David Corrales
1a965aad95
Update the interfaces for the getChildren method to include the hidden flag.
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Also added some missing method stubs to the gamecard dc port.
svn-id: r27984
2007-07-09 01:26:54 +00:00
David Corrales
fedfe66831
Added stubs for the exists(), isReadable() and isWritable() methods for all architectures.
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svn-id: r27087
2007-06-04 22:02:35 +00:00
David Corrales
3e7c5b027e
Added a missing include in non-POSIX factories.
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For the POSIX and Windows architectures, added exists(), isReadable() and isWritable()
svn-id: r27073
2007-06-04 03:46:56 +00:00
David Corrales
0cab5b7791
Merged the fs branch with trunk. r26949:27031
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svn-id: r27032
2007-05-31 23:44:43 +00:00
David Corrales
6c69d531d2
Removed the now obsolete singleton declaration macro from the FSNode factories.
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svn-id: r27031
2007-05-31 21:42:01 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
David Corrales
d1f56d93f9
Use common/singleton.h in the concrete fs factories.
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svn-id: r26814
2007-05-12 20:00:52 +00:00
David Corrales
86324f00bc
Renamed files and minor tweaks. Thanks LordHoto :)
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svn-id: r26810
2007-05-12 18:17:40 +00:00
David Corrales
c459f054b4
Use abstract factories to initialize FilesystemNode objects.
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svn-id: r26739
2007-05-03 02:39:33 +00:00
Max Horn
4c14cf6d1a
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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svn-id: r23974
2006-09-23 00:42:35 +00:00
Johannes Schickel
ac45e290f7
Fixing other FS backends to use the bug fixed version of the POSIX lastPathComponent too (also lets the Windows FS use the POSIX version of lastPathComponent too, since it's nicer than the fix I made)
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svn-id: r23796
2006-08-28 13:34:15 +00:00
Max Horn
6ed00cd055
Added FilesystemNode::name method
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svn-id: r23553
2006-07-22 14:14:16 +00:00
Max Horn
d210b19aec
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
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Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
2006-06-24 08:07:48 +00:00
Joost Peters
69b5d6fa3d
fix PSPFilesystemNode::parent() + some minor cleanup
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svn-id: r22727
2006-05-28 22:02:38 +00:00
Joost Peters
8c1d71851a
make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the old, now unused, one).
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svn-id: r22726
2006-05-28 21:35:35 +00:00
Joost Peters
91cd652f1d
move psp_fs.cpp from backends/psp/ to backends/fs/psp/
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svn-id: r22657
2006-05-26 10:46:52 +00:00