James Brown
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c8de10cbc5
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fix cutoff hack workaround
svn-id: r6245
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2002-12-29 01:21:58 +00:00 |
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James Brown
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c13ba9ef64
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revert
svn-id: r6233
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2002-12-28 15:16:26 +00:00 |
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Paweł Kołodziejski
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5de3a31b80
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fix compilation under VC6
svn-id: r6230
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2002-12-28 14:58:16 +00:00 |
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James Brown
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1da5a28a51
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Enable o8_printDebug() to the console
svn-id: r6225
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2002-12-28 12:22:39 +00:00 |
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Max Horn
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ae5b30df3d
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get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
svn-id: r6215
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2002-12-28 01:57:19 +00:00 |
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Max Horn
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38a3d115a1
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added FIXME
svn-id: r6211
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2002-12-27 23:18:06 +00:00 |
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Max Horn
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12cd4b36da
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cleanup
svn-id: r6206
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2002-12-27 16:55:22 +00:00 |
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Max Horn
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21226d1fb0
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verb ids can be > 255 in V8; more V8 verbop corrections
svn-id: r6204
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2002-12-27 16:49:08 +00:00 |
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Paweł Kołodziejski
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2046fc8217
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fixed compilation under VC6
svn-id: r6165
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2002-12-26 02:13:19 +00:00 |
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Max Horn
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48c66ba210
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fixed save/load; more restructuring of the charset rendering code
svn-id: r6154
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2002-12-26 00:21:19 +00:00 |
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Max Horn
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a782a22c4d
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seperated classic & old256 rendered (now subclasses of CharsetRenderer)
svn-id: r6152
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2002-12-25 21:57:01 +00:00 |
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Max Horn
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748ac8fe37
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more cleanup
svn-id: r6149
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2002-12-25 21:42:22 +00:00 |
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Max Horn
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d808e4da1f
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cleanup
svn-id: r6148
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2002-12-25 21:14:26 +00:00 |
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Max Horn
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fca9ec09e7
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moved CharsetRendere into its own header/source file; changed Scumm::_charset into a pointer, to make it possible to use different implementations of it
svn-id: r6147
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2002-12-25 21:04:47 +00:00 |
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Max Horn
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fef84f3737
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renamed Scumm::charset -> Scumm::_charset
svn-id: r6119
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2002-12-25 12:01:04 +00:00 |
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Max Horn
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654ed3ff6c
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more V8 work
svn-id: r6074
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2002-12-23 18:30:12 +00:00 |
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Max Horn
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cc5872924e
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renamed new_1, new_2, new_3 in class Actor
svn-id: r6069
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2002-12-23 14:16:43 +00:00 |
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Jonathan Gray
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b78a518f04
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remove old commented fixme, make turning off subtitles work in the scumm part of the dig, still needs to be done for smush
svn-id: r6053
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2002-12-22 03:12:50 +00:00 |
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Max Horn
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060562c277
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partial checkin of patch #655594 (handling Y/N questions); cleanup
svn-id: r6042
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2002-12-21 12:34:17 +00:00 |
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Max Horn
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50f7ffbeb6
|
got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default)
svn-id: r6037
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2002-12-21 01:11:42 +00:00 |
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Max Horn
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4ca8f4cc48
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cleanup
svn-id: r5921
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2002-12-13 00:52:14 +00:00 |
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Max Horn
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8dd3d2ec29
|
more cleanup
svn-id: r5837
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2002-12-04 21:46:05 +00:00 |
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Max Horn
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77a64e0217
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more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere
svn-id: r5833
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2002-12-04 15:00:35 +00:00 |
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Max Horn
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89335008e9
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lots of cleanup to the graphics code; removed various global states (makes it easier to understand the code)
svn-id: r5831
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2002-12-04 13:36:27 +00:00 |
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Max Horn
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a730f7f6df
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more cleanup
svn-id: r5752
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2002-11-29 18:27:35 +00:00 |
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Max Horn
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72c672e14c
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cleanup
svn-id: r5747
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2002-11-29 15:13:49 +00:00 |
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Max Horn
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1afdb5c4bf
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evil copy&paste (bug #644620)
svn-id: r5727
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2002-11-27 14:45:58 +00:00 |
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Max Horn
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2edbe505cb
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cleanup
svn-id: r5718
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2002-11-26 12:42:40 +00:00 |
|
Jonathan Gray
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80f13e1973
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add top arrow and indy3 to the inventory arrow fix. the spacing and text handling is pretty much identical by the way between indy3 and zak256. the intial code to make the text in both games readable included the original getSpacing I added in which the spacing was based on pixel comparisons of indy3. I see it has been refined somewhat since then :)
svn-id: r5641
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2002-11-20 13:58:23 +00:00 |
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Max Horn
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ab80fbde9a
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partial fix for bug #613109
svn-id: r5639
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2002-11-20 13:20:39 +00:00 |
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Max Horn
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5627fb7c0b
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cleanup
svn-id: r5622
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2002-11-19 16:33:33 +00:00 |
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Max Horn
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f37e0fc763
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compile fix
svn-id: r5439
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2002-11-06 14:50:34 +00:00 |
|
Max Horn
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39b60537c8
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removed more typecasts
svn-id: r5438
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2002-11-06 14:19:50 +00:00 |
|
Paweł Kołodziejski
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788decd9d4
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removed hardcoded value
svn-id: r5435
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2002-11-06 08:19:25 +00:00 |
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Jonathan Gray
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ca785239c0
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make addMessageToStack() less noisy by default
svn-id: r5412
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2002-11-05 10:18:04 +00:00 |
|
Jonathan Gray
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4598e15afd
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comment unkMessage2 game specific check
svn-id: r5411
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2002-11-05 09:59:13 +00:00 |
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Max Horn
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2bf23dd112
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restrict unkMessage2 implementation to MonkeyVGA for now
svn-id: r5395
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2002-11-03 17:49:10 +00:00 |
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James Brown
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9b390fb9c1
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Fix text positioning for the grail diary in Indy3
svn-id: r5394
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2002-11-03 15:56:52 +00:00 |
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Max Horn
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ec343e07e4
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patch #628574: Implementing unkMessage2
svn-id: r5334
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2002-10-27 12:26:41 +00:00 |
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Paweł Kołodziejski
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9c09596802
|
removed hardcoded values
svn-id: r5328
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2002-10-27 08:28:41 +00:00 |
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Max Horn
|
52f544fbae
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TODO comment
svn-id: r5305
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2002-10-24 21:39:45 +00:00 |
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Max Horn
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7a58ae782e
|
cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
svn-id: r5290
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2002-10-23 14:02:46 +00:00 |
|
Paweł Kołodziejski
|
24510afc69
|
skiping translation if flag 'h' exist in language file
svn-id: r5274
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2002-10-23 07:16:42 +00:00 |
|
Max Horn
|
22f1d049fb
|
get rid of obsolete variable
svn-id: r5245
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2002-10-22 13:04:39 +00:00 |
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James Brown
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abf1cf2f13
|
Patch 625079: Loom Audio Sync Hack
svn-id: r5200
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2002-10-20 13:19:15 +00:00 |
|
Paweł Kołodziejski
|
45b1a8ea45
|
cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
svn-id: r5148
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2002-10-15 06:53:42 +00:00 |
|
James Brown
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69c7a8b572
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Patch 622386: do_command(256) implementation, Sam and Max
svn-id: r5134
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2002-10-13 05:39:26 +00:00 |
|
James Brown
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4f8cd24b24
|
Fix text drawing for pre-v7 games
svn-id: r5100
|
2002-10-06 15:39:38 +00:00 |
|
James Brown
|
d19260af2c
|
Fix drawDescString - still needs centering corrections
svn-id: r5094
|
2002-10-06 07:23:08 +00:00 |
|
Paweł Kołodziejski
|
9560ba224c
|
fixed warnings :)
svn-id: r5092
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2002-10-06 06:47:01 +00:00 |
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