Nicola Mettifogo
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a53fa36913
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Made sure each event is processed only once. This wasn't always the case when _inputMode changed as a result of a game action. This also caused the comment mode to be apparently skipped.
svn-id: r35725
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2009-01-04 15:09:28 +00:00 |
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Max Horn
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df20d264fd
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Pushing down some header deps (on common/system.h, mostly)
svn-id: r35542
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2008-12-25 20:40:00 +00:00 |
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Nicola Mettifogo
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b557c58d3b
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Missing break statement caused many broken warning messages.
svn-id: r35271
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2008-12-07 12:47:14 +00:00 |
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Nicola Mettifogo
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4c377e0339
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Fixed positioning of overlayed graphics (dialogues, inventory, labels) in all locations. These items are now all handled in screen coordinates which are translated automatically by the renderer.
svn-id: r35255
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2008-12-06 06:17:10 +00:00 |
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Nicola Mettifogo
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7681461b16
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Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues in scrollable locations are a bit messed up for the moment.
svn-id: r35253
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2008-12-06 04:51:04 +00:00 |
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Nicola Mettifogo
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5581030972
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* removed the obsolete _quit flag
* refactored most cleanup code for locations and game
svn-id: r34939
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2008-11-08 14:56:45 +00:00 |
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Nicola Mettifogo
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4ab5d3fdc4
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Merging more of the GSoC 2008 RTL branch: PARALLACTION
svn-id: r34268
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2008-09-02 01:58:55 +00:00 |
|
Nicola Mettifogo
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ccf88578c8
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Fixed leak with Input class, introduced in commit 34206.
svn-id: r34224
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2008-08-31 10:43:32 +00:00 |
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Nicola Mettifogo
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0a387bca12
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Moved mouse cursor loading/handling to Input class.
svn-id: r34206
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2008-08-30 10:27:20 +00:00 |
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Nicola Mettifogo
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47b1a06e3b
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Removed unused code and structures, and a bit of cleanup.
svn-id: r34080
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2008-08-21 12:11:24 +00:00 |
|
Christopher Page
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4198ee9623
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Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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2008-08-04 22:34:07 +00:00 |
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Nicola Mettifogo
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7baf727790
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Enforcing use of nullZonePtr only for nulling out pointers, as it is useless for comparisons.
svn-id: r33384
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2008-07-28 23:21:03 +00:00 |
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Nicola Mettifogo
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a1557bd776
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Pick up/drop/open/close actions are now available in game.
svn-id: r33371
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2008-07-28 11:50:36 +00:00 |
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Nicola Mettifogo
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d1a6b175f5
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* Merged old input management flags into a single mouse status variable.
* Mouse is now displayed when it is needed, and hidden when it is not ;)
svn-id: r33270
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2008-07-25 02:37:55 +00:00 |
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Nicola Mettifogo
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4936e5f7df
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* Moved end intro and end game sequences code to gui.
* Rewrote all gui code to be run inside the main loop
* Added code to avoid crashes when a scene with no standard background is drawn
svn-id: r33260
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2008-07-24 09:24:32 +00:00 |
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Nicola Mettifogo
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627e0c2774
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Can't test a SharedPtr for nullity!
svn-id: r33258
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2008-07-24 08:04:17 +00:00 |
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Nicola Mettifogo
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53615c9128
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Removed the historical waitUntilLeftClick function and adapted code to use the more general readInput and waitForButtonEvent.
svn-id: r33226
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2008-07-23 07:52:43 +00:00 |
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Nicola Mettifogo
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78ccedf898
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Removed useless event management code and made readInput() more general.
svn-id: r33225
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2008-07-23 07:31:35 +00:00 |
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Nicola Mettifogo
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8932619ee2
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More decoupling of inventory code.
svn-id: r33224
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2008-07-23 02:45:09 +00:00 |
|
Nicola Mettifogo
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a5ebc88dbc
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Fixed mouse cursor when closing inventory.
svn-id: r33220
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2008-07-23 02:01:15 +00:00 |
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Nicola Mettifogo
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5eec5f6b17
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More merging of input code.
svn-id: r33219
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2008-07-23 01:07:39 +00:00 |
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Nicola Mettifogo
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5ea9bdd99a
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Merged inventory input code from different files.
svn-id: r33198
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2008-07-22 12:35:46 +00:00 |
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Nicola Mettifogo
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85f56095bf
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Removed unneeded input code.
svn-id: r33189
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2008-07-22 09:12:10 +00:00 |
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Nicola Mettifogo
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791d2b3ba2
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Changed comment display code so that input polling is integrated into the main loop, instead of being performed in a blocking way from a separate routine.
svn-id: r33188
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2008-07-22 09:00:39 +00:00 |
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Christopher Page
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09f4fd946e
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Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
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2008-07-21 22:46:39 +00:00 |
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Nicola Mettifogo
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5a71d764e7
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Some refactoring for tracking of floating labels.
svn-id: r33165
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2008-07-21 09:25:40 +00:00 |
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Nicola Mettifogo
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361bed0a95
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Massive refactoring of dialogue code, which is now implemented as a finite state machine. Related code in other files has been updated has well.
svn-id: r33162
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2008-07-21 06:08:30 +00:00 |
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Christopher Page
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7f480ac571
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Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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2008-07-16 04:22:56 +00:00 |
|
Christopher Page
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d2e8d4831e
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Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
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2008-07-14 00:10:09 +00:00 |
|
Nicola Mettifogo
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8ed023142a
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Moved program and command execution code out of the engine, into their own brand new
classes.
svn-id: r33003
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2008-07-11 13:06:28 +00:00 |
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Christopher Page
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67c8c39fdf
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Queen works with the new GMM implementation, and made a correction to a change in parallaction
svn-id: r32999
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2008-07-11 00:49:01 +00:00 |
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Christopher Page
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b519013925
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One more thing for Parallaction
svn-id: r32998
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2008-07-10 23:04:57 +00:00 |
|
Christopher Page
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8d23846eaf
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Parallaction works with the new GMM implementation
svn-id: r32997
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2008-07-10 23:03:34 +00:00 |
|
Nicola Mettifogo
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d387d1af0e
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- Moved dialogue balloon management code from Gfx to its own class
- Added a class to draw balloons in BRA (still without text and with wrong placement)
svn-id: r32902
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2008-07-04 00:29:21 +00:00 |
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Christopher Page
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e37b0745d3
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Parallaction now uses the new _quit flag
svn-id: r32773
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2008-06-25 01:41:40 +00:00 |
|
Christopher Page
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a338d5fdb2
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PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks.
svn-id: r32504
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2008-06-02 21:08:49 +00:00 |
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Nicola Mettifogo
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765f976008
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* Cleanup of input code.
* Removed old timer routines.
svn-id: r32135
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2008-05-15 01:18:26 +00:00 |
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Nicola Mettifogo
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40ff1537a9
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- Moved input code to its own class.
- Slightly simplified inventory highlight code thanks to changes in input code.
svn-id: r32115
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2008-05-14 14:34:01 +00:00 |
|