Commit Graph

16055 Commits

Author SHA1 Message Date
Max Horn
af012fe370 fixing my accidentally commited debugger change
svn-id: r20517
2006-02-11 10:09:33 +00:00
Max Horn
4c26c0792c Change CVS keywords to SVN keywords
svn-id: r20516
2006-02-11 10:07:12 +00:00
Max Horn
406703148f Change CVS keywords to SVN keywords
svn-id: r20515
2006-02-11 10:05:31 +00:00
Max Horn
91350920e3 Change CVS keywords to SVN keywords
svn-id: r20514
2006-02-11 10:03:24 +00:00
Max Horn
d02e4b652f Change CVS keywords to SVN keywords
svn-id: r20513
2006-02-11 10:03:00 +00:00
Max Horn
484e6f923f Change CVS keywords to SVN keywords
svn-id: r20512
2006-02-11 10:01:01 +00:00
Max Horn
aee8c0090f Change CVS keywords to SVN keywords
svn-id: r20511
2006-02-11 09:55:41 +00:00
Max Horn
36934b611d Change CVS keywords to SVN keywords
svn-id: r20510
2006-02-11 09:53:53 +00:00
Max Horn
ee6fa83b1b Change CVS keywords to SVN keywords
svn-id: r20509
2006-02-11 09:53:21 +00:00
Chris Apers
2a8089e02f Change CVS keywords to SVN keywords
svn-id: r20508
2006-02-11 09:47:42 +00:00
Travis Howell
7ee49b0330 Cleanup HE debug msgs
svn-id: r20506
2006-02-11 09:33:29 +00:00
Chris Apers
0aa701d759 Does this fix the sound problem on device wakeup ?
svn-id: r20505
2006-02-11 09:32:10 +00:00
Chris Apers
7f1771cba8 - Added optional use of palette
- Common sound struct
- Move common quit stuff to the base class
- Fixed CD functions, now MP3s work properly
- Make mutex functions virtual so that they can be redefined
- little cleanup

svn-id: r20503
2006-02-11 09:26:04 +00:00
Chris Apers
5cf077339e Added OS5 Advanced mode
svn-id: r20502
2006-02-11 09:18:24 +00:00
Chris Apers
861a4be077 Change CVS keywords to SVN keywords
svn-id: r20501
2006-02-11 09:15:12 +00:00
Chris Apers
a1e21760a4 - Fixed gfx mode : normal = default, fixed using 1x instead
- Use palette only if we need it
- draw_mouse() is part if int_updateScreen
- Moved OSD redraw in common updateScreen
- Added base draw_osd(...)

svn-id: r20499
2006-02-11 09:09:20 +00:00
Chris Apers
0ae5c6fe60 Disable this timer code for now, since it seems to make things unstable and hang with MIDI drivers (NULL, native)
svn-id: r20498
2006-02-11 09:03:08 +00:00
Chris Apers
c4cb3d607a Change CVS keywords to SVN keywords
svn-id: r20496
2006-02-11 08:55:04 +00:00
Oystein Eftevaag
b2f8cd025b Renaming sequences.cpp to sequences_v1.cpp, as it's 100% Kyra1 specific.
svn-id: r20494
2006-02-11 08:46:33 +00:00
Oystein Eftevaag
ed7a6e900d Kyra cleanup path step 2
* Moved more code out of kyra.cpp.
  Specifically moved Kyra1 specific sequence helper functions to sequence.cpp 
  (and updateKyragemFading() from animator.cpp for the same reason),
  and some generic animation functions to animator.cpp. This is mainly
  in preparation for Kyra2.
* Additionally, cleaned up my last bugfix a little bit :)

svn-id: r20493
2006-02-11 08:31:13 +00:00
Oystein Eftevaag
3a419f8b85 Oops, forgot to revert a debug change.
svn-id: r20489
2006-02-11 06:46:00 +00:00
Oystein Eftevaag
63b1913c73 Fixed bug [ 1403083 ] KYRA: Brandon graphics glitch when using the ice scroll
The CD version of this particular sequence is only half the length of the floppy
version.

svn-id: r20487
2006-02-11 06:41:33 +00:00
Oystein Eftevaag
ebb5564a57 Possible fix for bug [ 1425622 ] KYRA: Assertion at final scene
Also fixes an uninitialized var.

svn-id: r20486
2006-02-11 01:32:22 +00:00
Travis Howell
44763fcce9 Add support for Spanish version of balloon
svn-id: r20484
2006-02-11 00:44:04 +00:00
Johannes Schickel
590289d937 Fixes the bug when displaying the falling leafe scene in room 12 and text bugs which overwride the interface. (also in the scene with the ruby tree)
svn-id: r20483
2006-02-11 00:17:20 +00:00
Johannes Schickel
651faae2a4 Fixed gfx bug with shapes with flag 1 enabled.
That means that Brandon now displays correctly when walking around.

svn-id: r20482
2006-02-10 19:49:08 +00:00
Johannes Schickel
5398ef1532 Added support for compressed speech in the engine (I only tried ogg and flac I guess mp3 should work too...)
Also changed some formatting.

svn-id: r20480
2006-02-10 16:39:56 +00:00
Oystein Eftevaag
410261e8b4 Oops. Left this out of last commit, made the intro play too fast.
svn-id: r20478
2006-02-10 15:01:58 +00:00
Travis Howell
976166e8a5 Add digital music support to DOS versions of ITE
svn-id: r20475
2006-02-10 13:22:43 +00:00
Johannes Schickel
9ea43c99cd Started to improve the kyra game detector if an unknown version is found.
svn-id: r20464
2006-02-10 10:42:21 +00:00
Torbjörn Andersson
f0d1cb1886 Thanks to Subversion, I've gotten rid of the sword2/driver directory. Now we
can go back to CVS again. (Just kidding.)

svn-id: r20447
2006-02-09 21:30:34 +00:00
Torbjörn Andersson
83b8ad61cc Finally got rid of the "driver" directory. It made sense in the original code,
because that's where the Windows-specific stuff was, but in ScummVM we let the
backend handle the platform-specific stuff.

Next step will be to rename and restructure some of the files. I'll need to
look a bit more at the BASS and BS1 code bases first, to see if I can get any
sensible ideas from there.

svn-id: r20445
2006-02-09 15:41:23 +00:00
Torbjörn Andersson
87047c85cd Fix $Header$ and some minor file header inconsistencies.
svn-id: r20444
2006-02-09 15:12:44 +00:00
Marcus Comstedt
8734538e99 $Header$ -> $URL$ + $Id$
svn-id: r20441
2006-02-09 13:25:53 +00:00
Marcus Comstedt
405c2832e8 Properly initialize _devpoll.
svn-id: r20439
2006-02-09 12:30:52 +00:00
Oystein Eftevaag
60bbd5e470 1. Replaced the $Header$ tags in the Kyra files
2. Added code to let the player skip past dialogue by leftclicking or hitting '.'
3. Removed the waitTicks() function and replaced all usage with delay()
4. Corrected various speed issues, the intro should run at the correct pace now
5. Talkie versions will no longer display the story screen during the intro, as in the original.
6. Moved the delay() function adjacent to other delay functions.

svn-id: r20438
2006-02-09 12:19:53 +00:00
Oystein Eftevaag
56d918edbe Moved tons of code out of kyra.cpp, and removed three redundant functions (two stubs
to sound functions, and one duplicate function (one with 'posion' in the name, one with 'poison').

The bulk of the moved code is moved to the newly created files items.cpp, scene.cpp and
sequences.cpp

 

svn-id: r20437
2006-02-09 07:37:19 +00:00
Travis Howell
91222cc6ac Fix music regression in DOS versions of ITE
svn-id: r20436
2006-02-09 04:58:21 +00:00
Max Horn
406ecf1530 Fixed lots of Subversion properties (keywords, mime-type, eol-style)
svn-id: r20428
2006-02-07 23:04:51 +00:00
Max Horn
0ad58cdb95 Removed .cvsignore files
svn-id: r20424
2006-02-07 22:50:14 +00:00
Oystein Eftevaag
c641a7e39b Added the MD5 of a German Floppy version, as given by Arne.F on the forums.
Also corrected some tabs.

svn-id: r20418
2006-02-06 00:43:34 +00:00
Paweł Kołodziejski
f65e531a6e - changed logic of allocation fade tracks, now each normal track have own static fade track, (i know about affect on savagame state of imuse, but it's minor thing),
- added more thread locks, i hope they are create deadlocks somewhere

svn-id: r20417
2006-02-05 19:57:59 +00:00
Eugene Sandulenko
aae00f629c Change behaviour of checkboxes to more logical.
svn-id: r20416
2006-02-05 18:46:51 +00:00
Eugene Sandulenko
6723e657d1 Sync with 0.8.2
svn-id: r20415
2006-02-05 18:28:11 +00:00
Eugene Sandulenko
baaee31331 Update copyright year and sync NEWS file with 0.8.2
svn-id: r20411
2006-02-05 17:56:27 +00:00
Max Horn
be94482806 Class data is 32 bits, and available for objects, too
svn-id: r20408
2006-02-05 15:49:38 +00:00
Max Horn
b621575dbd Make debugging a little bit easier :-)
svn-id: r20407
2006-02-05 15:49:09 +00:00
Max Horn
b3e1252b02 WORKAROUND bug #1074444 (DOTT: Can't get teeth)
svn-id: r20406
2006-02-05 15:48:46 +00:00
Eugene Sandulenko
3915d4adb3 Fix typo spotted by Joachim
svn-id: r20403
2006-02-05 15:03:05 +00:00
Paweł Kołodziejski
b4f4175c1c revert experimental smush changes too
svn-id: r20402
2006-02-05 14:57:48 +00:00