dhewg
b065007c8f
COMMON: Unbreak EventRecorder a little
2011-03-29 22:13:31 +02:00
dhewg
d83a83ef50
JANITORIAL: Remove/comment unused vars
...
Found by GCC 4.6's -Wunused-but-set-variable
2011-03-29 21:57:56 +02:00
dhewg
8c70f2a584
M4: Fix twisted assignment
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Thanks to -Wunused-but-set-variable
2011-03-29 21:57:43 +02:00
dhewg
dc4c60851f
BUILD: Get rid of -Wimplicit
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It's already implied by -Wall, and GCC 4.6 complains about it for C++
2011-03-29 21:56:40 +02:00
dhewg
0831813461
BUILD: Remove -Wglobal-constructors from Makefile
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It's already handled by configure
2011-03-29 21:56:39 +02:00
Alyssa Milburn
01b7a2c774
MOHAWK: Check isAmbient in LB sound priority code.
2011-03-29 21:19:46 +02:00
Alyssa Milburn
feefced3ce
MOHAWK: Add Sound::isPlaying() function.
2011-03-29 21:18:55 +02:00
Alyssa Milburn
fe613524e5
MOHAWK: Looks like LBAnimation ignores sound priorities after all.
2011-03-29 20:22:25 +02:00
Alyssa Milburn
ff9f08aa41
MOHAWK: Only stop the last-played sound in LB's playSound.
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This might need a version check, but seems to be fine without.
2011-03-29 20:22:25 +02:00
Matthew Hoops
5bc5e95e12
SCI: Add workaround for a GK1 pointer comparison
2011-03-29 13:48:07 -04:00
Alyssa Milburn
1557890b7a
MOHAWK: Stop playing LB anim sounds on seek().
2011-03-29 19:33:03 +02:00
Matthew Hoops
e1883a6cf4
SCI: Limit SCI32 view scaling to when we're actually scaling
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Fixes bug #3253208
2011-03-29 10:56:19 -04:00
Alyssa Milburn
04cb669ff3
MOHAWK: Fix priority check in LB's lockSound().
2011-03-29 16:49:42 +02:00
Alyssa Milburn
bcc0adb8fa
MOHAWK: Handle LB item sound priorities.
2011-03-29 16:28:24 +02:00
Alyssa Milburn
bd526aac1d
MOHAWK: Destroying an LBGroupItem destroys the whole group.
2011-03-29 15:09:15 +02:00
Alyssa Milburn
ad7b6f6817
MOHAWK: Don't fail to delete consecutive items.
2011-03-29 15:08:21 +02:00
Alyssa Milburn
9bf0800032
MOHAWK: Fix LB debug message to use the right name.
2011-03-29 15:07:45 +02:00
Alyssa Milburn
86fcca5a87
MOHAWK: comment text after #endif
2011-03-29 15:06:46 +02:00
Sven Hesse
97966c36e1
VIDEO: Add a workaround for the Inca 2 wisdom gate video
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When decompressing directly onto the output surface fails (because
it's too small), retry decompressing into the video buffer first,
which then gets blitted onto the output surface.
2011-03-29 12:47:20 +02:00
Sven Hesse
8291732c94
VIDEO: Fix deLZ77() bound check
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The Inca 2 video where Atahualpa walks through the gate after
solving the wisdom challenge now only warns (and graphically
glitches) instead of segfaulting.
2011-03-29 12:39:51 +02:00
Sven Hesse
f5fb832b63
GOB: Use memmove instead of memcpy in Surface::blit()
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Inca 2 actually blits surfaces on themselves...
2011-03-29 12:32:30 +02:00
Matthew Hoops
4b19c1bf32
MOHAWK: Don't compile RivenOptionsDialog when Riven isn't enabled
2011-03-28 23:41:32 -04:00
Matthew Hoops
b101fd6f03
MOHAWK: Allow disabling of Riven compilation
2011-03-28 22:26:23 -04:00
Matthew Hoops
4a7572d893
MOHAWK: Allow disabling compiling cstime
2011-03-28 22:26:23 -04:00
Matthew Hoops
e5811cd6c3
MOHAWK: Allow disabling compilation of Myst
2011-03-28 22:26:23 -04:00
D G Turner
344369c294
SCI: Fix Compilation with --enable-release set.
2011-03-28 22:45:01 +01:00
Johannes Schickel
ef3324f8b2
SCI: Add detection entry for my GK1 floppy version.
2011-03-28 19:07:17 +02:00
Max Horn
8c931fd1e8
AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it
2011-03-28 18:06:36 +02:00
Alyssa Milburn
a33ee051d0
CREDITS: Update Mohawk credits.
2011-03-28 17:53:31 +02:00
Matthew Hoops
88247e3570
NEWS: Cleanup
2011-03-28 10:39:15 -04:00
Matthew Hoops
ecde861446
NEWS: Mention Living Books
2011-03-28 10:33:56 -04:00
Matthew Hoops
9efa8faa31
README: Add Living Books games
2011-03-28 10:33:44 -04:00
Matthew Hoops
55d433203d
CONFIGURE: Enable Mohawk by default
2011-03-28 10:05:40 -04:00
Paul Gilbert
110f6b9be7
M4: Corrected incorrect case in cheat key handler
2011-03-28 20:57:01 +11:00
md5
4133945850
SCI: Renamed restAdjust to r_rest (like r_acc and r_prev)
2011-03-28 02:23:58 +03:00
md5
9adae61df3
SCI: Error out when kMemorySegment() is requested to save more than 256 bytes
2011-03-28 02:23:57 +03:00
md5
76b68bf88c
SCI: Set the GC_INTERVAL define to its hexadecimal equivalent
2011-03-28 02:23:56 +03:00
Matthew Hoops
95a41b20fc
README: Fix typos and cleanup
2011-03-27 15:04:24 -04:00
Matthew Hoops
def47fd874
MOHAWK: Correct title of Dr. Seuss's ABC
2011-03-27 11:44:02 -04:00
dhewg
b8a118eb0c
ANDROID: Use the midi gain option for EAS
2011-03-27 15:30:17 +02:00
md5
6487d05ddf
SCI: Moved some debug functions from vm.cpp to scriptdebug.cpp
2011-03-27 01:52:23 +02:00
Walter van Niftrik
6501a86095
SCI: Fix default pan value in MIDI driver.
2011-03-27 00:04:28 +01:00
dhewg
739d75fb09
NEWS: Mention Android's MIDI driver
2011-03-26 17:21:10 +01:00
Matthew Hoops
5af474ec7c
MOHAWK: Stub off LB mini games
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greeneggs can now continue to completion in 'play' mode
2011-03-26 11:09:07 -04:00
dhewg
153e67b37c
ANDROID: Maybe working support for EAS DLS soundfonts
2011-03-26 11:54:17 +01:00
md5
6ec9c9f62d
SCI: Removed the READ_VAR and WRITE_VAR wrappers
2011-03-26 12:25:48 +02:00
dhewg
703af39be5
ANDROID: Add code to dump the EAS stream to a file
2011-03-26 11:11:32 +01:00
dhewg
41762892e0
ANDROID: Fix MIDI packet size
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Instruments are now not reset to the grand piano due to trailing
zeroes.
Thanks to waltervn for noticing this.
2011-03-26 11:11:17 +01:00
md5
cc074b013f
SCI: Refactored and cleaned up the VM call stack handling code
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- Removed the CallsStruct intermediate stack. Calls are inserted directly
in the execution stack
- Added a constructor for the ExecStack struct and removed
add_exec_stack_varselector() and add_exec_stack_entry()
2011-03-26 02:37:10 +02:00
dhewg
68908773ac
ANDROID: Use 'our' ASCII codes for special keys
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Fixes stuff like enter key on SCI games with text input
2011-03-25 19:52:33 +01:00