_he.h
svn-id: r20372
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2006-02-04 12:11:10 +00:00 |
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Eugene Sandulenko
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ea42bad781
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Update copyright notice
svn-id: r20088
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2006-01-18 17:39:49 +00:00 |
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Travis Howell
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0e88d466ec
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Cleanup unused parts of HE sound code.
svn-id: r20039
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2006-01-15 06:54:31 +00:00 |
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Travis Howell
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1995eec550
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Sets random talk state, if value is zero.
Fixes song in puttrace.
svn-id: r19913
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2006-01-05 08:42:48 +00:00 |
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Travis Howell
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e01afb0bd4
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Initial support for sound code in HE games.
Split HE sound functions into separate file.
svn-id: r19909
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2006-01-05 07:06:47 +00:00 |
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Travis Howell
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3442523278
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Add work around for filename difference in HE7 file of water (HE99 Mac.)
Add details for Macintosh versions of German HE demos.
svn-id: r19731
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2005-12-03 00:58:33 +00:00 |
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Travis Howell
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86a5dcde24
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Update comments.
svn-id: r19621
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2005-11-17 10:49:39 +00:00 |
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Travis Howell
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ea8034865f
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The 'TextOn' ini setting is checked by earlier HE games too.
svn-id: r19613
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2005-11-16 06:51:02 +00:00 |
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Travis Howell
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c074055341
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Opcode is used by HE71 too.
Freddi version should be all languages (Used by English and Russian).
svn-id: r19610
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2005-11-16 05:08:11 +00:00 |
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Travis Howell
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49db1e9447
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SCUMM 6 games use VAR_VOICE_MODE too, based on Sam & Max win32 disasm.
Minor cleanup.
svn-id: r19604
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2005-11-15 22:50:14 +00:00 |
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Travis Howell
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c23723a9fe
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Should be int32 in HE games, to avoid possible overflow.
svn-id: r19485
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2005-11-06 11:33:58 +00:00 |
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Travis Howell
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b81b771d15
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Limit to Macintosh versions, otherwise filenames in PC versions get scrambled.
svn-id: r19306
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2005-10-26 06:48:07 +00:00 |
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Travis Howell
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159958dbc7
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Actor layer in HE games uses an int32.
svn-id: r19212
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2005-10-21 12:06:03 +00:00 |
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Travis Howell
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82600ddcfa
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Add XMAP support for actors.
svn-id: r19205
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2005-10-21 02:26:24 +00:00 |
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Travis Howell
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d91fc4c226
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Add missing opcode in HE100 table.
Rename opcode.
svn-id: r19174
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2005-10-19 09:43:13 +00:00 |
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Gregory Montoir
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953b35a8c3
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Fixed invalid memory reads, this helps thinker1 demo
svn-id: r19156
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2005-10-18 19:16:02 +00:00 |
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Eugene Sandulenko
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b36677af71
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Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
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2005-10-18 01:30:26 +00:00 |
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Travis Howell
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b6425d1cf8
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Fix regression, resID shouldn't beint16.
Slight correction to copyArrayHelper.
svn-id: r19089
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2005-10-15 00:46:08 +00:00 |
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Travis Howell
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dcb2372e23
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Adjust array ids in HE80+ games, to match original.
Otherwise array aren't always nuked by scripts.
svn-id: r19082
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2005-10-14 12:36:46 +00:00 |
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Travis Howell
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b8f4f4d4f2
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Filter out Version INI setting in HE games.
svn-id: r18776
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2005-09-05 07:50:41 +00:00 |
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Gregory Montoir
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14ac8d9d21
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cleanup
svn-id: r18734
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2005-09-02 11:24:16 +00:00 |
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Travis Howell
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a820400f8c
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Replace warnings with debug, errors or printfs:
-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18681
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2005-08-14 01:41:52 +00:00 |
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Eugene Sandulenko
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6b4484472b
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Remove trailing whitespaces.
svn-id: r18604
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2005-07-30 21:11:48 +00:00 |
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Max Horn
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8b1d7b9166
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When including files from common/, explicitly use the common/ prefix
svn-id: r18444
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2005-06-24 15:23:51 +00:00 |
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Travis Howell
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ae7f676667
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Rename opcode/function
svn-id: r18381
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2005-06-13 07:09:12 +00:00 |
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Travis Howell
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151f09ed53
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Sync opcode names and add HE72+ version of o_systemOps.
svn-id: r18278
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2005-05-28 08:37:44 +00:00 |
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Travis Howell
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a103d1f2ec
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Move wizImage functions to Wiz class.
svn-id: r18226
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2005-05-23 03:33:08 +00:00 |
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Eugene Sandulenko
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b9e8e40805
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Turn Wiz struct into class as requested.
svn-id: r18224
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2005-05-23 02:00:49 +00:00 |
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Torbjörn Andersson
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93d90fd057
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'len' is not initialized at this point, but if the purpose is to reset tmp3
to its original value, this should do just as well. But I don't know where
it's used, so I can't really test this.
svn-id: r18221
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2005-05-22 15:52:39 +00:00 |
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Travis Howell
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76f8021a28
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Sync HE100.
Minor cleanup.
svn-id: r18215
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2005-05-22 10:04:10 +00:00 |
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Travis Howell
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8314fc2d22
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Correct array sizes.
Fixes loading game in mustard.
svn-id: r18214
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2005-05-22 09:14:54 +00:00 |
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Travis Howell
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2b2c6a404f
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Add HE73 version for opcode difference.
svn-id: r18207
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2005-05-21 14:20:28 +00:00 |
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Travis Howell
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469b74c300
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Ooops
svn-id: r18088
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2005-05-14 01:30:00 +00:00 |
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Travis Howell
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86b7034066
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Handle default case.
svn-id: r18086
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2005-05-14 01:26:52 +00:00 |
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Torbjörn Andersson
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b3ec472639
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Removed unused variables to prevent warnings.
svn-id: r18070
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2005-05-12 13:58:23 +00:00 |
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Travis Howell
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d6a20a231b
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Avoid HE regressions.
svn-id: r18068
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2005-05-12 09:12:30 +00:00 |
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Eugene Sandulenko
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3f2b92f3f2
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Fix crash in puttsfunshop when trying to edit new shape.
svn-id: r18063
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2005-05-11 21:32:58 +00:00 |
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Max Horn
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b75c969e66
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Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
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2005-05-10 22:56:25 +00:00 |
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Travis Howell
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f1c3eb24ef
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Rename opcodes
svn-id: r18025
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2005-05-10 05:42:48 +00:00 |
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Max Horn
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cca744f69a
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Comply to our coding conventions
svn-id: r17975
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2005-05-08 21:49:52 +00:00 |
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Travis Howell
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02df1d063c
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Add more dutch versions.
Fix duplicate subtitle setting.
svn-id: r17956
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2005-05-08 12:10:57 +00:00 |
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Travis Howell
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a0a764bb4b
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Filter out a few more paths.
svn-id: r17943
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2005-05-07 12:23:08 +00:00 |
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Travis Howell
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c4d2ac0eb7
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Additions for funshop titles.
svn-id: r17942
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2005-05-07 11:07:45 +00:00 |
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Travis Howell
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8de4c596a0
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Add missing opcode details
Fix regression (Fields not initied)
svn-id: r17938
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2005-05-07 07:57:59 +00:00 |
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Travis Howell
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6c34dcc0f2
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Add work around for script bug in the first version of pajama.
svn-id: r17895
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2005-05-02 07:20:44 +00:00 |
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Travis Howell
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c76f228f67
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VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games.
svn-id: r17880
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2005-05-01 06:54:27 +00:00 |
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Travis Howell
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343debba1e
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Use correct safety check.
svn-id: r17878
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2005-05-01 01:30:19 +00:00 |
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Travis Howell
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2260447e8b
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Add missing safety checks.
svn-id: r17877
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2005-05-01 01:02:34 +00:00 |
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