145681 Commits

Author SHA1 Message Date
CadiH
7e41bec7f0 BACKENDS: ANDROID: minor edit to Help tab contents 2023-10-06 22:24:55 +02:00
CadiH
ca2fa723e3 BASE: updates SAF popup to align with GUI help 2023-10-06 22:24:55 +02:00
CadiH
5fb01f0a6b DOCS: amends Android docs to align with GUI help 2023-10-06 22:24:55 +02:00
CadiH
239a2dd010 DOCS: Updates Android screenshots 2023-10-06 22:24:55 +02:00
CadiH
5df0851284 BACKENDS: ANDROID: updates contents of help dialog 2023-10-06 22:24:55 +02:00
CadiH
b7c8ae32ce DOCS: creates "Adding Games" section for Android 2023-10-06 22:24:55 +02:00
CadiH
a74c827076 BACKENDS: ADNROID: Updates content of help tab 2023-10-06 22:24:55 +02:00
CadiH
64f40b8959 GUI: updates content of help dialog 2023-10-06 22:24:55 +02:00
Walter Agazzi
8ba13647c5 AGS: Marked two games as unsupported 2023-10-06 18:41:43 +02:00
Walter Agazzi
ee8b65f46b AGS: Add some missing commercial games entries
+ Smasher (Ludum Dare 53 entry)
2023-10-06 17:54:19 +02:00
ScummVM-Translations
5bee5a015e I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2023-10-06 13:13:53 +00:00
Walter Agazzi
ef7a5afe1a AGS: Add detection for lost & found and a couple alt versions
TRAC 14657-14656
2023-10-06 15:12:01 +02:00
ScummVM-Translations
a3dbed7cb6 I18N: Update translations templates 2023-10-05 20:47:06 +00:00
sluicebox
25a7fc6ab1 SCI: Don't create PRN file in ECO2
Ticket #14640
2023-10-05 13:46:00 -07:00
sluicebox
0ff2062cfa SCI: Update flag debugger for ECO1 floppy 1.1 2023-10-05 13:46:00 -07:00
ScummVM-Translations
af0ab5a547 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2023-10-05 16:01:36 +00:00
athrxx
32daf91abe SCUMM: (v7/8) - improve fix for bug no. 14616
(make it more consistent with original code behavior)
2023-10-05 18:00:41 +02:00
ScummVM-Translations
9339cb8373 I18N: Update translations templates 2023-10-05 07:23:38 +00:00
AndywinXp
96c4fe3648 SWORD1: Remove hack from fnEnterSection()
This originally fixed a crash at startup, but we seem
to handle everything correctly now, so this now works
as it should. Tested on DOS, Mac and PSX versions.
2023-10-05 09:23:23 +02:00
Benjamin Funke
0098994cf7
GOB: Added version numbers to more games
Added version numbers to geisha, lit, littlered, playtoons, urban, woodruff
2023-10-05 09:50:56 +03:00
Matthew Jimenez
7323223d8f NEWS: Mention Ultima VIII improvements 2023-10-04 17:23:44 -05:00
AndywinXp
85a34350d2 SWORD1: Properly init virtual mouse coordinates
This ensures that when loading a savegame the top menu bar
doesn't enter in its open state by mistake because the mouse
coordinates are wrongly set as (0,0).
2023-10-05 00:02:04 +02:00
AndywinXp
74769d00ff GUI: Fix crash when no shader was set 2023-10-04 23:39:35 +02:00
ScummVM-Translations
78cf967864 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2023-10-04 20:39:08 +00:00
Matthew Jimenez
757e8343b7 UTLIMA8: Found test case to support the partial in front rule.
The rules that temporarily replaced this rule appear to only work well for x & y flats
2023-10-04 15:36:12 -05:00
Matthew Jimenez
4c1f8dfc59 ULTIMA8: Check x & y flat rules before z flat rules. 2023-10-04 15:36:12 -05:00
ScummVM-Translations
a6bde075f1 I18N: Update translations templates 2023-10-04 10:49:59 +00:00
neuromancer
ba0db4171b FREESCAPE: some fixes for the rendering of the CPC demo of eclipse 2023-10-04 12:46:47 +02:00
neuromancer
6bb49f021d FREESCAPE: refactored headers for dark and eclipse to move them into their specific folders 2023-10-04 12:46:47 +02:00
Matthew Jimenez
4d1ec7ff2b ULTIMA8: Undo sort item bounds inclusive of right screenspace edge.
This caused too many paint dependency cycles in current code.
2023-10-03 23:09:48 -05:00
Kaloyan Chehlarski
d9e0bc954a NANCY: Move inventory-related records
Moved all ActionRecords related to the inventory to their
own source file.
2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
57c9f5f203 NANCY: Implement EnableDisableInventory
Implemented an action record type responsible for making
a specific item temporarily unusable.
2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
b0bd3f1c3f NANCY: Implement viewable items in nancy7
Added support for the new type of item introduced in nancy7,
which, instead of getting picked up, transports the player to
a new scene with a close-up view of the item.
2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
cb526a5eb3 NANCY: Fix kSceneCount dependency
It seems the kSceneCount dependency type has been
broken pretty much always, and the last attempt at fixing it
was a fluke. Also added checks for nancy7, since the devs
decided that, for whatever reason, the conditions need to
be flipped, and what was before a less-than check is now a
greater-than one, and vice versa.
2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
dbdb30e5cc NANCY: Implement terse PlaySound variants
Added support for PlaySoundTerse and
PlayRandomSoundTerse, as introduced in nancy7. Also
implemented the new functionality for reading closed
captioning text from the Autotext chunk.
2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
634b1eb260 NANCY: Rename sound ARs 2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
ddc5378d80 NANCY: Simplify cursor logic and explain CURS structure 2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
8b473098aa NANCY: Implement HotSceneChangeTerse
Added support for a short variant of Hot1FrSceneChange,
which combines all the directional scene changes into one.
Due to the weird way the data is combined, significant
changes to the way ActionRecords are created had to be made.
2023-10-03 17:58:28 +03:00
Kaloyan Chehlarski
824ba46990 NANCY: Implement terse EventFlags variants 2023-10-03 17:58:27 +03:00
Matthew Jimenez
f19a339c84 ULTIMA8: Fix sort item bounds to be inclusive of right and botton screenspace edges.
This fixes a flickering render issue where bounds did not properly check overlaps previously
2023-10-02 18:47:32 -05:00
Giovanni Cascione
efa6ac88b2 LIBRETRO: BUILD: fix emscripten AR 2023-10-02 21:22:04 +02:00
Martin Gerhardy
39d60856aa TWINE: the movement of the meca penguin is different from dos version 2023-10-01 20:58:16 +02:00
Kaloyan Chehlarski
73b66c60f8 BACKENDS: WII: Always retain cursor palette
Calling setMouseCursor with a non-palette cursor no longer
clears the cursor palette, allowing a subsequent call with a
paletted cursor to re-use it. This fixes Trac defect #13895.
The approach taken was to just copy what the OpenGL
backend was doing in the same situation.
2023-10-02 12:19:31 +03:00
Kaloyan Chehlarski
7aae7ec661 NANCY: Implement GotoMenu
Added support for an action record that boots the player
to the main menu.
2023-10-02 12:19:31 +03:00
Kaloyan Chehlarski
7e6d37276b NANCY: Add support for nancy7's "More Nancy Drew!"
Made changes to BSUM reading, MainMenu and Scene states
needed to support the promo button in nancy7's main menu.
2023-10-02 12:19:31 +03:00
Kaloyan Chehlarski
5ecfef2a2e NANCY: Add support for TSUM chunks
Added support for the short variant of a scene summary,
as introduced in nancy7.
2023-10-02 12:19:31 +03:00
Kaloyan Chehlarski
ea1d0d2a5c NANCY: Init sound listener vector in conditional dialogue
Added default sound vectors for all conditional dialogue
and goodbyes. This _probably_ doesn't affect much, but
is still good to have.
2023-10-02 12:19:30 +03:00
Kaloyan Chehlarski
a4e7dfee97 NANCY: Block SoundManager from creating Scene state
Added a check inside SoundManager that makes sure it
doesn't prematurely create a new Scene state. This fixes
the chain reaction that results in the load/save menu having
clickable Save buttons.
2023-10-02 12:19:30 +03:00
Kaloyan Chehlarski
f504717f70 DEVTOOLS: Add nancy7 data to create_nancy 2023-10-02 12:19:30 +03:00
Kaloyan Chehlarski
24f1044ed3 NANCY: Implement additional save dialogs
Added support for the dialogs asking if you want to
overwrite an existing save, or load a save without saving first
(both introduced in nancy6).
2023-10-02 12:19:30 +03:00