Filippos Karapetis
bcf41fa7d2
SCI: Add another version of Castle of Dr. Brain (bug #3578286 )
2012-10-22 12:32:11 +03:00
Filippos Karapetis
81c9bcc010
SCI: Fix bug #3578336 - "SCI: Codename: ICEMAN - No 'EGA undithering' option"
2012-10-22 12:25:52 +03:00
Filippos Karapetis
146d00a799
SCI: Add the Inside the Chest / Benind the Developer's Shield demo
2012-10-22 12:19:13 +03:00
David-John Willis
686775138d
CONFIGURE: Clean up OpenPandora flags and add define for USE_ARM_NEON_ASPECT_CORRECTOR
2012-10-21 18:46:58 +01:00
David-John Willis
e7921438cd
GRAPHICS: Rename NEON_ASPECT_CORRECTOR to USE_ARM_NEON_ASPECT_CORRECTOR
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* This better matches other ARM codepaths.
* Also remove #ifdef OPENPANDORA as moved to configure.
2012-10-21 18:43:07 +01:00
D G Turner
b25ed0a02f
COMPOSER: Change screen surface variable naming for clarity.
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This makes it easier to read the code where sprite surfaces are blitted
to the screen.
2012-10-20 23:19:47 +01:00
D G Turner
b32771acaf
COMPOSER: Close two memory leaks.
2012-10-20 20:16:36 +01:00
Lauri Härsilä
2109317564
ANDROID: Mouse and stylus support
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From pull request #285 .
2012-10-19 22:50:09 +02:00
Eugene Sandulenko
ca256a23b3
I18N: Regenerate translations.dat
2012-10-18 22:09:50 +03:00
Eugene Sandulenko
e2bfa4ad25
I18N: updated Russian and Ukrainian translations
2012-10-18 22:08:48 +03:00
Matthew Hoops
dc3facfc62
PEGASUS: Improve error messages when failing to load PICT images
2012-10-16 22:16:32 -04:00
Matthew Hoops
c645f7dc93
GRAPHICS: Make failing to find the PICT header return false from loadStream
2012-10-16 22:15:09 -04:00
Strangerke
5023a5764f
TONY: Fix music bug - 2 songs played simultaneously eventually
2012-10-15 07:08:24 +02:00
Filippos Karapetis
76ff4c7001
SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame"
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This bug occurs because in the cases specified in the bug report, the main
loop hasn't run fully yet, and there is a mini loop running instead (e.g.
inside Print())
Hopefully, this catches most cases where the crash occurs, but it needs more
testing to find if there is any other such case.
2012-10-13 21:06:02 +03:00
Filippos Karapetis
b91a132763
SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen"
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This is a script bug, and is present in the original game as well. Thanks to
lskovlun for assisting with this one
2012-10-13 19:44:33 +03:00
David Turner
8d6a794f7e
Merge pull request #284 from digitall/teenagentRefactor
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Refactoring Work on Teenagent Engine
2012-10-13 07:56:27 -07:00
Matthew Hoops
64389c0643
VIDEO: Fix edits with scales not divisible by the media scale
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QuickTime docs aren't completely clear on this, but from samples it's clear that the value needs to be rounded
2012-10-12 13:37:32 -04:00
Matthew Hoops
075d0b4812
VIDEO: Fix choosing of the correct edit when seeking
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Previously it could be off-by-one
2012-10-12 13:36:23 -04:00
D G Turner
151b7beb47
Merge branch 'master' into teenagentRefactor
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Conflicts:
engines/teenagent/callbacks.cpp
2012-10-12 17:03:32 +01:00
Johannes Schickel
2b55837650
IPHONE: Add support for "retina" displays.
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Thanks to peres for testing this.
2012-10-12 17:08:51 +02:00
D G Turner
80af0e2394
TEENAGENT: Convert Dialog text color symbols to an enum.
2012-10-10 14:43:19 +01:00
D G Turner
115593a6c1
TEENAGENT: Convert Inventory item ids to an enum.
2012-10-10 14:42:21 +01:00
Johannes Schickel
1e200620d6
IPHONE: Fix cursor artifacts when linear filterting is used.
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We need to set a proper texture coordinate wrap parameter for this.
2012-10-10 00:36:15 +02:00
Johannes Schickel
a5bce74635
GRAPHICS: Fix compilation of conversion.cpp on motomagx.
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Using plain "inline" instead of "FORCEINLINE" allows the compiler to continue
even when it fails to inline crossBlitLogic/crossBlitLogic3BppSource. The
impact of other systems now not inlining the functions anymore is hopefully
small enough to not cause any problems.
2012-10-09 23:32:51 +02:00
Johannes Schickel
6b6b7532ae
TEST: Add two (simple) tests for MemoryWriteStream.
2012-10-09 23:06:35 +02:00
Johannes Schickel
efe2fe7e1f
COMMON: Properly handle error indicator in MemoryWriteStream.
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Thanks to waltervn for noticing that MemoryWriteStream::write doesn't handle
setting the error indicator properly.
2012-10-09 23:06:25 +02:00
D G Turner
c92ff8db33
TEENAGENT: Fix constant naming to comply with Coding Conventions.
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Adding missing CamelCase k-prefixes.
2012-10-09 09:14:44 +01:00
Filippos Karapetis
78464a42d7
Merge pull request #282 from bluegr/nipponfix
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PARALLACTION: Fix the ending of Nippon Safes (bug #5866 )
2012-10-08 14:38:36 -07:00
Johannes Schickel
c2971374cd
Merge pull request #257 from lordhoto/graphics-conversion
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Extend crossBlit for abitrary (in-place) conversions and add a in-place conversion to Surface
2012-10-08 14:18:33 -07:00
Filippos Karapetis
dbb09fe984
SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions()
2012-10-08 23:50:47 +03:00
Filippos Karapetis
3a852fb96a
SCI: Also add LSL6 CD to syncIngameAudioOptions()
2012-10-08 23:49:49 +03:00
Filippos Karapetis
676f303a33
SCI: Document syncIngameAudioOptions()
2012-10-08 23:14:02 +03:00
Filippos Karapetis
a73e3f44ad
SCI: Add a workaround for the large text boxes in Freddy Pharkas CD
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Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased
incorrectly"
2012-10-08 22:47:27 +03:00
Thierry Crozat
25bf42516c
CREDITS: Update the web credits path in the make rule
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This is not guarantied to work but will work if both scummvm and
scummvm-web have been cloned in the same parent directory. The
old rules was always failing anyway, so this is an improvement. But
maybe we should comment that line?
2012-10-08 20:34:05 +01:00
Thierry Crozat
53a53294af
CREDITS: Mark Lothar Serra Mari as retired
2012-10-08 20:34:05 +01:00
Willem Jan Palenstijn
d1e2d61b78
SCI: Fix Uhura's Woo conversation option
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This is bug #3040722 .
It was trying to open a non-existent submenu. We now force a return
after handling the conversation option right before it tries to look for
this submenu.
2012-10-07 12:27:14 +02:00
Willem Jan Palenstijn
8f754ced42
SCI: Flip assert
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This way the assert is checking that the allocated buffer is large enough
for the memcpy that follows it.
2012-10-07 12:27:14 +02:00
Torbjörn Andersson
e8ad4df1fa
SWORD1: Enable American ("Circle of Blood") panel
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If the language is explicitly set to American English, use the
American version of the panel for the main control panel. In all
other aspects, American English will behave as British English,
so it shouldn't break anything.
2012-10-06 16:24:00 +02:00
Willem Jan Palenstijn
e38d4f20e8
SCI: Fix dissect_script crash with invalid object types
2012-10-06 13:07:12 +02:00
Willem Jan Palenstijn
5f3f21e20e
SCI: Fix some console output formatting
2012-10-06 13:07:12 +02:00
Torbjörn Andersson
49e96aa188
TOLTECS: Improve the shake screen effects during movies
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I don't know how often the original shook the screen (perhaps as
often as it could?), but at least we now have the opportunity to
shake the screen more than once per movie frame.
2012-10-06 00:01:47 +02:00
Filippos Karapetis
be918da348
TOLTECS: Hide the mouse cursor while a movie is playing, like the original
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Thanks to eriktorbjorn for noticing this
2012-10-06 00:24:34 +03:00
Filippos Karapetis
e47425aaf5
TOLTECS: Wait a bit after drawing each frame
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This reduces the CPU load considerably (it's around 10% now, down from 50%)
2012-10-06 00:13:50 +03:00
Filippos Karapetis
650df5a16c
TOLTECS: Remove redundant screen updates
2012-10-06 00:12:53 +03:00
Willem Jan Palenstijn
ba1307b0ce
SCI: Add kReadNumber fixme
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Thanks to Walter for noticing this.
2012-10-05 16:41:02 +02:00
Torbjörn Andersson
8335e340fd
TOLTECS: Fix menu positining in the simplest way I can think of
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All this does is to offset the image when copying it to the screen,
and offset the position when checking for clickable items at specific
coordinates. It looks and works right to me. I guess that just leaves
the buildColorTransTable2() function, but I'm useless for that so
someone else will have to look into it.
2012-10-03 22:21:52 +02:00
Matthew Hoops
85bd7daa41
PEGASUS: Fix uninitialized variable
2012-10-03 10:58:24 -04:00
Matthew Hoops
f0091af6b5
AUDIO: Don't allow skipping negative times in skipSamples()
2012-10-03 10:45:43 -04:00
Torbjörn Andersson
b50f5a4cde
TOLTECS: Improve audio/video sync in the movie player
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At least on my computer, the sound would stall frequently after a
while because the delay between frame was calculated from frame to
frame. Now it's calculated from the start of the sound instead.
2012-10-03 08:28:02 +02:00
Torbjörn Andersson
eea9fc637c
TOLTECS: Added TODO comment about main menu position
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I'm guessing that the unused _top variable is what causes the main
menu to be drawn at the wrong position at the very start of the
game. At that point, it's 30 which seems to be by how much the Y
coordinate is off.
2012-10-03 01:09:11 +02:00