rsn8887
afff429261
SDL: fix options control tab ordering and labels
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- control options tab is moved past graphics options tab
- control tab is not the default anymore
- changed label of "Mouse Speed" option to "Pointer Speed"
- changed Pointer Speed infotip description to make it more clear
2017-02-26 12:04:37 -06:00
Lothar Serra Mari
9734d518de
I18N: Update translation (German)
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Currently translated at 98.7% (935 of 947 strings)
2017-02-26 14:24:00 +01:00
Timo Mikkolainen
c15d725bf3
I18N: Update translation (Finnish)
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Currently translated at 100.0% (947 of 947 strings)
2017-02-26 14:24:00 +01:00
Willem Jan Palenstijn
1b1fae6494
SCI: Clean up unnecessary casts
2017-02-26 14:23:36 +01:00
Bastien Bouclet
c81a61eefe
SIC32: Add RAMA French checksums
2017-02-26 07:07:50 +01:00
Bastien Bouclet
e9d87117ba
SCI32: Add Phantasmagoria 2 French checksums
2017-02-26 07:07:30 +01:00
Bastien Bouclet
d991986944
SCI32: Add Lighthouse French checksums
2017-02-26 07:06:53 +01:00
Paul Gilbert
92f1583844
TITANIC: Implementing CSurfaceArea methods
2017-02-25 19:03:47 -05:00
Martin Kiewitz
26b6d450df
SCI: Clean up kRandom + allow 0 parameters via signatures
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Also added in depth comments about the currently known variations
Returning the RNG seed is now implemented (although it seems no
games actually use this functionality, it seems to be just script
bugs).
Also remove Torin kRandom workarounds.
2017-02-26 00:24:57 +01:00
Eugene Sandulenko
29b32d52fa
DIRECTOR: Clarified and corrected movie scripts in D2/D3
2017-02-26 00:21:16 +01:00
Eugene Sandulenko
45b41357c1
DIRECTOR: More debug output when loading
2017-02-26 00:05:10 +01:00
Eugene Sandulenko
27a0f43333
DIRECTOR: Move utility functions to util.cpp
2017-02-25 21:44:01 +01:00
Paul Gilbert
16d21cd0ff
TITANIC: Fix CStarPoints2 initialization
2017-02-25 15:03:16 -05:00
Martin Kiewitz
77d232fbe2
AGI: always stop sound/music, when calling restore/save since 2.272
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and therefore set the "fully played"-flag/variable, so that scripts
don't block forever in for example Police Quest 1 poker back room.
Fixes bug #9706
Thanks waltervn
2017-02-25 20:43:14 +01:00
Paul Gilbert
e107003c4c
TITANIC: Some preliminary cleanup of star control interfaces
2017-02-24 23:30:17 -05:00
Paul Gilbert
985f8a3720
TITANIC: Fixes for coordinates init in CStarPoints1
2017-02-24 23:29:54 -05:00
Strangerke
32965e44e3
CRYO: Some renaming
2017-02-24 23:55:11 +01:00
Eugene Sandulenko
966f75c39a
DIRECTOR: Lingo: Fix b_moveableSprite() stub
2017-02-24 23:41:37 +01:00
Eugene Sandulenko
b7c9afe135
I18N: Update translation (Dutch)
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Currently translated at 100.0% (933 of 933 strings)
2017-02-24 22:02:51 +01:00
jeroen klop
a655e4507a
I18N: Update translation (Dutch)
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Currently translated at 99.7% (931 of 933 strings)
2017-02-24 22:02:18 +01:00
Thierry Crozat
c1c2c796fd
I18N: Update translations templates
2017-02-24 22:00:23 +01:00
Eugene Sandulenko
8a547c8711
Merge pull request #908 from rsn8887/upstream
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SDL: Fix erratic analog pointer + control options
2017-02-24 22:00:10 +01:00
Eugene Sandulenko
4b36478786
DIRECTOR: Lingo: Clarified 'play' and 'play done' implementations
2017-02-24 19:32:40 +01:00
Eugene Sandulenko
69335424fc
I18N: Update translation (Hungarian)
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Currently translated at 99.3% (927 of 933 strings)
2017-02-24 19:26:30 +01:00
Eugene Sandulenko
5eb38c5d1c
DIRECTOR: Lingo: Initial code for func_playdone()
2017-02-24 19:16:22 +01:00
Eugene Sandulenko
99f976e3ae
DIRECTOR: Lingo: Initial code for func_play()
2017-02-24 19:11:53 +01:00
Eugene Sandulenko
e65df86ef1
DIRECTOR: Encapsulated _nextMovie parameters into a string
2017-02-24 19:02:57 +01:00
Rouven Bauer
0bade39c41
I18N: Update translation (German)
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Currently translated at 100.0% (933 of 933 strings)
2017-02-24 13:05:02 +01:00
George Kormendi
15cbf741b9
I18N: Update translation (Hungarian)
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Currently translated at 99.3% (927 of 933 strings)
2017-02-24 13:04:36 +01:00
Eugene Sandulenko
a3a74c7012
DIRECTOR: Lingo: Clarified compile and exec debug level messages
2017-02-24 08:22:20 +01:00
George Kormendi
1de760be1c
I18N: Update translation (Hungarian)
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Currently translated at 99.3% (927 of 933 strings)
2017-02-24 08:13:05 +01:00
Eugene Sandulenko
9cfec74ac1
DIRECTOR: Lingo: Show execution trace at earlier debug levels
2017-02-24 08:12:23 +01:00
Martin Kiewitz
be763b59aa
AGI: act on exitAllLogics in testIfCode (fixes bug #9707 )
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Thanks waltervn for finding this one.
Was a regression caused by the timer heuristic for detecting
bad script code. When the heuristic identified being in an
inner timer loop, it told ScummVM to sleep + process events.
During that time a restore can get triggered by the user via GMM.
When that happens, the restore is executed immediately.
When still being inside testIfCode(), it may happen that execution
goes beyond the end of the current logic incl. error/crash.
TODO: maybe better change GMM as a whole for AGI, that restores are
always processed in a delayed way after main loop got processed
once?
2017-02-24 00:54:40 +01:00
Martin Kiewitz
9dd0cd51d5
AGI: Clean up VM opcode handling
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so that invalid opcodes won't crash ScummVM anymore
2017-02-23 23:54:45 +01:00
Eugene Sandulenko
5fa728371f
DIRECTOR: Lingo: Try cleaned file names only when it makes sense
2017-02-23 19:09:54 +01:00
Eugene Sandulenko
6047e35bfd
DIRECTOR: Lingo: Clean file name of 8-bit character before loading
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Mac has had possibility to have 8-bit characters in their filenames.
In the modern world it goes with either codepages or UTF-8, which
makes it much less compatible. Trying to mitigate that
2017-02-23 19:06:10 +01:00
Eugene Sandulenko
70eddbcdb0
DIRECTOR: Lingo: Fix stack underflow in argument assignment
2017-02-23 19:04:26 +01:00
Eugene Sandulenko
78f6038537
DIRECTOR: Lingo: Do not pollute stack in c_assign()
2017-02-23 18:54:33 +01:00
Walter van Niftrik
4d25ed9638
ADL: Enable ADGF_TESTING for hires6
2017-02-23 16:38:06 +01:00
Walter van Niftrik
516815d5f5
ADL: Fix hires6 canSaveGameStateCurrently()
2017-02-23 16:12:48 +01:00
Lothar Serra Mari
f0b1c46caf
I18N: Update translation (German)
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Currently translated at 99.7% (931 of 933 strings)
2017-02-23 14:45:13 +01:00
Walter van Niftrik
6a6058a1cc
ADL: Reset linesPrinted in game loop
2017-02-23 14:36:32 +01:00
Purple T
e8f525a886
I18N: Update translation (French)
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Currently translated at 100.0% (933 of 933 strings)
2017-02-23 12:45:25 +01:00
Paul Gilbert
59190f735d
TITANIC: Fix setting display bounds for end credit text
2017-02-22 22:37:44 -05:00
Paul Gilbert
da30e1a0f5
TITANIC: Fix writeString character placement
2017-02-22 22:37:27 -05:00
Paul Gilbert
efadb34b8d
TITANIC: Renamings and cleanup for CCreditText
2017-02-22 20:41:25 -05:00
rsn8887
45bd7a8b75
SDL: Fix erratic analog pointer + control options
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Fixes erratic speeds in analog pointer motion
Implemented option to set analog/keyboard pointer speed
and control the analog joystick deadzone. The deadzone option appears
only if the build supports analog joystick (via JOY_ANALOG define)
2017-02-22 16:52:09 -06:00
Walter van Niftrik
23bc483ab7
ADL: Fix hires6 room description printing
2017-02-22 23:17:41 +01:00
Walter van Niftrik
69ae262bf2
ADL: Add comments to hires6 direction opcode
2017-02-22 23:17:41 +01:00
Arius
15625c9b0c
I18N: Update translation (Greek)
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Currently translated at 99.6% (930 of 933 strings)
2017-02-22 22:04:35 +01:00