Eugene Sandulenko
af55fd4586
PRINCE: I18N: Update translation (English)
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Currently translated at 96.4% (2658 of 2757 strings)
2020-01-27 21:08:17 +00:00
lolbot-iichan
781f72f43c
WINTERMUTE: Add detection of Dr. Doyle & The Mystery Of The Cloche Hat
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"Dr. Doyle & The Mystery Of The Cloche Hat" is a 2D point and click
adventure game by PnC Narratives.
Interesting detail about this game is that not actual items, but ideas
and clues are stored in inventory. Combining them and using on people
and objects leads to interrogations, more clues, etc.
Buy game URL: https://store.steampowered.com/app/574420
Depot details: https://steamdb.info/depot/574421
2020-01-27 08:11:44 +02:00
sluicebox
b58da7d847
SCI: Fix KQ6 truncated messages
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Fixes bug #10682
2020-01-26 19:46:47 -08:00
Filippos Karapetis
1b116170fa
KEYMAPPER: Fix forward declarations of HardwareInput
2020-01-27 02:33:39 +02:00
Filippos Karapetis
45abc11092
KYRA: Fix build when either the LoL or the EoB subengines are disabled
2020-01-27 01:28:19 +02:00
Filippos Karapetis
684f8de589
MOHAWK: Fix build when the Riven subengine is not enabled
2020-01-27 01:26:35 +02:00
Bastien Bouclet
511d138bbc
KEYMAPPER: Move the remap dialog to an option dialog tab
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The aim is to make it easy to discover, and possible to use without a
keyboard.
2020-01-26 23:09:08 +02:00
Bastien Bouclet
54f57568bc
GUI: Expose the keymap builder function
2020-01-26 23:09:08 +02:00
Bastien Bouclet
8dd2b7ca39
EVENTS: Expose the primary global keymap builder
2020-01-26 23:09:08 +02:00
Bastien Bouclet
be388fd9b0
BASE: Don't needlessly go through EngineMan to get the game description
2020-01-26 23:09:08 +02:00
Bastien Bouclet
ee8229dc00
ENGINES: Move keymap initialization to MetaEngine
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To be able to access the keymap while the engine is not running.
2020-01-26 23:09:08 +02:00
Bastien Bouclet
19de568e24
KEYMAPPER: Untangle the dependencies between Action and Keymap
2020-01-26 23:09:08 +02:00
lolbot-iichan
03bd7541bd
WINTERMUTE: Implement external HTTP functions for Corbomite Games
2020-01-26 23:06:19 +02:00
lolbot-iichan
0acbef6068
WINTERMUTE: Implement external kernel32 functions for Corbomite Games
2020-01-26 23:06:19 +02:00
lolbot-iichan
bc2bad35ab
WINTERMUTE: Implement external IRC functions for Corbomite Games
2020-01-26 23:06:19 +02:00
lolbot-iichan
c8695240fa
WINTERMUTE: Implement external function for Art of Murder: FBI Confidential
2020-01-26 23:06:19 +02:00
lolbot-iichan
273c8be225
WINTERMUTE: Implement external function for Wilma Tetris
2020-01-26 23:06:19 +02:00
lolbot-iichan
1475c98ba8
WINTERMUTE: Implement external functions for HeroCraft games
2020-01-26 23:06:19 +02:00
lolbot-iichan
19410615b3
WINTERMUTE: Implement externall function for James Peris Demo 2012
2020-01-26 23:06:19 +02:00
lolbot-iichan
1c75a5fedc
WINTERMUTE: Refactor kFeatureFullscreenMode usage
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OSystem::kFeatureFullscreenMode is now used only inside
base_render_osystem.cpp
_renderer->isWindowed() & _renderer->setWindowed() is used instead.
2020-01-26 23:06:19 +02:00
lolbot-iichan
0d1aafa4f8
WINTERMUTE: Update _windowed on EVENT_SCREEN_CHANGED
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Test case:
1. Get isWindowed()
2. Press Alt+Enter
3. Get isWindowed()
Before fix: return values are the same
After this fix: return values are correct
2020-01-26 23:06:19 +02:00
lolbot-iichan
93b0b0f7c1
WINTERMUTE: Add known absolute EDITOR_BG_FILE paths and prefixes
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EDITOR_BG_FILE path is currently ignored, so this is useless now,
however it may come handy in some deep future, if something like a
sprite viewer would be implemented.
2020-01-26 21:59:38 +02:00
lolbot-iichan
1805d40b8b
WINTERMUTE: Add 5 more knownPrefixes for file seeking
2020-01-26 21:59:38 +02:00
lolbot-iichan
1207364198
WINTERMUTE: Fix knownPrefix for Tanya Grotter 2
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Octal bytes are now used instead of incorrect pseudo-hex writing.
2020-01-26 21:59:38 +02:00
Eugene Sandulenko
3f683dafa8
DIRECTOR: LINGO: Attempt to fix compilation
2020-01-26 20:21:46 +01:00
Bastien Bouclet
285b10beef
KEYMAPPER: Store hardware inputs into maps
2020-01-26 19:07:53 +01:00
Bastien Bouclet
3d48b54288
KEYMAPPER: Remove the ascii value from the hardware keys
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The ascii value is for text input, which is not related to hotkeys.
2020-01-26 19:07:53 +01:00
Bastien Bouclet
52be1c8c63
EVENTRECORDER: Register as an event observer rather than a mapper
2020-01-26 19:07:53 +01:00
Bastien Bouclet
5a62837f04
MAEMO: Adapt to the new keymapper API
2020-01-26 19:07:53 +01:00
Bastien Bouclet
d60190b12e
ENGINES: Define default bindings for the existing engine keymaps
2020-01-26 19:07:53 +01:00
Bastien Bouclet
576982bc33
KEYMAPPER: Use the default action bindings defined by the backends
2020-01-26 19:07:53 +01:00
Bastien Bouclet
17791e2f7d
KEYMAPPER: Actions can now have default mappings
2020-01-26 19:07:53 +01:00
Bastien Bouclet
ade0efa762
KEYMAPPER: Multiple inputs can map to the same action
2020-01-26 19:07:53 +01:00
Bastien Bouclet
d5e2b5d8f2
KEYMAPPER: Make it clear the keymaps are owned by the keymapper
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Also free all the remaining keymaps when freeing the keymapper.
2020-01-26 19:07:53 +01:00
Bastien Bouclet
729cd24c0b
KEYMAPPER: Change the keymap action list to be an Array
2020-01-26 19:07:53 +01:00
Bastien Bouclet
3b5016a62d
KEYMAPPER: Change the remap dialog to use a scrollable container
2020-01-26 19:07:53 +01:00
Bastien Bouclet
9c0bc2b633
KEYMAPPER: Simplify the way keymaps are enabled and disabled
2020-01-26 19:07:53 +01:00
Bastien Bouclet
ac44469558
KEYMAPPER: Remove the domain class
2020-01-26 19:07:53 +01:00
Bastien Bouclet
ada44ca760
GUI: Remove unneeded includes
2020-01-26 19:07:53 +01:00
Bastien Bouclet
930ff55421
KEYMAPPER: Simplify the event mapping logic
2020-01-26 19:07:53 +01:00
Bastien Bouclet
7edff01e69
KEYMAPPER: Move the remap event capture logic out of the keymapper
2020-01-26 19:07:53 +01:00
Bastien Bouclet
63142d8090
COMMON: Event observers can't eat poll notifications anymore
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It did not make much sense, and was unused.
2020-01-26 19:07:53 +01:00
Bastien Bouclet
28e3f2aed7
KEYMAPPER: Remove dead code
2020-01-26 19:07:53 +01:00
Bastien Bouclet
e197a75829
KEYMAPPER: Action can generate only a single event
2020-01-26 19:07:53 +01:00
Bastien Bouclet
a449b87c5d
KEYMAPPER: Remove action id length restriction
2020-01-26 19:07:53 +01:00
Bastien Bouclet
b7a816f1eb
KEYMAPPER: Clean up the classes dependencies
2020-01-26 19:07:53 +01:00
Scott Percival
4f846db925
DIRECTOR: LINGO: Fix sign bit offset in float conversion
2020-01-26 12:18:00 +08:00
Scott Percival
8e738e4b12
DIRECTOR: LINGO: Allow on-demand creation of globals
2020-01-26 12:18:00 +08:00
sluicebox
2df444cecb
SCI32: Implement kInputText for PHANT2 easter eggs
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Implements kInputText, which displays a black and white utility dialog
with a title and a text box in a fixed position using the system font.
The only known game that uses this is Phantasmagoria 2 for several
easter eggs, which now work. This was probably used by internal scripts
during game development.
kEditText and kInputText share a function in Sierra's interpreter for
processing events, so that code has been factored out and placed in
GfxControls32::processEditEvent().
GfxText32 can now measure text pixel height as SSCI did by identifying
the tallest character height in the current text, which the newly added
titled font bitmap code requires.
Fixes bug #10570
2020-01-25 18:11:57 -08:00
aviloria
0bb03f0afa
WINTERMUTE: Add russian localization of "The Lost Crown"
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Russian translation of the game "The Lost Crown - A Ghost Hunting Adventure" (Akella DVD version)
2020-01-26 01:26:54 +02:00