Commit Graph

17207 Commits

Author SHA1 Message Date
Travis Howell
b1191c56ac Remove duplicate check in checkPaths
svn-id: r21864
2006-04-14 01:26:00 +00:00
Eugene Sandulenko
e7af211fb5 Remove AmigaOS4 cookie as described in patch #1467193: "AmigaOS changes":
- Icon (icons/scummvm.info) contains stack requirement so the stack cookie
  can be removed

svn-id: r21863
2006-04-14 01:14:38 +00:00
Eugene Sandulenko
ff1d11afe1 Rest of patch #1467193: "AmigaOS changes":
- an icon file (icons/scummvm.info) for AmigaOS
- aos4dist target which strips the binary and copies stuff (including the icon)
  to a hardcoded directory called Games:ScummVM_Snapshot.

svn-id: r21862
2006-04-14 01:11:10 +00:00
Eugene Sandulenko
065dcf5653 Part of patch #1467193: "AmigaOS changes":
- Filesystem errors are now more detailed
- casting problems are hopefully gone
- some comments added in amigaos4-fs.cpp

svn-id: r21861
2006-04-14 01:06:08 +00:00
Eugene Sandulenko
78cc6e4ead Finish cleanup of root directory. Now move scummvm.rc to dists/
svn-id: r21860
2006-04-14 01:01:43 +00:00
Eugene Sandulenko
ab799101c0 First batch of root directory cleanup. Now icons are stored in directory
icons/ and all other assorted stuff in dists/ directory. Still I may broke some
packaging/building procedures as no testing was performed.

svn-id: r21859
2006-04-14 00:55:37 +00:00
Max Horn
8dcf6ed006 Fix crash in fopenNoCase triggered by filenames/paths that exceeded ~ 512 bytes (see bug #1109687)
svn-id: r21858
2006-04-14 00:36:54 +00:00
Travis Howell
94774a148d Fix regression in Amiga version of FF
svn-id: r21857
2006-04-14 00:10:12 +00:00
Eugene Sandulenko
7cc83b82f2 Re-add TODO file and put link to our real TODO list in Wiki. People are used
to look into it, so use that opportunity to direct them to current source.

svn-id: r21856
2006-04-14 00:09:41 +00:00
Max Horn
daf541e0b8 Fix compiler warnings
svn-id: r21855
2006-04-14 00:05:26 +00:00
Travis Howell
3407185358 Add invertBox function for FF
svn-id: r21854
2006-04-13 23:34:58 +00:00
Johannes Schickel
fac96dfb34 Fixes possible illegal writes/segfaults in compressToType0 (added a comment about the changes).
svn-id: r21853
2006-04-13 23:13:56 +00:00
Johannes Schickel
1444a1ab9f - No longer draws full shadows for disabled widgets
- Implements 'negativ alpha' values for drawSurfaceMasked (from -1 to -100, used to dim the pixels -1 means very very small dim -100 should be black)
- Changes drawSurfaceMasked to use macros for easy changing drawing code

svn-id: r21852
2006-04-13 22:47:22 +00:00
Travis Howell
cd9dde81f4 Add checkPaths function for FF
svn-id: r21851
2006-04-13 22:29:08 +00:00
Johannes Schickel
f2370a0560 Deletes color cache and custom dialog shading.
svn-id: r21850
2006-04-13 22:20:50 +00:00
Sven Hesse
fb985a26f8 Fixed the invalid reads visible with valgrind, deleted the
printText-dup, it's wrong for Gob2 anyway...

svn-id: r21849
2006-04-13 21:52:23 +00:00
Sven Hesse
a3cd0bd17d Commented the SpriteOperation in Draw_v2::printText() out for now,
they are responsible for background mess-ups in the intro

svn-id: r21848
2006-04-13 21:09:39 +00:00
Sven Hesse
3bed2d377e Some more stubs and rearrangings
svn-id: r21847
2006-04-13 20:56:22 +00:00
Torbjörn Andersson
e21f99c7ba Slightly more verbose error message.
svn-id: r21846
2006-04-13 18:09:33 +00:00
Sven Hesse
07a0d54891 - More stubs, the intro now works completely (with extreme graphical
glitches and without sound in the floppy version), the title screen
  is shown afterwards
- Added skipping of the floppy version's copy protection screen,
  since the CD version doesn't show it either

svn-id: r21845
2006-04-13 16:25:07 +00:00
Torbjörn Andersson
c9555a5d54 Added TODO about some extra data files that Operation Stealth has to load.
svn-id: r21844
2006-04-13 15:42:52 +00:00
Travis Howell
89c89c0209 Add code for save game interface in FF
svn-id: r21843
2006-04-13 14:26:46 +00:00
Johannes Schickel
e9034e274f Fixes save/load.
svn-id: r21842
2006-04-13 13:55:10 +00:00
Travis Howell
696cbe1a64 Fix display of saved games list in oracle of FF, when saving
svn-id: r21841
2006-04-13 12:23:30 +00:00
Travis Howell
eaddfc5ed8 vc36_setWindowImage is used for difference purpose in FF
svn-id: r21840
2006-04-13 10:03:45 +00:00
Torbjörn Andersson
4ee82b0caf Work around crash in drawSpriteRaw(). In Future Wars, when going to the future,
I walked back to the room where I first arrived. At that point, maskPtr was
NULL for reasons yet unknown.

svn-id: r21839
2006-04-13 09:53:51 +00:00
Travis Howell
a4c5a691cc Disable quick load/save is FF, since original sometimes disabled load/save and it isn't reliable at the moment
svn-id: r21838
2006-04-13 09:45:03 +00:00
Travis Howell
4ef316713e Minor fixes to scrolling in FF
svn-id: r21837
2006-04-13 09:43:27 +00:00
Travis Howell
09f4ae1580 Fix various crash issues in FF, the image number in vc2_call needed to be adjusted
svn-id: r21836
2006-04-13 07:16:42 +00:00
Eugene Sandulenko
3fa9fa06c2 Clarified detection filenames for HE games (removed FIXME comments).
svn-id: r21835
2006-04-13 04:01:55 +00:00
Won Star
491d5ad12e GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32.
svn-id: r21834
2006-04-13 02:39:59 +00:00
Torbjörn Andersson
f5ab0e5578 Fixed potential crash in drawDialogueMessage(): The function should terminate
if, for some reason, messagePtr is NULL.

svn-id: r21833
2006-04-12 22:07:41 +00:00
Torbjörn Andersson
19a1cdfe85 Actions that do not have any custom response now print one of the default
responses. (Before, nothing would happen.)

svn-id: r21832
2006-04-12 22:06:30 +00:00
Eugene Sandulenko
3631505437 Fix typo reported in #1469339: "FluidSynth error typo"
svn-id: r21831
2006-04-12 20:36:45 +00:00
Lars Persson
1d265f1895 Commiting Fingolfins patch to remove gamedetector usage.
svn-id: r21830
2006-04-12 19:04:10 +00:00
Torbjörn Andersson
cdcf44d3f3 Stubbed addPlayerCommandMessage(). I think it may have something to do with
printing default responses to commands.

svn-id: r21829
2006-04-12 16:34:23 +00:00
Max Horn
2c3e1fe4ea Fixing mismatch between format strings and data on some systems
svn-id: r21828
2006-04-12 14:54:31 +00:00
Max Horn
cf202049ff Fixing mismatch between format strings and data on some systems
svn-id: r21827
2006-04-12 14:54:12 +00:00
Torbjörn Andersson
151b38a6e5 This assertion shouldn't be needed. At least not here.
svn-id: r21826
2006-04-12 11:29:00 +00:00
Torbjörn Andersson
9dfc4b5f69 Fixed serious bug in removeOverlayElement() that would cause it to fail. This
caused getObjectUnderCursor() select the wrong object because the object list
was no longer guaranteed to be sorted on priority ("mask").

In Future Wars, this made it difficult (impossible?) to pick up the tunic,
because the game would pick the bushes instead, even though the tunic had a
higher priority.

svn-id: r21825
2006-04-12 11:27:45 +00:00
Jonathan Gray
eb3ae7d726 sizeof(void *) != sizeof(int) for a large number of systems.
Fix a lot of debug/error statements that were using %d/%x
for the result of pointer arithmetic.

As C++ apparently has no format string for ptrdiff_t use
%lu/%lx as appropriate.

svn-id: r21824
2006-04-12 10:01:41 +00:00
Sven Hesse
adbafccc64 - Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to
have a messed up script-pointer afterwards
- Added/Changed parts of Mult_v2::playMult() et al. so that the intro
  works for a few seconds (with glitches) before getting killed while
  trying to draw text (CD) or trying to play sounds (floppy)

svn-id: r21823
2006-04-12 09:49:08 +00:00
Max Horn
2ca3831777 Fixing the workaround for bug #1458388 (should have added trailing dot, but didn't)
svn-id: r21822
2006-04-12 08:10:49 +00:00
Lars Persson
0d9fc230bc Updated project files with new required libs.
svn-id: r21821
2006-04-12 07:56:44 +00:00
Eugene Sandulenko
7082e19ff2 Fix script dumping
svn-id: r21820
2006-04-12 03:45:54 +00:00
Eugene Sandulenko
8679083991 cleanup
svn-id: r21819
2006-04-12 03:12:56 +00:00
Johannes Schickel
e02625db6a Speeds up calcGradient again a little bit.
Also this should fix a bug in getColorAlphaImpl (I'm not 100% sure if it was wrong before though)

svn-id: r21818
2006-04-12 03:01:06 +00:00
Johannes Schickel
3fab2f4898 - some little clean ups
- improves speed of the dimming effect (get's rid of divisions in favour of shifts)
- improves speed of calcGradient (nearlly twice as fast in my tests now)

svn-id: r21817
2006-04-12 02:27:56 +00:00
Eugene Sandulenko
75fec17d7e DEBUG_SCRIPT -> debugC
svn-id: r21816
2006-04-12 01:48:15 +00:00
Eugene Sandulenko
83d75e119f Add F1-F10 keymappings like in original engine.
svn-id: r21815
2006-04-11 23:31:03 +00:00