884 Commits

Author SHA1 Message Date
Travis Howell
0b0916ca75 Fix sound effects regression in simon2talkie.
svn-id: r19029
2005-10-12 00:51:14 +00:00
Travis Howell
5eb4192f83 Fix regression, cuased by typo.
Add wrapper as suggested.

svn-id: r19028
2005-10-12 00:35:54 +00:00
Travis Howell
dda869a484 Typo
svn-id: r18989
2005-10-09 12:38:06 +00:00
Travis Howell
0006c3f395 Clean up VGA headers.
More changes for FF.

svn-id: r18988
2005-10-09 12:12:24 +00:00
Travis Howell
6b897dd90b Add more stubs for FF.
Disable scale images in FF for now.

svn-id: r18987
2005-10-09 09:03:37 +00:00
Torbjörn Andersson
c4752fc320 Added/stubbed some Feeble opcodes, and fixed a regression that made it
impossible to load old (and probably new, for that matter) Simon savegames.

svn-id: r18958
2005-10-08 09:59:36 +00:00
Travis Howell
4893e3271b Adjust for larger resolution.
svn-id: r18955
2005-10-07 07:36:09 +00:00
Travis Howell
1bd9b92b5b Missed a few lines.
svn-id: r18954
2005-10-07 07:06:21 +00:00
Travis Howell
50486480cb FF starts VGA script.
svn-id: r18953
2005-10-07 06:59:49 +00:00
Travis Howell
36295605ab Add slight difference.
svn-id: r18949
2005-10-06 14:54:25 +00:00
Travis Howell
e91503cb1c Add FF table.
svn-id: r18948
2005-10-06 14:34:24 +00:00
Travis Howell
e748cccca6 Cleanup
svn-id: r18941
2005-10-05 12:16:49 +00:00
Travis Howell
05ea6d3a34 Cleanup
svn-id: r18940
2005-10-05 11:37:26 +00:00
Travis Howell
99f36dafe8 Remove leftover
svn-id: r18939
2005-10-05 06:31:26 +00:00
Travis Howell
efa1c13064 Cleanup
svn-id: r18929
2005-10-03 14:08:07 +00:00
Eugene Sandulenko
81b46b6268 Fix regression introduced when we split engine constructiors into
constructor itself and init() method. debug() and error() are dependent
on _debug object in many engines, so if these methods were called on early
stage, scummvm crashed.

svn-id: r18860
2005-09-22 22:55:01 +00:00
Travis Howell
d9656ec355 Fix regression in Amiga version of simon2.
svn-id: r18721
2005-08-30 12:30:11 +00:00
Joost Peters
bc394b6ea3 Added: PSP backend
svn-id: r18696
2005-08-16 17:15:37 +00:00
Gregory Montoir
ea658702b5 get rid of game_thread_proc
svn-id: r18663
2005-08-11 18:08:55 +00:00
Jonathan Gray
603a5e4d6f Don't explicity check for tremor and vorbis everywhere and
require both USE_TREMOR and USE_VORBIS to be defined when
using tremor.

svn-id: r18642
2005-08-10 12:42:56 +00:00
Jonathan Gray
3c1b5648ae Rest of the changes required for tremor to actually work.
Based on patches against 0.7.1 by Jolan Luff.

svn-id: r18641
2005-08-10 06:16:26 +00:00
Eugene Sandulenko
6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Torbjörn Andersson
a2d809f854 In o_quit_if_user_presses_y(), assume that any unknown language (e.g.
"English (GB)") behaves like "English (US)". This is consistent with how we
handle language in the rest of the Simon engine, as far as I can see.

Should "n" really be the key for a negative answer in all languages?

svn-id: r18536
2005-07-11 13:22:55 +00:00
Lars Persson
d4716a1fb5 * Start of generic key configuration support for ScummVM
* Moved KeyConfigDialog, key from WinCE to gui
* Updated wince code to inherit and use new GUI::Keys and launch new dialog
* New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp
* Added new function to SDL\Events that handles key remapping.  LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events
* Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA)
* Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test
* Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly
* Actor.h in Saga now compiles for default VC6 setting.
* Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting.
* Changed order of creation of gamedetector and mainsystem in Main.cpp
* If anything does not compile, or is totally out of order, please revert changes.

svn-id: r18498
2005-07-05 20:22:56 +00:00
Torbjörn Andersson
0ed74c8dcd I don't think we need <ctype.h> here.
svn-id: r18450
2005-06-24 16:11:11 +00:00
Max Horn
8b1d7b9166 When including files from common/, explicitly use the common/ prefix
svn-id: r18444
2005-06-24 15:23:51 +00:00
Lars Persson
1c69696a9a Patches needed to build for SYMBIAN32 WINS/GCC added.
Test built for Symbian and run on P910i without any major problems.
Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA).

svn-id: r18430
2005-06-21 22:08:21 +00:00
Max Horn
2de46dc8eb Moved some more stuff to namespace Audio (enough for tonight)
svn-id: r18040
2005-05-11 00:01:44 +00:00
Max Horn
1a615346ab Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
svn-id: r18039
2005-05-10 23:48:48 +00:00
Max Horn
72f4c03b0b Moved (In/Out)SaveFile(Manager) and Timer to namespace Common
svn-id: r18038
2005-05-10 23:17:38 +00:00
Max Horn
b75c969e66 Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
2005-05-10 22:56:25 +00:00
Travis Howell
2f1ff2afec Use debugger for errors, where possible.
svn-id: r17998
2005-05-09 12:12:14 +00:00
Travis Howell
a0d6b39d9b Use debugger for errors.
svn-id: r17997
2005-05-09 11:39:31 +00:00
Travis Howell
9c80416334 re-order
svn-id: r17996
2005-05-09 10:54:24 +00:00
Travis Howell
3c225d4a1f Add a surprise.
svn-id: r17995
2005-05-09 10:51:00 +00:00
Max Horn
cca744f69a Comply to our coding conventions
svn-id: r17975
2005-05-08 21:49:52 +00:00
Max Horn
bd8831487f Renamed variables to match our naming conventions; added Sound::isVoiceActive() method; made some more members of class Sound private
svn-id: r17958
2005-05-08 12:33:25 +00:00
Travis Howell
21717273b4 No need to check for speech file in non-talkie versions.
svn-id: r17952
2005-05-08 05:56:09 +00:00
Travis Howell
169c85a19b Auto detect effect file type in Simon the Sorcerer 1.
svn-id: r17951
2005-05-08 05:23:31 +00:00
Travis Howell
0bcd57e87f Cleanup
svn-id: r17950
2005-05-08 04:54:08 +00:00
Travis Howell
d9b81f4ab8 Fix sound regressions.
svn-id: r17948
2005-05-08 02:50:43 +00:00
Travis Howell
3cbaf48932 Cleanup
svn-id: r17934
2005-05-06 13:22:48 +00:00
Travis Howell
6e06194dd9 Ooops
svn-id: r17932
2005-05-06 12:29:37 +00:00
Travis Howell
1057d5fa69 Rename sprite field.
Cleanup.

svn-id: r17931
2005-05-06 12:23:19 +00:00
Travis Howell
076e42c302 Use ScummVM code formatting for names.
svn-id: r17930
2005-05-06 11:37:33 +00:00
Travis Howell
947be5edc2 Rename sprite field.
Cleanup

svn-id: r17928
2005-05-06 08:46:45 +00:00
Travis Howell
c8b17da61c Auto detect music and voice types, where possible.
Use correct set of MIDI tracks for MT32 in Simon the Sorcerer 2.

svn-id: r17925
2005-05-06 03:09:53 +00:00
Max Horn
ce3cd9b194 Changed the semantics of debug level 0 from off back to something more similiar to how it used to be (default debug level now is -1)
svn-id: r17788
2005-04-24 12:21:53 +00:00
Max Horn
5626581da8 These structs must be packed
svn-id: r17770
2005-04-23 14:00:51 +00:00
Max Horn
8fddaada1d Simplified debuglevel handling:
- it's only honored in the global level of the config file
 - all checks for it go through gDebugLevel now, which is made global
 - the '-d' switch is handled in a slightly saner and consistent way
 - removed 'debuglevel' from the config format documentation; we do
   not want to encourage the avarage user to use it

svn-id: r17769
2005-04-23 13:52:27 +00:00