Commit Graph

171 Commits

Author SHA1 Message Date
Travis Howell
b154e524a9 Correction from disasm.
svn-id: r14468
2004-08-05 11:03:22 +00:00
Travis Howell
55c291a9b7 Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
2004-08-03 04:26:30 +00:00
Max Horn
8585d77d34 WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken nazi)
svn-id: r14448
2004-08-02 20:55:35 +00:00
Eugene Sandulenko
b127f1882c Fix regression in HE. It cries for proper fix, though
svn-id: r14438
2004-08-02 14:27:10 +00:00
Travis Howell
8ab743e397 Missed a line
svn-id: r14432
2004-08-02 07:47:05 +00:00
Travis Howell
c5446494b8 Should have limited that to HE games only.
svn-id: r14430
2004-08-02 05:09:53 +00:00
Travis Howell
d60973b05e HE games use different method to clear some arrays resources.
svn-id: r14423
2004-08-01 13:57:00 +00:00
Travis Howell
4b4ab244b1 Correct default settings used by COMI
Allow object_labels config option in COMI

svn-id: r14408
2004-08-01 06:52:56 +00:00
Max Horn
7f5f1c1418 Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry Statue))
svn-id: r14398
2004-07-31 23:34:07 +00:00
Travis Howell
546fd77e1b Ooops commited wrong branch.
svn-id: r14314
2004-07-24 07:18:18 +00:00
Travis Howell
2cbc4039e8 A few HE games are supported now.
svn-id: r14313
2004-07-24 07:14:26 +00:00
Travis Howell
032405d6f7 Bump save game version for HE 7.0 changes
Remove mention of talkspeed default, since it no longer applies.

svn-id: r14191
2004-07-11 11:59:18 +00:00
Travis Howell
ba23b9f96e Fix missing subtitles in Conroy Bumpus' song in Sam & Max
svn-id: r14101
2004-06-28 09:03:08 +00:00
Jonathan Gray
0a1cefb04e Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913
svn-id: r13581
2004-04-16 05:48:31 +00:00
Max Horn
ce8099c89f Paranoid fix for potential 64bit issue; some possibly useful debug output added
svn-id: r13474
2004-04-05 22:02:58 +00:00
Max Horn
18b35e57c8 these debug() calls look as if they should be debugC() calls
svn-id: r13466
2004-04-04 23:29:10 +00:00
Max Horn
0e36493349 Proper copy-protection bypass for Mac Loom (still crashes when entering the right code, though)
svn-id: r13419
2004-03-28 22:06:38 +00:00
Travis Howell
1831d71ed3 Ooops, didn't meant to revert
svn-id: r12968
2004-02-21 15:12:46 +00:00
Travis Howell
099bd2cb47 This is normal for earlier games
svn-id: r12967
2004-02-21 15:08:36 +00:00
Travis Howell
d669bb7028 Add comment
svn-id: r12966
2004-02-21 13:17:35 +00:00
Travis Howell
dfe5828d4f Use correct method for subtitle speed.
svn-id: r12949
2004-02-21 02:03:53 +00:00
Travis Howell
42dd31d9f3 Add comment and case
svn-id: r12912
2004-02-16 03:53:03 +00:00
Travis Howell
ac31a3ffe8 Ignore initial setting of VAR_NOSUBTITLES
svn-id: r12821
2004-02-11 05:38:15 +00:00
Max Horn
923adce456 fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
svn-id: r12521
2004-01-19 20:27:31 +00:00
Travis Howell
9854ab9344 Add correct fix for puttputt
svn-id: r12401
2004-01-15 06:25:57 +00:00
Travis Howell
f00ec302b8 Enable subtitles toggle key 't' in Humongous Games.
svn-id: r12313
2004-01-11 01:01:27 +00:00
James Brown
c4528ac022 More conversion to debug channels
svn-id: r12293
2004-01-10 11:01:47 +00:00
James Brown
1778b01d76 Start of debug channel support. TODO: Move this to the common Debugger system?
svn-id: r12289
2004-01-10 05:20:15 +00:00
Max Horn
ebecf1dbaa unify _vm / _scumm usage
svn-id: r12262
2004-01-08 20:37:26 +00:00
Travis Howell
cda20b4125 Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in comi sometimes and comi demo always.
svn-id: r12183
2004-01-06 15:56:27 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
17c189d1f9 get rid of _noSubtitles, use ConfigManager directly instead; clean up some IMuseDigital oddities
svn-id: r11966
2003-12-27 15:22:59 +00:00
Max Horn
e3e6bb3191 got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
2003-12-26 23:11:35 +00:00
Max Horn
e2f851c850 Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situation, but hey, at least this helps :-)
svn-id: r11662
2003-12-15 20:33:40 +00:00
Travis Howell
3d6461d30f Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
svn-id: r11571
2003-12-11 06:08:43 +00:00
Max Horn
d7660a2662 introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
2003-10-02 22:42:03 +00:00
Torbjörn Andersson
570e60a487 Whitespace changes
svn-id: r10390
2003-09-24 06:33:59 +00:00
Max Horn
47827b1f22 disabled a stone old hack; Ender, maybe you remember some details about this fix? anybody feel like playtesting the Mystery Vortex, please? :-)
svn-id: r10246
2003-09-13 23:50:29 +00:00
Max Horn
81f10baa68 cleanup
svn-id: r10169
2003-09-11 10:32:15 +00:00
Max Horn
87dd04e038 fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation should now be pretty close to what the original does. But regressions are possible...
svn-id: r10161
2003-09-10 17:15:44 +00:00
Max Horn
1ccc58aa03 cleanup
svn-id: r10158
2003-09-10 14:43:42 +00:00
Max Horn
1f59b15f91 implemented FOA keyboard fighting
svn-id: r10052
2003-09-06 23:29:35 +00:00
Travis Howell
c5141005e0 Add CD audio check for loomcd
Revert last change, since it wipped out intro. text.

svn-id: r9947
2003-09-01 03:08:32 +00:00
Travis Howell
b43a6f6496 Override default initial setting of subtitles enabled in loomcd
svn-id: r9946
2003-09-01 01:50:07 +00:00
Travis Howell
79036c5a1d Handle hiding of verbs/inventory in v1-v2 games correctly.
According to diasm. the verbs areas is only enabled and shown when (_userState & 128) is true and verbs/inventory area is cleared/redrawn on each state change.

svn-id: r9837
2003-08-24 01:47:45 +00:00
Jonathan Gray
abf7f33dc4 loom towns needs this as well you can now learn f
svn-id: r9814
2003-08-22 03:14:29 +00:00
Travis Howell
bbbca4f8fe Fix text display in verb/inventory area in demo mode of V1 maniac mansion
svn-id: r9734
2003-08-17 07:02:33 +00:00
Jonathan Gray
957185a62e this fixme doesn't apply to old bundle games using GID_INDY3 target
svn-id: r9631
2003-08-11 02:31:03 +00:00
Max Horn
3e0cd37cea get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS
svn-id: r9554
2003-08-06 12:04:27 +00:00