Travis Howell
c1122f4333
Debug code strings should use string num, not var num.
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Updated work around for loading datafiles.
svn-id: r15086
2004-09-13 04:16:22 +00:00
Travis Howell
fde215e106
Sound ids 10000 - 10008 seems to be sound channels in HE70+ games.
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svn-id: r15085
2004-09-13 02:32:13 +00:00
Travis Howell
9105a3ae1d
Required for later HE games to.
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svn-id: r15084
2004-09-13 02:29:45 +00:00
Travis Howell
a14bdf5510
Corect size.
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svn-id: r15083
2004-09-13 02:24:28 +00:00
Travis Howell
3573ad8dc5
Set correct array length in HE 72+ games.
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Add some stubs
svn-id: r15082
2004-09-13 02:09:35 +00:00
Torbjörn Andersson
dc461ca770
Fixed some other cases where the number of parameters to our message-
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printing functions didn't agree with the format strings.
GCC will find a couple of other things to warn about if these functions
are labelled as printf()-style functions, but those were less important, I
think.
svn-id: r15081
2004-09-12 18:21:21 +00:00
Torbjörn Andersson
7688c017e1
Added missing parameters to debug(), as pointed out by Lord_Nightmare.
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svn-id: r15080
2004-09-12 17:33:18 +00:00
Torbjörn Andersson
d010b9e560
As an experiment, expire SCREEN_FILE resources faster than other resources.
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They're generally the largest resources in the cache by far (though some
ANIMATION_FILE resources are about as big).
I still don't know how much benefit there is to resource caching, but some
of it is definitely needed, or the game won't work properly. Oh well, as
long as no one complains about the extra memory usage...
svn-id: r15079
2004-09-12 17:10:59 +00:00
Torbjörn Andersson
7011d697cb
Made the output from the "mem" debugger command a bit more informative, and
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sorted it to output the biggest memory blocks first.
svn-id: r15078
2004-09-12 17:05:17 +00:00
Chris Apers
2157011ba9
Oops
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svn-id: r15077
2004-09-12 16:29:11 +00:00
Chris Apers
afface9c37
Disable these games for now
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svn-id: r15076
2004-09-12 16:17:14 +00:00
Chris Apers
1bea934ba3
New project file
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svn-id: r15075
2004-09-12 15:17:46 +00:00
Chris Apers
230ea60d67
New ARM code
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svn-id: r15074
2004-09-12 15:16:04 +00:00
Chris Apers
b847f38ea6
New forms with tabs
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svn-id: r15073
2004-09-12 15:14:28 +00:00
Chris Apers
f1d3b58252
- simon : russian support
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- simon : remove obsolete const
- scumm : oldScaleTable support
svn-id: r15072
2004-09-12 15:12:33 +00:00
Chris Apers
b83979d819
Changed min version
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svn-id: r15071
2004-09-12 15:09:36 +00:00
Chris Apers
89ae0de009
Not used
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svn-id: r15070
2004-09-12 15:07:31 +00:00
Paweł Kołodziejski
bc369ce6e2
fixed endlines
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svn-id: r15069
2004-09-12 14:20:57 +00:00
Chris Apers
b9b0bf52a7
Those options are defined for each games
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svn-id: r15067
2004-09-12 13:54:57 +00:00
Chris Apers
0b4e8fb7fd
- Use new form names
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- Fixed card redraw
svn-id: r15066
2004-09-12 13:53:30 +00:00
Chris Apers
788c120cf3
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svn-id: r15065
2004-09-12 13:52:05 +00:00
Chris Apers
5ce8b8d741
????...
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svn-id: r15064
2004-09-12 13:48:20 +00:00
Chris Apers
e06913a5df
Create folder for MP3/Ogg files
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svn-id: r15063
2004-09-12 13:44:03 +00:00
Chris Apers
83dac5960f
New form with tabs
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svn-id: r15062
2004-09-12 13:43:13 +00:00
Chris Apers
7afd085317
This is now defined for each games
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svn-id: r15061
2004-09-12 13:41:28 +00:00
Chris Apers
3c01d453d5
Cleanup
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svn-id: r15060
2004-09-12 13:34:11 +00:00
Chris Apers
262c6e0d84
- Music and sound options can now be defined for each games
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svn-id: r15059
2004-09-12 13:32:58 +00:00
Chris Apers
2be4ef999f
- Music and sound options can now be defined for each games
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- updated games config
svn-id: r15058
2004-09-12 13:32:27 +00:00
Chris Apers
c3f2f286cc
- ARM functions are now global
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- Zodiac filter option
- more CD options for Pocket Tunes API
svn-id: r15057
2004-09-12 13:29:03 +00:00
Chris Apers
5311467405
Added Zodiac code
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svn-id: r15056
2004-09-12 13:25:15 +00:00
Chris Apers
5789eb3204
- New rumble code
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- ARM init functions
- use the new game config
- use the new exit(...) function
- --output-rate support
- clean up
svn-id: r15055
2004-09-12 13:24:06 +00:00
Travis Howell
172eefde7d
Correct debugs
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svn-id: r15054
2004-09-12 13:21:44 +00:00
Chris Apers
47f4c6f9c5
Forgot this one
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svn-id: r15053
2004-09-12 13:19:58 +00:00
Chris Apers
b4b5aa20a5
Feature memory init/cleanup
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svn-id: r15052
2004-09-12 13:17:15 +00:00
Chris Apers
9d0bee2934
- Pocket Tunes support
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- new mouse emu code
- setWindowCaption fix
- get rid of _quitCount and selfQuit
- clean up
svn-id: r15051
2004-09-12 13:15:17 +00:00
Chris Apers
217a8d0eb7
- New mouse emulation code
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- Get rid of _selfQuit and _quitCount (useless with the new exit(..) function)
- Zodiac keys support
svn-id: r15050
2004-09-12 13:12:39 +00:00
Chris Apers
9645b59032
<<Get rid of _quitCount and _selfQuit
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Added Zodiac support
Use new ARM macros
Cleanup
svn-id: r15049
2004-09-12 13:09:40 +00:00
Chris Apers
c97c169ac0
Get rid of _quitCount and _selfQuit
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svn-id: r15048
2004-09-12 13:07:15 +00:00
Chris Apers
e88274f4b2
- Use new rumble functions\n- REnamed updateScreen functions\n- Zodiac support\n- ARM calls using the new macros
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svn-id: r15047
2004-09-12 13:03:50 +00:00
Chris Apers
609c57c25a
Cache read/write data to speed up access
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svn-id: r15046
2004-09-12 13:01:12 +00:00
Chris Apers
30d0b6f7ba
Make use of --output-rate option + cleanup
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svn-id: r15045
2004-09-12 12:56:28 +00:00
Chris Apers
1f8f4c0ea3
Removed obsolete code
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svn-id: r15044
2004-09-12 12:53:47 +00:00
Chris Apers
11f1ccf43a
16bit skin support + Palm API only redraw (=skins can now be compressed) + cleanup
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svn-id: r15043
2004-09-12 12:50:52 +00:00
Chris Apers
f90902959b
Rumble functions
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svn-id: r15042
2004-09-12 12:46:35 +00:00
Chris Apers
eeee0b6f54
Cleanup
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svn-id: r15041
2004-09-12 12:44:57 +00:00
Chris Apers
f413780189
New ARM optimized functions
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svn-id: r15040
2004-09-12 12:42:07 +00:00
Chris Apers
edc26ee3a7
Renamed and use the new ARM macros
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svn-id: r15039
2004-09-12 12:40:51 +00:00
Chris Apers
926571bf79
Convenient macros to ease ARM code
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svn-id: r15038
2004-09-12 12:36:40 +00:00
Chris Apers
a727918ba1
Files to be renamed
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svn-id: r15037
2004-09-12 12:35:43 +00:00
Chris Apers
7aca0381e4
Removed obsolete files
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svn-id: r15036
2004-09-12 12:30:32 +00:00