4844 Commits

Author SHA1 Message Date
Chris Apers
4ba9994bb3 PalmOS update
svn-id: r15437
2004-10-06 10:20:21 +00:00
Chris Apers
2ca4529bba Use common PI value instead
svn-id: r15435
2004-10-06 10:14:31 +00:00
Travis Howell
270de2a503 Ooops
svn-id: r15425
2004-10-06 01:01:44 +00:00
Travis Howell
23ae8207de Better clipping code.
svn-id: r15424
2004-10-05 23:37:59 +00:00
Gregory Montoir
5912d5d25a fix drawWizPolygon glitch
svn-id: r15422
2004-10-05 22:28:13 +00:00
Travis Howell
3ea5ebce0e thinkerk works now.
svn-id: r15421
2004-10-05 14:40:22 +00:00
Travis Howell
96c493d94b Missed spot
svn-id: r15420
2004-10-05 14:05:23 +00:00
Travis Howell
29e0bbb13f Allow color adjustment when decompressing wizImages.
svn-id: r15419
2004-10-05 09:39:39 +00:00
Travis Howell
67efe7f6d0 Switch to warning
svn-id: r15418
2004-10-05 06:14:40 +00:00
Travis Howell
56ae86ef4f HE71+ games use wizImages for charset too.
svn-id: r15417
2004-10-05 05:52:48 +00:00
Max Horn
05412066b1 Sort variables by their number
svn-id: r15413
2004-10-04 14:58:37 +00:00
Max Horn
b8419baa67 Remove Gdi::fillRect, use the existing fill() method instead
svn-id: r15412
2004-10-04 14:39:42 +00:00
Max Horn
0de20e2911 cleanup
svn-id: r15411
2004-10-04 14:39:21 +00:00
Travis Howell
4e268316d0 Rename var and enable in COMI.
svn-id: r15410
2004-10-04 14:28:43 +00:00
Travis Howell
292bd1a62b Ooops, got reverted.
svn-id: r15409
2004-10-04 14:02:37 +00:00
Eugene Sandulenko
1cb05366f8 Implement case 150 for drawBMAPBg
svn-id: r15408
2004-10-04 13:49:30 +00:00
Travis Howell
460212697a Add warning
svn-id: r15407
2004-10-04 12:38:52 +00:00
Travis Howell
38a7893aa9 COMI stores room transparency in RMHD.
Minor cleanup.

svn-id: r15406
2004-10-04 12:16:52 +00:00
Travis Howell
49a3691132 Add actor transparency var for HE99 games.
svn-id: r15405
2004-10-04 06:20:10 +00:00
Travis Howell
db63483001 Add missing roomOps case for HE games.
svn-id: r15404
2004-10-04 04:04:37 +00:00
Travis Howell
4364606894 Add some HE99 vars
Rename opcodes

svn-id: r15403
2004-10-04 02:23:02 +00:00
Travis Howell
f9e21fe4e2 Rename opcode
svn-id: r15402
2004-10-04 01:34:29 +00:00
Travis Howell
a7570bf99d Add extra HE99+ cases for wizImageOps
svn-id: r15401
2004-10-04 01:19:05 +00:00
Travis Howell
d48661766a Add opcode difference
svn-id: r15400
2004-10-04 00:01:06 +00:00
Travis Howell
781191e83d Add stub
svn-id: r15399
2004-10-03 23:37:34 +00:00
Gregory Montoir
247d5724f5 simplification
svn-id: r15395
2004-10-03 19:57:19 +00:00
Torbjörn Andersson
4fcdba446e Fixed bug #1039162 (Sam & Max intro crash) by making drawBox() do nothing
if the box's width or height is zero or less.

svn-id: r15394
2004-10-03 17:25:24 +00:00
Travis Howell
80fd0d75f3 Add safety check.
svn-id: r15392
2004-10-03 14:24:28 +00:00
Travis Howell
3aadf745f9 Add missing code for opcode
svn-id: r15391
2004-10-03 14:13:05 +00:00
Max Horn
a34efa68c2 Too many semicolons
svn-id: r15390
2004-10-03 10:02:32 +00:00
Travis Howell
6c2a8ee48b Reading 1 too far.
svn-id: r15389
2004-10-03 06:23:03 +00:00
Travis Howell
7445393720 Add missing code for opcode
svn-id: r15388
2004-10-03 06:07:25 +00:00
Travis Howell
39645f5bef Ooops
svn-id: r15387
2004-10-03 05:34:48 +00:00
Travis Howell
ac58d5c307 Add missing code for opcode.
svn-id: r15386
2004-10-03 05:29:31 +00:00
Travis Howell
b1bf9f94d8 Should use findWrappedBlock
svn-id: r15385
2004-10-03 04:49:20 +00:00
Max Horn
e72ccd620b One more...
svn-id: r15384
2004-10-02 22:26:34 +00:00
Max Horn
37aa90052c Turned some methods into static functions
svn-id: r15383
2004-10-02 22:23:59 +00:00
Travis Howell
e7cff906a9 Increase Actor animVariable for HE80+ games.
svn-id: r15382
2004-10-02 10:58:15 +00:00
Travis Howell
1345fcac14 Array corrections
svn-id: r15381
2004-10-02 07:46:06 +00:00
Travis Howell
168c9757d3 Add/correct opcode
svn-id: r15380
2004-10-02 01:40:34 +00:00
Travis Howell
4317976107 Add a few opcodes for pajama3
svn-id: r15379
2004-10-02 01:08:31 +00:00
Travis Howell
060393d5e1 That was duplicate
svn-id: r15378
2004-10-02 00:12:09 +00:00
Travis Howell
09cfed33f2 Add/correct opcode
svn-id: r15377
2004-10-01 23:56:39 +00:00
Eugene Sandulenko
bb44270c85 Remove Blue's HE games again. Smacker is used there.
svn-id: r15376
2004-10-01 23:22:56 +00:00
Eugene Sandulenko
9c4a17bc5d Add couple other HE games and make Blue's birthday demo show intro. It dies
on opcode 2d, though.

svn-id: r15375
2004-10-01 23:15:48 +00:00
Max Horn
e082cb0587 Fix for bug #902360 (MANIAC: Plant has no head if he has Pepsi before growing)
svn-id: r15374
2004-10-01 23:04:47 +00:00
Max Horn
71264fbc56 Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes)
svn-id: r15373
2004-10-01 21:37:29 +00:00
Max Horn
ca12f3f996 Smooth scrolling seems to work very well, so I am promoting it now from hack-status to a fully official feature ;-)
svn-id: r15371
2004-10-01 20:40:03 +00:00
Travis Howell
9570bf38de Definately Palettes.
Update HE todo.

svn-id: r15369
2004-10-01 11:25:25 +00:00
Travis Howell
bfc61d2b0b Ooops
svn-id: r15368
2004-10-01 11:14:01 +00:00