66871 Commits

Author SHA1 Message Date
vanfanel
bf68de9aa7 RASPBERRYPI: Changed the RGB code for the game screen surface and added RaspberryPi information file. 2015-07-20 17:13:19 +02:00
vanfanel
2592c72cb5 RASPBERRYPI: Rewrote buffering code of the dispmanx graphics driver for stability. 2015-07-20 17:13:19 +02:00
vanfanel
d5862217c3 RASPBERRYPI: Fixed cross-compilation. 2015-07-20 17:13:19 +02:00
vanfanel
eeb9ec9af9 RASPBERRYPI: Corrected redundant for loop on the dispmanx graphics driver code. 2015-07-20 17:13:19 +02:00
vanfanel
0855b41c07 RASPBERRYPI: Fixed variable names, removed gcc optimization flags, temporary decrease buffers to 2. 2015-07-20 17:11:47 +02:00
vanfanel
f876fdc7f0 RASPBERRYPI: fixed some comments and spacing on the dispmanx graphics driver 2015-03-29 21:53:21 +02:00
vanfanel
b4f5dc181e RASPBERRYPI: Updated dispmanx code with non-blocking vsync and triple buffer 2015-03-29 21:53:10 +02:00
vanfanel
08a3376ba7 RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx) 2015-03-29 21:52:53 +02:00
Filippos Karapetis
79b92fe046 ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
This fixes the save game thumbnails when using the original save/load
screens
2015-01-09 01:09:53 +02:00
Filippos Karapetis
345b33d9f0 ZVISION: Remove dead code 2015-01-09 00:38:15 +02:00
Filippos Karapetis
9e1510e715 ZVISION: Provide a better description for the double FPS game option 2015-01-09 00:37:16 +02:00
Matthew Hoops
7054bcd9c5 VIDEO: Add MPEG-PS demuxer
For use with ZVision and later MADE
2015-01-08 00:45:13 -05:00
Filippos Karapetis
913075df90 ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis 2015-01-08 01:44:06 +02:00
Filippos Karapetis
a9b79544a1 ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis
This helps in copying the game files straight off the CD
2015-01-07 23:49:13 +02:00
Filippos Karapetis
474ef74122 ZVISION: Check the validity of ZIX files 2015-01-07 23:49:13 +02:00
Filippos Karapetis
07ad10babe ZVISION: Handle sound patches (.src files) dynamically 2015-01-07 23:49:12 +02:00
Filippos Karapetis
5e1702d60e Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis 2015-01-07 23:49:12 +02:00
Filippos Karapetis
339abc781c ZVISION: Add detection for the French version of Zork: Nemesis 2015-01-07 23:49:12 +02:00
Johannes Schickel
1124d1db31 OPENGL: Fix truncation issue resulting in wrong mouse coordinates. 2015-01-07 20:38:20 +01:00
Johannes Schickel
f879f8af04 OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is visible. 2015-01-07 20:38:17 +01:00
RichieSams
4c64f7e194 SWORD25: Remove unused code
The original idea was to keep the code variation and pick the best one. However,
these two methods we're portable enough for our needs.
2015-01-07 07:00:13 -06:00
Filippos Karapetis
4ffaf4df37 ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD
VOB file handling is based on clone2727's work. The lowres videos are
played for now, until AC3 sound handling is implemented
2015-01-07 11:42:27 +02:00
Filippos Karapetis
e4969a98f8 ZVISION: Fix typo in include 2015-01-07 11:42:27 +02:00
Filippos Karapetis
cdbc06d0f7 ZVISION: Use a common function for loading game animations 2015-01-07 11:42:26 +02:00
Filippos Karapetis
2d0e9fc74a ZVISION: Move the screen initialization code into a separate function 2015-01-07 11:42:26 +02:00
Filippos Karapetis
fb135b38ed ZVISION: Cleanup 2015-01-07 11:42:26 +02:00
Filippos Karapetis
d70503cc98 ZVISION: Cleanup the ZIX file code
Also, add handling for 3 CDs, for Zork: Nemesis
2015-01-07 11:42:25 +02:00
Filippos Karapetis
364b72c29b ZVISION: Fix incorrect reference to cursor file 2015-01-07 11:42:25 +02:00
Filippos Karapetis
5949ab5aa6 ZVISION: Error out when a cursor file can't be found 2015-01-07 11:42:24 +02:00
Filippos Karapetis
9f642074ba ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)
This is handled internally now, so r.svr isn't needed anymore
2015-01-07 11:42:24 +02:00
Filippos Karapetis
9420cc2faa ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI 2015-01-07 11:42:24 +02:00
Filippos Karapetis
535249389a ZVISION: Add a new command, "dumpimage", to dump any game image to BMP 2015-01-07 11:42:23 +02:00
Matthew Hoops
6dbdf03746 SCI: Fix Mac games with a height of 190
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a
2015-01-07 00:29:50 -05:00
Kirben
02e3e82e82 SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo. 2015-01-05 22:33:19 +11:00
Eugene Sandulenko
1d596b0230 README: A (huge) update of compatible games
Somehow we missed to update it for ages!
2015-01-04 23:55:54 +01:00
Eugene Sandulenko
c44c0f09bf README: Describe DOTT easter egg support. Text by eriktorbjorn. 2015-01-04 23:18:37 +01:00
Eugene Sandulenko
f7ba09dcfc NEWS: Mention DOTT easter egg support 2015-01-04 23:18:16 +01:00
Eugene Sandulenko
baacf0be61 SWORD25: Commend unused and unportable functions 2015-01-04 22:16:50 +01:00
Eugene Sandulenko
17fe53a34c SWORD25: Hopefully fix compilation errors 2015-01-04 22:10:17 +01:00
Willem Jan Palenstijn
1084f2eea6 COMMON: Implement MIPS SWAP_BYTES_64 in terms of SWAP_BYTES_32 2015-01-04 22:00:00 +01:00
Willem Jan Palenstijn
7c7bdf3543 COMMON: Swap order of functions to 16, 32, 64 2015-01-04 21:59:45 +01:00
Johannes Schickel
e2e61184c6 COMMON: Fix return type of one READ_BE_UINT64 implementation.
This makes all unit tests pass for my on amd64 again. Thanks clone2727.
2015-01-04 21:30:05 +01:00
Johannes Schickel
ba228f2bea TEST: Fix another typo in uint64 endian tests. 2015-01-04 21:22:43 +01:00
Johannes Schickel
64bad2ec4a COMMON: Fix some syntax issues.
Not compile tested. Then again it didn't look test before either. So, yay!
2015-01-04 21:17:33 +01:00
Johannes Schickel
daa8fca001 TEST: Fix uint64 endian related test code.
This does not fix the actual implementation issues which are present right
now!
2015-01-04 21:09:32 +01:00
Johannes Schickel
eb4d1a6925 COMMON: Add missing readUint64/readSint64 to ReadStreamEndian. 2015-01-04 21:09:32 +01:00
Johannes Schickel
f1e58efe90 TEST: Fix C++11 compat warnings. 2015-01-04 21:09:32 +01:00
Eugene Sandulenko
ce45caaf83 SWORD25: Fix warning 2015-01-04 21:06:49 +01:00
Eugene Sandulenko
7865c78211 COMMON: Put more 64-bit stuff under HAVE_INT64 2015-01-04 20:47:12 +01:00
Eugene Sandulenko
f1765db70f COMMON: Put all 64-bit code under new HAVE_INT64 constant
I regrouped all functions in order to make the code less noisy
with #ifdefs
2015-01-04 20:41:50 +01:00