vanfanel
|
bf68de9aa7
|
RASPBERRYPI: Changed the RGB code for the game screen surface and added RaspberryPi information file.
|
2015-07-20 17:13:19 +02:00 |
|
vanfanel
|
2592c72cb5
|
RASPBERRYPI: Rewrote buffering code of the dispmanx graphics driver for stability.
|
2015-07-20 17:13:19 +02:00 |
|
vanfanel
|
d5862217c3
|
RASPBERRYPI: Fixed cross-compilation.
|
2015-07-20 17:13:19 +02:00 |
|
vanfanel
|
eeb9ec9af9
|
RASPBERRYPI: Corrected redundant for loop on the dispmanx graphics driver code.
|
2015-07-20 17:13:19 +02:00 |
|
vanfanel
|
0855b41c07
|
RASPBERRYPI: Fixed variable names, removed gcc optimization flags, temporary decrease buffers to 2.
|
2015-07-20 17:11:47 +02:00 |
|
vanfanel
|
f876fdc7f0
|
RASPBERRYPI: fixed some comments and spacing on the dispmanx graphics driver
|
2015-03-29 21:53:21 +02:00 |
|
vanfanel
|
b4f5dc181e
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RASPBERRYPI: Updated dispmanx code with non-blocking vsync and triple buffer
|
2015-03-29 21:53:10 +02:00 |
|
vanfanel
|
08a3376ba7
|
RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx)
|
2015-03-29 21:52:53 +02:00 |
|
Filippos Karapetis
|
79b92fe046
|
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
This fixes the save game thumbnails when using the original save/load
screens
|
2015-01-09 01:09:53 +02:00 |
|
Filippos Karapetis
|
345b33d9f0
|
ZVISION: Remove dead code
|
2015-01-09 00:38:15 +02:00 |
|
Filippos Karapetis
|
9e1510e715
|
ZVISION: Provide a better description for the double FPS game option
|
2015-01-09 00:37:16 +02:00 |
|
Matthew Hoops
|
7054bcd9c5
|
VIDEO: Add MPEG-PS demuxer
For use with ZVision and later MADE
|
2015-01-08 00:45:13 -05:00 |
|
Filippos Karapetis
|
913075df90
|
ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis
|
2015-01-08 01:44:06 +02:00 |
|
Filippos Karapetis
|
a9b79544a1
|
ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis
This helps in copying the game files straight off the CD
|
2015-01-07 23:49:13 +02:00 |
|
Filippos Karapetis
|
474ef74122
|
ZVISION: Check the validity of ZIX files
|
2015-01-07 23:49:13 +02:00 |
|
Filippos Karapetis
|
07ad10babe
|
ZVISION: Handle sound patches (.src files) dynamically
|
2015-01-07 23:49:12 +02:00 |
|
Filippos Karapetis
|
5e1702d60e
|
Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis
|
2015-01-07 23:49:12 +02:00 |
|
Filippos Karapetis
|
339abc781c
|
ZVISION: Add detection for the French version of Zork: Nemesis
|
2015-01-07 23:49:12 +02:00 |
|
Johannes Schickel
|
1124d1db31
|
OPENGL: Fix truncation issue resulting in wrong mouse coordinates.
|
2015-01-07 20:38:20 +01:00 |
|
Johannes Schickel
|
f879f8af04
|
OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is visible.
|
2015-01-07 20:38:17 +01:00 |
|
RichieSams
|
4c64f7e194
|
SWORD25: Remove unused code
The original idea was to keep the code variation and pick the best one. However,
these two methods we're portable enough for our needs.
|
2015-01-07 07:00:13 -06:00 |
|
Filippos Karapetis
|
4ffaf4df37
|
ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD
VOB file handling is based on clone2727's work. The lowres videos are
played for now, until AC3 sound handling is implemented
|
2015-01-07 11:42:27 +02:00 |
|
Filippos Karapetis
|
e4969a98f8
|
ZVISION: Fix typo in include
|
2015-01-07 11:42:27 +02:00 |
|
Filippos Karapetis
|
cdbc06d0f7
|
ZVISION: Use a common function for loading game animations
|
2015-01-07 11:42:26 +02:00 |
|
Filippos Karapetis
|
2d0e9fc74a
|
ZVISION: Move the screen initialization code into a separate function
|
2015-01-07 11:42:26 +02:00 |
|
Filippos Karapetis
|
fb135b38ed
|
ZVISION: Cleanup
|
2015-01-07 11:42:26 +02:00 |
|
Filippos Karapetis
|
d70503cc98
|
ZVISION: Cleanup the ZIX file code
Also, add handling for 3 CDs, for Zork: Nemesis
|
2015-01-07 11:42:25 +02:00 |
|
Filippos Karapetis
|
364b72c29b
|
ZVISION: Fix incorrect reference to cursor file
|
2015-01-07 11:42:25 +02:00 |
|
Filippos Karapetis
|
5949ab5aa6
|
ZVISION: Error out when a cursor file can't be found
|
2015-01-07 11:42:24 +02:00 |
|
Filippos Karapetis
|
9f642074ba
|
ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)
This is handled internally now, so r.svr isn't needed anymore
|
2015-01-07 11:42:24 +02:00 |
|
Filippos Karapetis
|
9420cc2faa
|
ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI
|
2015-01-07 11:42:24 +02:00 |
|
Filippos Karapetis
|
535249389a
|
ZVISION: Add a new command, "dumpimage", to dump any game image to BMP
|
2015-01-07 11:42:23 +02:00 |
|
Matthew Hoops
|
6dbdf03746
|
SCI: Fix Mac games with a height of 190
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a
|
2015-01-07 00:29:50 -05:00 |
|
Kirben
|
02e3e82e82
|
SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.
|
2015-01-05 22:33:19 +11:00 |
|
Eugene Sandulenko
|
1d596b0230
|
README: A (huge) update of compatible games
Somehow we missed to update it for ages!
|
2015-01-04 23:55:54 +01:00 |
|
Eugene Sandulenko
|
c44c0f09bf
|
README: Describe DOTT easter egg support. Text by eriktorbjorn.
|
2015-01-04 23:18:37 +01:00 |
|
Eugene Sandulenko
|
f7ba09dcfc
|
NEWS: Mention DOTT easter egg support
|
2015-01-04 23:18:16 +01:00 |
|
Eugene Sandulenko
|
baacf0be61
|
SWORD25: Commend unused and unportable functions
|
2015-01-04 22:16:50 +01:00 |
|
Eugene Sandulenko
|
17fe53a34c
|
SWORD25: Hopefully fix compilation errors
|
2015-01-04 22:10:17 +01:00 |
|
Willem Jan Palenstijn
|
1084f2eea6
|
COMMON: Implement MIPS SWAP_BYTES_64 in terms of SWAP_BYTES_32
|
2015-01-04 22:00:00 +01:00 |
|
Willem Jan Palenstijn
|
7c7bdf3543
|
COMMON: Swap order of functions to 16, 32, 64
|
2015-01-04 21:59:45 +01:00 |
|
Johannes Schickel
|
e2e61184c6
|
COMMON: Fix return type of one READ_BE_UINT64 implementation.
This makes all unit tests pass for my on amd64 again. Thanks clone2727.
|
2015-01-04 21:30:05 +01:00 |
|
Johannes Schickel
|
ba228f2bea
|
TEST: Fix another typo in uint64 endian tests.
|
2015-01-04 21:22:43 +01:00 |
|
Johannes Schickel
|
64bad2ec4a
|
COMMON: Fix some syntax issues.
Not compile tested. Then again it didn't look test before either. So, yay!
|
2015-01-04 21:17:33 +01:00 |
|
Johannes Schickel
|
daa8fca001
|
TEST: Fix uint64 endian related test code.
This does not fix the actual implementation issues which are present right
now!
|
2015-01-04 21:09:32 +01:00 |
|
Johannes Schickel
|
eb4d1a6925
|
COMMON: Add missing readUint64/readSint64 to ReadStreamEndian.
|
2015-01-04 21:09:32 +01:00 |
|
Johannes Schickel
|
f1e58efe90
|
TEST: Fix C++11 compat warnings.
|
2015-01-04 21:09:32 +01:00 |
|
Eugene Sandulenko
|
ce45caaf83
|
SWORD25: Fix warning
|
2015-01-04 21:06:49 +01:00 |
|
Eugene Sandulenko
|
7865c78211
|
COMMON: Put more 64-bit stuff under HAVE_INT64
|
2015-01-04 20:47:12 +01:00 |
|
Eugene Sandulenko
|
f1765db70f
|
COMMON: Put all 64-bit code under new HAVE_INT64 constant
I regrouped all functions in order to make the code less noisy
with #ifdefs
|
2015-01-04 20:41:50 +01:00 |
|