3805 Commits

Author SHA1 Message Date
Max Horn
5c93732d60 cleanup; added comment
svn-id: r7119
2003-04-25 20:03:00 +00:00
Paweł Kołodziejski
0c933f5c50 delete stdafx.cpp
svn-id: r7118
2003-04-25 19:55:40 +00:00
Robert Göffringmann
1bb3ab3202 added me to the readme
svn-id: r7117
2003-04-25 19:01:41 +00:00
Oliver Kiehl
a0f2693462 changed zero-sized arrays to pointers
svn-id: r7116
2003-04-25 18:54:47 +00:00
Oliver Kiehl
7a8dcaaa70 fixed some errors introduced in some of the last commits
svn-id: r7115
2003-04-25 18:26:41 +00:00
Paweł Kołodziejski
c4878ab3e2 fixed warning
svn-id: r7114
2003-04-25 18:08:08 +00:00
Max Horn
33e883aaf6 changed turnProg from void* to uint16*
svn-id: r7113
2003-04-25 17:57:04 +00:00
Paweł Kołodziejski
733fb795ec fixed few warnings
svn-id: r7112
2003-04-25 17:39:43 +00:00
Paweł Kołodziejski
9e1e4413d4 updated VC6 project file
svn-id: r7111
2003-04-25 17:38:34 +00:00
Oliver Kiehl
573e8dec9b fix for http://sourceforge.net/forum/forum.php?thread_id=852581&forum_id=115757
svn-id: r7110
2003-04-25 17:12:40 +00:00
Oliver Kiehl
79883aca44 Credit myself a bit ;)
svn-id: r7109
2003-04-25 15:59:07 +00:00
Oliver Kiehl
de601220b0 forgot to reactivate the intro ;)
svn-id: r7108
2003-04-25 15:41:14 +00:00
Oliver Kiehl
a5001323a3 added #include "stdafx.h" to some files
svn-id: r7107
2003-04-25 15:37:52 +00:00
Oliver Kiehl
c36bdb3e11 Committing my stuff under pressure from Endy ;)
please note that there are still many bugs in here. several stuff
isn't endian safe either. SkyLogic needs to get split up as well.

svn-id: r7106
2003-04-25 15:17:53 +00:00
Oliver Kiehl
da4a76ed04 committing my stuff under pressure from Endy ;)
svn-id: r7105
2003-04-25 15:12:05 +00:00
Jonathan Gray
8137b70bdf close console after we run a script
svn-id: r7104
2003-04-25 13:13:16 +00:00
Max Horn
913f9d2eb1 fixed stupid mistake (yeah yeah, being able to read old code, and use your brain properly, helps :-)
svn-id: r7103
2003-04-25 10:57:12 +00:00
Travis Howell
3ecd142d6c Add patch #727309 - EGA LOOM: Bypassing the copy protection
svn-id: r7102
2003-04-25 09:16:33 +00:00
Paweł Kołodziejski
a1c43eae08 fixed warning under VC6
svn-id: r7101
2003-04-25 04:30:49 +00:00
Jonathan Gray
3da2a09443 add importres and script starting functionality to the debugger
svn-id: r7100
2003-04-25 02:53:35 +00:00
Max Horn
33045523ae fix a regression my recent change introduce in GF_OLD256 games <sigh>
svn-id: r7099
2003-04-25 00:03:06 +00:00
Jonathan Gray
5707a4e4bc better safe then sorry...
svn-id: r7098
2003-04-24 23:56:47 +00:00
Robert Göffringmann
72f84f3fad Fixed a bug with Mrs. Piermont's theme
svn-id: r7097
2003-04-24 23:52:03 +00:00
Max Horn
a90dcc8b71 simplified / unified code; fixed various masking bugs
svn-id: r7096
2003-04-24 18:53:21 +00:00
Jonathan Gray
2ba6881a10 correction
svn-id: r7095
2003-04-24 15:59:41 +00:00
Jonathan Gray
0e4c195b7c disable masks in OLD_BUNDLE games for now
svn-id: r7094
2003-04-24 14:33:31 +00:00
Jonathan Gray
d092f1c82a VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work
svn-id: r7093
2003-04-24 11:35:46 +00:00
Travis Howell
673347533d Update Simon the Sorcerer issues
svn-id: r7092
2003-04-24 02:05:24 +00:00
Jonathan Gray
db8cb043f5 disable ingame save/load screen for OLD_BUNDLE games
svn-id: r7091
2003-04-24 01:15:14 +00:00
Jonathan Gray
8e06d3a23a bypass copy prot for indy3ega
svn-id: r7090
2003-04-24 00:44:34 +00:00
Max Horn
80c73e2cc9 fixed verb scripts for old bundle games
svn-id: r7089
2003-04-23 23:46:03 +00:00
Jonathan Gray
f7c4ef0c67 fix loading GF_OLD_BUNDLE games
svn-id: r7088
2003-04-23 09:20:22 +00:00
Jonathan Gray
e3da420f36 update costume hack for indy3ega
svn-id: r7087
2003-04-23 08:43:35 +00:00
Max Horn
676dba826d fixed actor positions in Indy3EGA
svn-id: r7086
2003-04-23 08:26:54 +00:00
Max Horn
37ff9ae0e4 renamed unk19 to startScaleIndexX
svn-id: r7085
2003-04-23 08:26:28 +00:00
James Brown
f996cd5987 Some more V2 fixes for Zak
svn-id: r7084
2003-04-23 05:13:26 +00:00
Jonathan Gray
8fdcf48fc5 hmm
svn-id: r7083
2003-04-23 05:10:17 +00:00
Jonathan Gray
8d39d6ddb1 add script command to debugger and convert old printscripts function to new debugger
svn-id: r7082
2003-04-23 05:05:20 +00:00
Jonathan Gray
91fcad01e5 revert back a line to fix a nasty regression
svn-id: r7081
2003-04-23 01:33:49 +00:00
Max Horn
a5cfbd87c0 huh? anyway, now it works much better already in indy3ega
svn-id: r7080
2003-04-22 20:54:12 +00:00
Max Horn
cf730045d9 added FIXME comment (aquadran, comments?)
svn-id: r7079
2003-04-22 20:50:55 +00:00
Max Horn
cdd97dd5db some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't display right, but base offsets are correct now: costume data is valid and identical in indy3ega and indy3 (256); and you actually see Indy running over the train in the intro (but, uhm... buggy :-)
svn-id: r7078
2003-04-22 20:48:53 +00:00
Paweł Kołodziejski
81e5b2472f updated for vc6
svn-id: r7077
2003-04-22 20:03:41 +00:00
Paweł Kołodziejski
80951af4f2 corrections for setting actor palette
svn-id: r7076
2003-04-22 19:59:30 +00:00
Max Horn
0b7c86ff13 cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not needed anymore
svn-id: r7075
2003-04-22 18:57:10 +00:00
Jonathan Gray
da5467d4cf script debug messages not just for comi
svn-id: r7074
2003-04-22 16:46:33 +00:00
Jonathan Gray
90610fef1a opcode E0 DE is sound volume change
svn-id: r7073
2003-04-22 14:49:29 +00:00
Jonathan Gray
d60bc44587 add preliminary bits for making xmi music in humongous games work, just need someone to do something with the pointer now :)
svn-id: r7072
2003-04-22 11:34:46 +00:00
James Brown
a8dfcb4eda Add somewhat hacky 'restart' command to debugger. Still needs work :)
svn-id: r7071
2003-04-22 04:40:30 +00:00
Jonathan Gray
b3ac1bf20e fix setState for humongous games
svn-id: r7070
2003-04-22 00:09:07 +00:00