Commit Graph

47 Commits

Author SHA1 Message Date
Eugene Sandulenko
6e795a89b0 AGOS: Reduced header dependency 2011-08-06 11:28:40 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
2b62f6bec3 AGOS: Adapt to setPalette RGBA->RGB change.
I only (minimally) tested this change with Simon 1 + 2 DOS CD.
2011-02-15 23:22:30 +01:00
Filippos Karapetis
b4f1960318 Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
svn-id: r44314
2009-09-24 17:52:53 +00:00
Filippos Karapetis
9026b63503 AGOS: Fixed some warnings about unreachable code
svn-id: r44298
2009-09-24 09:53:51 +00:00
Travis Howell
1c15bcf87d Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
2009-08-11 14:42:44 +00:00
Travis Howell
dc0f6dce76 Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
svn-id: r42163
2009-07-06 06:21:59 +00:00
Travis Howell
56189fcf30 Clarify several errors messages.
svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
2620d6836c Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.

NOTE: setjmp/longjmp code will require conversion for portability.

svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
b2332744e4 Cleanup.
svn-id: r36228
2009-02-07 01:11:51 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
8d8c46e36f Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
2008-08-13 20:45:00 +00:00
Travis Howell
fd65ea311a Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
2008-08-08 02:18:17 +00:00
Travis Howell
48fac2f9dc Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.
svn-id: r31233
2008-03-25 08:03:32 +00:00
Travis Howell
59b0bf8fa1 Correct background color when displaying saved game list in Amiga versions of Simon the Sorcerer 1.
svn-id: r31230
2008-03-24 06:48:09 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Travis Howell
00829f15c8 Minor cleanup.
svn-id: r27580
2007-06-21 06:37:00 +00:00
Travis Howell
89b2cf75e2 Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cleanup code.
svn-id: r27577
2007-06-21 03:14:20 +00:00
Travis Howell
f95c8450cb Fix line wrapping of text in Elvira 2.
svn-id: r27522
2007-06-18 10:57:50 +00:00
Travis Howell
c03fe8e8cf Fix window scrolling in earlier games.
svn-id: r27183
2007-06-08 02:18:22 +00:00
Travis Howell
56a7a29c42 Fix inventory arrows still been shown in Elvira 1, when inventory is removed.
svn-id: r27181
2007-06-08 01:47:29 +00:00
Travis Howell
bb476586b7 Fix inventory arrows in Elvira 1.
svn-id: r27170
2007-06-07 15:42:59 +00:00
Travis Howell
bcd4dfb86a Fix incorrect position of characters in Elvira 2, caused by column offset difference in clearWindow.
svn-id: r27154
2007-06-07 00:54:17 +00:00
Travis Howell
3547c13e49 Updates, to keep Amiga demo of Elvira 1 working.
svn-id: r27102
2007-06-05 09:14:59 +00:00
Travis Howell
06d9b8ea39 Fix palette glitches on printScroll background, during many scenes in Eivira 1.
svn-id: r27100
2007-06-05 08:48:30 +00:00
Travis Howell
43511e8ed2 Change printChar variables to signed, to allow removal of work around for The Feeble Files.
svn-id: r27075
2007-06-04 05:02:22 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
5f84a9ce71 Add minor code differences in Elvira 2 and Waxworks.
svn-id: r26969
2007-05-27 11:46:42 +00:00
Travis Howell
82d6145be5 Minor cleanup.
svn-id: r26913
2007-05-22 13:11:06 +00:00
Travis Howell
766d889b69 Move code to correct position.
svn-id: r26912
2007-05-22 11:31:31 +00:00
Travis Howell
5e1af6f479 Add load/save interface support for Elvira 2 and Waxworks.
svn-id: r26909
2007-05-22 10:31:51 +00:00
Travis Howell
aa89759a55 Trigger palette update in colorWindow() for Elvira 2.
svn-id: r26824
2007-05-13 05:58:18 +00:00
Travis Howell
20bf83a2ce Imrproved support for Elvira 1/2 and Waxworks.
svn-id: r26792
2007-05-09 15:36:05 +00:00
Travis Howell
1a69604e82 Cleanup.
svn-id: r26769
2007-05-07 01:11:10 +00:00
Travis Howell
76c98a03af Fix regression that caused input to fail, after load or save error occurs.
svn-id: r26756
2007-05-06 09:31:32 +00:00
Travis Howell
b2f9c5ab8e Add palette code difference for Amiga OCS version of Simon the Sorcerer 1.
svn-id: r25517
2007-02-12 11:27:11 +00:00
Travis Howell
f55320f988 Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
2006-11-15 13:11:53 +00:00
Travis Howell
415ec67056 Cleanup
svn-id: r24639
2006-11-06 13:59:11 +00:00
Travis Howell
a2abbf919d Add inital load/save code changes for earlier games and cleanup
svn-id: r24622
2006-11-05 06:26:45 +00:00
Travis Howell
9f85511537 Cleanup
svn-id: r24533
2006-10-27 13:28:32 +00:00
Travis Howell
399f8381a9 Cleanup
svn-id: r24397
2006-10-21 01:51:59 +00:00
Travis Howell
d41192d4fc Add minor differences in windows code of Elvira 1/2/WW
svn-id: r24356
2006-10-17 01:04:14 +00:00
Travis Howell
1ab09fd79b Fix display of icons in Elvira 1
svn-id: r24284
2006-10-13 02:22:33 +00:00
Travis Howell
2fbafbf749 Add opcode for Elvira 1
svn-id: r24277
2006-10-11 14:03:40 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00