Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Eugene Sandulenko
fbad775cf0
Last chunk of underscore maddness for today
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svn-id: r19904
2006-01-04 01:48:15 +00:00
Eugene Sandulenko
fd8ac69fc4
Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes.
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svn-id: r19899
2006-01-03 23:14:39 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Torbjörn Andersson
c3f3d9f3f2
Made Gobliiins less of a CPU hog by adding some strategic delays and
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turning on the screen auto-dirtying - some as Simon uses. It's not perfect
by any means, but it may be good enough for 0.8.0 at least.
svn-id: r18649
2005-08-10 15:48:50 +00:00
Torbjörn Andersson
e64afc23b4
Cleanups. Mostly removal of seemingly unused variables and stuff.
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svn-id: r18639
2005-08-08 20:20:00 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Lars Persson
9fc959e63d
Changed from char to int8 in a number of places. This makes not assume the typ of char regardless of any compiler flags. Now looks very nice on the Symbian platfor.
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svn-id: r18435
2005-06-22 19:32:10 +00:00
Eugene Sandulenko
b59ef3cd71
Fix bug #1209059 "GOB: Gobliiins English Floppy version crash"
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svn-id: r18268
2005-05-26 20:51:01 +00:00
Torbjörn Andersson
5d392d90d6
We need to use unsigned chars here to be able to print accented characters,
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e.g. in the German cutscenes.
svn-id: r17805
2005-04-26 06:34:52 +00:00
Torbjörn Andersson
5076c6a231
Call initCommonGFX() to set the graphics mode etc.
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svn-id: r17684
2005-04-19 08:29:43 +00:00
Max Horn
2efa0d17f2
Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (open/write/close to access a log file? yuck)
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svn-id: r17486
2005-04-09 19:32:29 +00:00
Max Horn
9aaff636aa
Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this
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svn-id: r17485
2005-04-09 19:19:54 +00:00
Eugene Sandulenko
aff66038f3
o Put numerous debug messages to deeper level and removed others
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o Occasional indentation fixes
o Fixed bug with cursor. Thanks wjp. Now even gob1demo works but final screen which is not playable in original hangs here.
svn-id: r17462
2005-04-09 01:28:16 +00:00
Joost Peters
60a64494d1
use upper bits instead of lower bits when upscaling palette
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svn-id: r17423
2005-04-06 19:18:08 +00:00
Joost Peters
abe278b1ed
more accurate palette
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svn-id: r17412
2005-04-06 11:59:28 +00:00
Max Horn
0ddbcc7845
Changed remaining file headers
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svn-id: r17401
2005-04-05 18:08:02 +00:00
Max Horn
ebdb705ffd
Remove useless casts
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svn-id: r17400
2005-04-05 17:50:33 +00:00
Eugene Sandulenko
1758c5b211
Initial checking of Gob engine
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svn-id: r17388
2005-04-05 15:07:40 +00:00