Eugene Sandulenko
1373686c34
Added DJWillis as official GP2X porter.
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svn-id: r24145
2006-10-06 19:08:55 +00:00
Travis Howell
fa5c1db170
Update credits
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svn-id: r24018
2006-09-29 11:22:18 +00:00
Travis Howell
36551b4809
Update credits
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svn-id: r24015
2006-09-29 11:19:12 +00:00
Eugene Sandulenko
0616d4931a
Updated credits with all current port builders.
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svn-id: r23732
2006-08-20 11:01:17 +00:00
Johannes Schickel
aa4787bdfb
Adds eriktorbjorn to the kyra credits for his VQA player for kyra3.
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svn-id: r23506
2006-07-15 13:56:18 +00:00
Max Horn
859a557b8a
Added Neil Millstone to the credits
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svn-id: r23454
2006-07-09 12:16:35 +00:00
Max Horn
03ef03887a
Updated credits
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svn-id: r23430
2006-07-08 17:37:51 +00:00
Eugene Sandulenko
163f49240b
Add Keith Scroggins to credits as Atari/FreeMiNT builder.
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svn-id: r23297
2006-06-24 22:44:51 +00:00
Torbjörn Andersson
49af7d44c2
Applied patches from bug report #1276480 , "GUI: Accented characters". This
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changes quite a lot of things in the font renderer and the convbdf tools, so
there may be regressions, but we want this feature for 0.9.0.
svn-id: r23208
2006-06-20 22:50:27 +00:00
Eugene Sandulenko
9458fd5cff
No idea how PlayStation turned to Playstation. Fixing.
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svn-id: r23093
2006-06-13 18:33:58 +00:00
Eugene Sandulenko
410e149705
More proper version of credits
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svn-id: r23092
2006-06-13 18:32:05 +00:00
Eugene Sandulenko
f66f86fbd7
Fix credits
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svn-id: r23090
2006-06-13 18:22:18 +00:00
Joost Peters
4324e38f7c
Playstation -> PlayStation
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svn-id: r23026
2006-06-11 12:15:03 +00:00
Eugene Sandulenko
d8e25897d3
Add Joachim as documentation writer
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svn-id: r23025
2006-06-11 11:10:40 +00:00
Kostas Nakos
a563efff1e
added knakos to CE port
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svn-id: r23014
2006-06-10 18:11:34 +00:00
Willem Jan Palenstijn
4297d97304
fix missing html entity
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svn-id: r22946
2006-06-05 19:47:52 +00:00
Eugene Sandulenko
2c01a4c901
I completely forgot to gredit Laurent Blume for Solaris x86 build which we
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offer.
svn-id: r22901
2006-06-03 18:23:36 +00:00
Travis Howell
178481f5b7
Add credit for Feeble Files source code
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svn-id: r22880
2006-06-03 14:04:33 +00:00
Eugene Sandulenko
f59017c979
Credit Clem and Raina for forum themes
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svn-id: r22802
2006-05-31 18:44:48 +00:00
Max Horn
865b48e095
Added sections for infrastructure and GUI to the credits file. These are badly incomplete; folks, please add yourself as appropriate
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svn-id: r22766
2006-05-30 10:08:02 +00:00
Paweł Kołodziejski
107073537e
imported AGI engine
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svn-id: r22588
2006-05-23 23:43:52 +00:00
Max Horn
5b5b0bd2d6
Added salty-horse to the credits
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svn-id: r22458
2006-05-13 17:33:21 +00:00
Sven Hesse
6add5edcee
Crediting Patrick Combet (aka Dorian Gray) for the Gobliiins ADL player
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svn-id: r22414
2006-05-12 13:04:00 +00:00
Travis Howell
91831974a8
Update all credits
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svn-id: r22123
2006-04-23 22:55:31 +00:00
Max Horn
b75be44d06
Sev now is project lead, too
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svn-id: r21728
2006-04-09 14:51:47 +00:00
Max Horn
f433bdb566
Removed obsolete test stuff from my credits description :-)
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svn-id: r21435
2006-03-24 17:40:34 +00:00
Willem Jan Palenstijn
cbf3c06c1d
adding self to credits
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svn-id: r21368
2006-03-18 15:51:09 +00:00
Eugene Sandulenko
a4a79dd951
Credit Tyst for new SVG logo.
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svn-id: r21173
2006-03-09 13:25:52 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
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svn-id: r20813
2006-02-22 22:40:53 +00:00
Eugene Sandulenko
a199c1ef14
Fix spelling in new entry Formed -> Former :D
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svn-id: r20319
2006-01-30 20:48:45 +00:00
Max Horn
d985e24bf9
Updated credits (Debian package maintainer: Tore -> Tao
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svn-id: r20312
2006-01-30 19:08:26 +00:00
Joost Peters
7e8d9fc739
Credit Paolo Costabel and Thomas Mayer who contributed to the (initial) PSP port.
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svn-id: r20245
2006-01-27 21:59:48 +00:00
Max Horn
7ad5158ae1
Do not hardcode the program name (bad style)
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svn-id: r20164
2006-01-25 17:54:28 +00:00
Eugene Sandulenko
6f445e3d8d
Joachim happened to have his name wider than 15 characters. Fixing
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svn-id: r20062
2006-01-16 18:25:29 +00:00
Eugene Sandulenko
534b4bc2a0
Add Joachim to contributors list for fixind "just" several hundreds of MD5s
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and putting all our game-related lists in order.
svn-id: r20058
2006-01-16 13:28:18 +00:00
Max Horn
db35174cc4
Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line wrap in the credits)
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svn-id: r20021
2006-01-14 11:06:22 +00:00
Oystein Eftevaag
ab33f59fe2
Rearranging kyra credits, I put in the wrong alphabetical order last time.
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svn-id: r19963
2006-01-10 02:58:08 +00:00
Oystein Eftevaag
6aa6767e22
Adding myself to the Kyra credits
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svn-id: r19958
2006-01-09 17:14:31 +00:00
Eugene Sandulenko
ea5b469390
Move Sven Hesse to Gob engine section
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svn-id: r19934
2006-01-06 15:08:00 +00:00
Eugene Sandulenko
4183bc8c78
Credit Sven for objectizing gob. That was a big amount of work.
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svn-id: r19901
2006-01-03 23:53:25 +00:00
Eugene Sandulenko
fb751ebe83
Elaborate more about myself in new credits format. I invite others to do that
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too as that helps to determine more exactly who has an expert opinion in some
particular area.
svn-id: r19867
2005-12-31 00:14:21 +00:00
Max Horn
0eca2a971f
New credits format (DocBook conversion not yet done)
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svn-id: r19809
2005-12-19 02:23:01 +00:00
Eugene Sandulenko
32c1ec7312
Credit Chris Gray (hey, khalek) for Win64 builds
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svn-id: r19749
2005-12-05 23:10:10 +00:00
Eugene Sandulenko
30a8a4658a
Credit Kostas for PPC2002 build
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svn-id: r19747
2005-12-05 14:02:06 +00:00
Eugene Sandulenko
c4ad2ecb49
Fix yet another validator warning
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svn-id: r19586
2005-11-13 15:52:22 +00:00
Eugene Sandulenko
85cbb17103
Forgot to mention Jean Marc who designed new cool logo for us.
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svn-id: r19580
2005-11-13 03:39:10 +00:00
Eugene Sandulenko
e41e31c34f
Add our website designer and HTML/CSS coder to list of contributors.
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svn-id: r19579
2005-11-13 03:33:20 +00:00
Eugene Sandulenko
84ec0ce807
Slighty changed credits format for the new website.
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svn-id: r19578
2005-11-13 00:46:19 +00:00
Eugene Sandulenko
51fc6b0441
o Sort "special thanks to" crefits section alphabetically.
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o Mention that Paul Smedley also makes OS/2 pavkaging.
o Mention lloyd which C64-related contributions we use.
svn-id: r19528
2005-11-09 00:58:19 +00:00
Max Horn
ae6fb05c8f
Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
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svn-id: r19249
2005-10-23 10:03:28 +00:00