Torbjörn Andersson
b9206a3e98
Removed leftover printf()
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svn-id: r22513
2006-05-18 11:35:08 +00:00
Torbjörn Andersson
a3fc0682f4
Cleanup.
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svn-id: r22512
2006-05-18 11:32:59 +00:00
Travis Howell
4d69cfeaa4
Update HE version for another English version of socks
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svn-id: r22510
2006-05-18 02:34:55 +00:00
Eugene Sandulenko
4dfbfe7eca
- Revert additional setUpCursor() call as it broke in-game cursor palette
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- Disable scaling for cursors which have target scale defined
svn-id: r22509
2006-05-18 02:03:43 +00:00
Eugene Sandulenko
3f62ce3069
Improve new cursor image a bit for better visibility.
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svn-id: r22508
2006-05-18 01:44:13 +00:00
Eugene Sandulenko
71e341ba39
Better cursor image
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svn-id: r22507
2006-05-18 01:36:06 +00:00
Eugene Sandulenko
9103ddda4e
Give more feedback to users who misused our SAN compression tool and ignored
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FLU index for cideos which are used by INSANE.
svn-id: r22506
2006-05-18 00:20:53 +00:00
Eugene Sandulenko
14ec3f45fa
- Heavily modified patch #1214784 : "Disable overlay scaling"
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- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
#1483272 : "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
work.
- I probavly broke some backend or two
svn-id: r22505
2006-05-17 23:52:45 +00:00
Torbjörn Andersson
65091f7370
Added (optional) looping to the digital sound class.
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svn-id: r22504
2006-05-17 21:14:19 +00:00
Torbjörn Andersson
6bf1e10768
Fixed two off-by-one errors. One would cause the same frame of the Kyra 3 to be
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displayed twice in a row. The other, more serious one, would cause ScummVM to
crash when reaching the end of the music. Now the music loops properly. (It
does fade down before looping, but that's how it is in the original as well.
It's just the way the music is recorded.)
svn-id: r22503
2006-05-17 20:54:51 +00:00
Torbjörn Andersson
0099932d0d
Loop the Kyra 3 animation indefinitely.
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svn-id: r22502
2006-05-17 20:35:25 +00:00
Torbjörn Andersson
4da20ba369
Maybe the svn:keywords were already set? Maybe this will fix the file headers instead.
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svn-id: r22501
2006-05-17 20:25:08 +00:00
Torbjörn Andersson
c27b1201d4
Fixed crackling in Kyra 3 sound. (At least what little of it ScummVM currently
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plays before finishing.)
svn-id: r22499
2006-05-17 19:42:55 +00:00
Johannes Schickel
f7c29ccc8b
- adds AUD file player (has still some problems with playing)
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- adds a new sound class SoundDigital (only used for Kyra3) (needs more work though)
svn-id: r22497
2006-05-17 18:07:02 +00:00
Max Horn
b6b53afe26
Tell people to only report the MD5 if it's a regular version of the game (and not e.g. a fan translation)
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svn-id: r22495
2006-05-16 20:00:48 +00:00
Eugene Sandulenko
ba2a6152c7
Set gameflags for kyra3 properly.
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svn-id: r22493
2006-05-16 17:38:04 +00:00
Johannes Schickel
3d10ecf1ae
Removes ENABLE_KYRA2 and ENABLE_KYRA3.
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svn-id: r22492
2006-05-16 16:31:23 +00:00
Johannes Schickel
47a39a8401
Oops forgot some define checks
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svn-id: r22491
2006-05-16 16:15:33 +00:00
Johannes Schickel
c8aa32d095
- implements kyrandia 3 wsa loader
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- fixes initalisation problems
- adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage
svn-id: r22490
2006-05-16 16:04:24 +00:00
Torbjörn Andersson
076f489107
If the options dialog calls it "Subtitle speed", then so should the indicator
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displayed when pressing the + or - keys.
svn-id: r22485
2006-05-16 07:41:48 +00:00
Torbjörn Andersson
e723f7d1eb
Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does
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NOT fix bug #1481383 , even if that's where I heard about this problem.
svn-id: r22479
2006-05-15 13:19:30 +00:00
Torbjörn Andersson
0191738cce
When receiving a "Reset All Controllers" message, the neutral position of the
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volume controller should probably be 127, not 100. Actually, there's some
confusion as to whether this message should touch the volume controller at all.
Added some comments to hopefully clarify that a bit.
svn-id: r22478
2006-05-15 12:39:53 +00:00
Paul Gilbert
fa23893974
Disassembled code responsible for making NPCs walk between rooms
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svn-id: r22476
2006-05-14 22:11:14 +00:00
Torbjörn Andersson
536beaf286
Fixed regression in Maniac/Zak inventory drawing.
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svn-id: r22469
2006-05-14 10:48:03 +00:00
Torbjörn Andersson
16b7c74cc4
Cleanup.
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svn-id: r22468
2006-05-14 10:40:06 +00:00
Torbjörn Andersson
bb9de08c73
Specify the right edge of the sentence line in Maniac/Zak. This fixes bug
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#1488189 , where the sentence line would only display the first character.
svn-id: r22467
2006-05-14 09:58:30 +00:00
Torbjörn Andersson
44ac23a81d
Setting VAR_CHARINC = _defaultTalkDelay cannot possibly be right. It's not the
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same thing as setting VAR(VAR_CHARINC) = _defaultTalkDelay.
svn-id: r22466
2006-05-14 09:22:49 +00:00
Travis Howell
ada0160e88
Check if VAR_CHARINC exists, before setting value in updateSoundSettings()
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svn-id: r22462
2006-05-14 06:00:40 +00:00
Max Horn
4743820e30
Fix for bug #1483213
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svn-id: r22461
2006-05-13 18:14:23 +00:00
Max Horn
b19456536b
Removing the tests for class Map (which doesn't exist anymore)
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svn-id: r22460
2006-05-13 18:10:29 +00:00
Max Horn
5b5b0bd2d6
Added salty-horse to the credits
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svn-id: r22458
2006-05-13 17:33:21 +00:00
Max Horn
0d6362ea48
Patch #1091170 : ALL, SCUMM: Subtitle speed control
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svn-id: r22456
2006-05-13 17:30:04 +00:00
Eugene Sandulenko
61c3f9d4aa
Add newly discovered HE demos.
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svn-id: r22455
2006-05-13 17:28:33 +00:00
Travis Howell
1403a3511e
Add code for get current directory
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svn-id: r22437
2006-05-13 11:18:52 +00:00
Travis Howell
1124fa8d90
Get current directory via a path of '.'
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svn-id: r22435
2006-05-13 10:42:21 +00:00
Travis Howell
f840b356c6
Add newline to end of file
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svn-id: r22434
2006-05-13 10:39:35 +00:00
Andrew Kurushin
64c3407500
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
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svn-id: r22433
2006-05-13 10:30:38 +00:00
Andrew Kurushin
45b249ee60
fix VS2005 compilation warnings
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svn-id: r22431
2006-05-13 08:39:12 +00:00
Travis Howell
9baf8a72f9
Remove _rejectCount and cleanup
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svn-id: r22430
2006-05-13 08:24:47 +00:00
Travis Howell
9dfcea8739
Split VGA resource management back into FF and Simon 1/2 versions
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svn-id: r22427
2006-05-13 06:18:47 +00:00
Torbjörn Andersson
d6e39db09d
If there is no "browser_lastpath" setting, create a FilesystemNode to "."
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instead of a completely blank one. This should fix the failed assertion when
trying to add a new game that was reported on the forum.
svn-id: r22426
2006-05-13 06:08:39 +00:00
Johannes Schickel
a5b4fb7f18
- little cleanups
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- adds kyra3 dummies
svn-id: r22425
2006-05-12 23:57:53 +00:00
Max Horn
3623a94927
Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941 .
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svn-id: r22424
2006-05-12 21:41:54 +00:00
Max Horn
ed339aa771
Updated some comments
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svn-id: r22422
2006-05-12 21:11:37 +00:00
Max Horn
0dfb76002f
Fixed memory leak in PSPFilesystemNode
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svn-id: r22421
2006-05-12 21:02:26 +00:00
Max Horn
726c05be96
Make some tweaks to the GP32 and PSP FS code (trying to at least partially bring them up to speed with the FS code changes). Note: If those files were inside backends/fs/, they wouldn't be overlooked as easily when making FS changes...
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svn-id: r22420
2006-05-12 21:01:50 +00:00
Max Horn
b5556c50fe
Updated WinCE backend to the new form of FilesystemNode::listDir
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svn-id: r22419
2006-05-12 20:55:53 +00:00
Torbjörn Andersson
860073c45a
Fixed two regressions in the o1_specialFade() opcode: The wrong colours were
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faded, and they weren't faded enough. Don't you just love opcodes that are only
ever used at the very end of the game?
svn-id: r22418
2006-05-12 20:09:15 +00:00
Max Horn
d00755de8e
Removing some unused code from INSANE
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svn-id: r22417
2006-05-12 18:00:41 +00:00
Sven Hesse
6add5edcee
Crediting Patrick Combet (aka Dorian Gray) for the Gobliiins ADL player
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svn-id: r22414
2006-05-12 13:04:00 +00:00