Eugene Sandulenko
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6e795a89b0
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AGOS: Reduced header dependency
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2011-08-06 11:28:40 +01:00 |
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strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Ori Avtalion
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9414d7a6e2
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
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2011-04-28 15:08:58 +03:00 |
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Johannes Schickel
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2b62f6bec3
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AGOS: Adapt to setPalette RGBA->RGB change.
I only (minimally) tested this change with Simon 1 + 2 DOS CD.
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2011-02-15 23:22:30 +01:00 |
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Filippos Karapetis
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b4f1960318
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
svn-id: r44314
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2009-09-24 17:52:53 +00:00 |
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Filippos Karapetis
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9026b63503
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AGOS: Fixed some warnings about unreachable code
svn-id: r44298
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2009-09-24 09:53:51 +00:00 |
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Travis Howell
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1c15bcf87d
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
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2009-08-11 14:42:44 +00:00 |
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Travis Howell
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dc0f6dce76
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Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
svn-id: r42163
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2009-07-06 06:21:59 +00:00 |
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Travis Howell
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56189fcf30
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Clarify several errors messages.
svn-id: r39219
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2009-03-08 10:08:09 +00:00 |
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Travis Howell
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2620d6836c
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Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
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2009-03-08 08:45:21 +00:00 |
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Travis Howell
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b2332744e4
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Cleanup.
svn-id: r36228
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2009-02-07 01:11:51 +00:00 |
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Max Horn
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9b160804ab
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
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Christopher Page
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8d8c46e36f
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Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
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2008-08-13 20:45:00 +00:00 |
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Travis Howell
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fd65ea311a
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Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
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2008-08-08 02:18:17 +00:00 |
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Travis Howell
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48fac2f9dc
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Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.
svn-id: r31233
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2008-03-25 08:03:32 +00:00 |
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Travis Howell
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59b0bf8fa1
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Correct background color when displaying saved game list in Amiga versions of Simon the Sorcerer 1.
svn-id: r31230
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2008-03-24 06:48:09 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Travis Howell
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00829f15c8
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Minor cleanup.
svn-id: r27580
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2007-06-21 06:37:00 +00:00 |
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Travis Howell
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89b2cf75e2
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Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cleanup code.
svn-id: r27577
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2007-06-21 03:14:20 +00:00 |
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Travis Howell
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f95c8450cb
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Fix line wrapping of text in Elvira 2.
svn-id: r27522
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2007-06-18 10:57:50 +00:00 |
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Travis Howell
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c03fe8e8cf
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Fix window scrolling in earlier games.
svn-id: r27183
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2007-06-08 02:18:22 +00:00 |
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Travis Howell
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56a7a29c42
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Fix inventory arrows still been shown in Elvira 1, when inventory is removed.
svn-id: r27181
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2007-06-08 01:47:29 +00:00 |
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Travis Howell
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bb476586b7
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Fix inventory arrows in Elvira 1.
svn-id: r27170
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2007-06-07 15:42:59 +00:00 |
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Travis Howell
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bcd4dfb86a
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Fix incorrect position of characters in Elvira 2, caused by column offset difference in clearWindow.
svn-id: r27154
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2007-06-07 00:54:17 +00:00 |
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Travis Howell
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3547c13e49
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Updates, to keep Amiga demo of Elvira 1 working.
svn-id: r27102
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2007-06-05 09:14:59 +00:00 |
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Travis Howell
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06d9b8ea39
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Fix palette glitches on printScroll background, during many scenes in Eivira 1.
svn-id: r27100
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2007-06-05 08:48:30 +00:00 |
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Travis Howell
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43511e8ed2
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Change printChar variables to signed, to allow removal of work around for The Feeble Files.
svn-id: r27075
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2007-06-04 05:02:22 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Travis Howell
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5f84a9ce71
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Add minor code differences in Elvira 2 and Waxworks.
svn-id: r26969
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2007-05-27 11:46:42 +00:00 |
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Travis Howell
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82d6145be5
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Minor cleanup.
svn-id: r26913
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2007-05-22 13:11:06 +00:00 |
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Travis Howell
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766d889b69
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Move code to correct position.
svn-id: r26912
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2007-05-22 11:31:31 +00:00 |
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Travis Howell
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5e1af6f479
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Add load/save interface support for Elvira 2 and Waxworks.
svn-id: r26909
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2007-05-22 10:31:51 +00:00 |
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Travis Howell
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aa89759a55
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Trigger palette update in colorWindow() for Elvira 2.
svn-id: r26824
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2007-05-13 05:58:18 +00:00 |
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Travis Howell
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20bf83a2ce
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Imrproved support for Elvira 1/2 and Waxworks.
svn-id: r26792
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2007-05-09 15:36:05 +00:00 |
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Travis Howell
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1a69604e82
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Cleanup.
svn-id: r26769
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2007-05-07 01:11:10 +00:00 |
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Travis Howell
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76c98a03af
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Fix regression that caused input to fail, after load or save error occurs.
svn-id: r26756
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2007-05-06 09:31:32 +00:00 |
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Travis Howell
|
b2f9c5ab8e
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Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.
svn-id: r25517
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2007-02-12 11:27:11 +00:00 |
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Travis Howell
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f55320f988
|
Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
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2006-11-15 13:11:53 +00:00 |
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Travis Howell
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415ec67056
|
Cleanup
svn-id: r24639
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2006-11-06 13:59:11 +00:00 |
|
Travis Howell
|
a2abbf919d
|
Add inital load/save code changes for earlier games and cleanup
svn-id: r24622
|
2006-11-05 06:26:45 +00:00 |
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Travis Howell
|
9f85511537
|
Cleanup
svn-id: r24533
|
2006-10-27 13:28:32 +00:00 |
|
Travis Howell
|
399f8381a9
|
Cleanup
svn-id: r24397
|
2006-10-21 01:51:59 +00:00 |
|
Travis Howell
|
d41192d4fc
|
Add minor differences in windows code of Elvira 1/2/WW
svn-id: r24356
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2006-10-17 01:04:14 +00:00 |
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Travis Howell
|
1ab09fd79b
|
Fix display of icons in Elvira 1
svn-id: r24284
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2006-10-13 02:22:33 +00:00 |
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Travis Howell
|
2fbafbf749
|
Add opcode for Elvira 1
svn-id: r24277
|
2006-10-11 14:03:40 +00:00 |
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Eugene Sandulenko
|
bb1547ab1c
|
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
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2006-09-29 09:44:30 +00:00 |
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Eugene Sandulenko
|
798c7ee682
|
Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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