Commit Graph

23 Commits

Author SHA1 Message Date
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Paul Gilbert
6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Paul Gilbert
b2d2bd6f2d Room backgrounds now display in EGA mode
svn-id: r30138
2008-01-02 03:36:19 +00:00
Paul Gilbert
a54f9c311a Fix to ensure any active conversation data or selected hotspot is cleared when restoring or restarting a game
svn-id: r30066
2007-12-29 04:25:26 +00:00
Paul Gilbert
d5dc2e075a Bugfixes to restoring or restarting a game from the Restore/Restart dialog
svn-id: r29524
2007-11-17 00:19:45 +00:00
Paul Gilbert
ca2641b70f Changed conversation guards so that the player talking will only be paused if there's another active conversation that's in the same room
svn-id: r29516
2007-11-16 08:59:18 +00:00
Paul Gilbert
2a24ecaf9b Fixed clipping issues that were still occurring in some rooms
svn-id: r29500
2007-11-14 11:46:55 +00:00
Paul Gilbert
547716a0df Added a talkerId field to hotspots to better handle characters being talked to
svn-id: r29254
2007-10-24 10:09:06 +00:00
Paul Gilbert
1aab730e6b Finally got the room layering to work correctly
svn-id: r29236
2007-10-20 22:35:23 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Paul Gilbert
8b3821e9ff Lots of bugfixes - game is now completable
svn-id: r27606
2007-06-22 12:36:04 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Paul Gilbert
68225f7896 Implemented handling for barmen (rooms 29, 32, and 35)
svn-id: r26464
2007-04-14 03:48:24 +00:00
Paul Gilbert
1a96e26bf6 Added functionality to allow saving/loading the game state
svn-id: r24070
2006-10-02 12:48:56 +00:00
Paul Gilbert
1a77d61ace Enhanced Room::setTalkDialog to be passed the destination character and active item hotspot Id
svn-id: r23692
2006-08-07 13:21:15 +00:00
Torbjörn Andersson
eabe720a0e Changed __lure_res_h__ to LURE_RES_H etc for consistency.
svn-id: r23584
2006-07-23 15:32:14 +00:00
Paul Gilbert
9fe05aa007 Rewrote the status line handling code along with tweaks to the debug information display
svn-id: r23406
2006-07-08 08:29:01 +00:00
Paul Gilbert
5fa3985bcb Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
svn-id: r22731
2006-05-29 08:12:07 +00:00
Paul Gilbert
946d0582dc Added proper action display after selection along with showing the camera cursor
svn-id: r22208
2006-04-29 11:19:55 +00:00
Paul Gilbert
4b91326131 Added a destRoomNumber variable to store which room a highlighted exit goes to, as well as some temporary code used to display pathfinding information onscreen when Toggle Info is turned on
svn-id: r21783
2006-04-11 10:50:18 +00:00
Paul Gilbert
dd6b207025 Improved layering of objects within rooms - for example, Ratpouch now properly shows up on the rack
svn-id: r20804
2006-02-21 09:25:39 +00:00
Paul Gilbert
d525af4685 Added display of talk dialogs during conversations
svn-id: r20762
2006-02-19 04:13:08 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00