Commit Graph

24 Commits

Author SHA1 Message Date
Eric Culp
2fe60082e8 SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. Fixes bug #3448294 2012-03-28 19:09:12 -04:00
Tarek Soliman
a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Willem Jan Palenstijn
54ede63fcc BASS: Reduce code duplication in autosave code 2012-02-13 21:31:41 +01:00
Willem Jan Palenstijn
87e85e17cb BASS: Fix savegame corruption
When using the GMM or autosaves, _savedMouse and _savedCharSet were
never set. See bug #3487117.
2012-02-13 21:28:32 +01:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Max Horn
c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Jordi Vilalta Prat
3337be7b08 Fix indentation
svn-id: r43837
2009-08-30 20:50:23 +00:00
Max Horn
cbea1a1193 Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
svn-id: r42054
2009-07-03 10:40:49 +00:00
Joost Peters
0c681f85a4 cleanup
svn-id: r39147
2009-03-06 00:41:46 +00:00
Joost Peters
f7b963101f Fix 1690836: "BASS: Speed difference"
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4).
Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox.

svn-id: r36318
2009-02-14 00:21:53 +00:00
Filippos Karapetis
6bfee1bae4 Saving and loading from the GMM is now supported in the sky engine
svn-id: r35024
2008-11-12 20:41:19 +00:00
Max Horn
d4e9661809 Modified the BASS save/load code to use a StringList for storing the save state titles (simplified the code, removed some cruft)
svn-id: r30986
2008-02-27 15:44:39 +00:00
Max Horn
778309ed56 Simplified Control::handleKeyPress and fixed a long-standing bug in the verification of the save name
svn-id: r30981
2008-02-27 11:03:09 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
05ca0d86ba Converted BASS to use Common::KeyState
svn-id: r27635
2007-06-22 22:18:56 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
00b9bc7b36 Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
svn-id: r26594
2007-04-25 19:31:23 +00:00
Max Horn
478c0644f1 SKY: Changed Control class to use event manager for mouse coord tracking, and also made it respect the SF_MOUSE_LOCKED flag
svn-id: r26177
2007-03-17 16:31:46 +00:00
Torbjörn Andersson
ee13273fc4 More header fixes for that warm and fuzzy feeling of consistency.
svn-id: r25749
2007-02-20 17:52:55 +00:00
Max Horn
063e09be02 Patch #1656801 (BASS: various control panel fixes), which fixes bug #1548779 (BASS: Control panel inconsistency for FX/Music button texts)
svn-id: r25473
2007-02-10 18:10:55 +00:00
Torbjörn Andersson
d8004bff51 Added support for mouse wheel scrolling in save/restore dialog.
svn-id: r21459
2006-03-26 06:22:41 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00