4206 Commits

Author SHA1 Message Date
Jamieson Christian
c88e0b5301 Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjorn for the material that led to the solution.
svn-id: r7610
2003-05-17 17:20:27 +00:00
Max Horn
a6d1c3e151 no no, bad hack be gone :-)
svn-id: r7609
2003-05-17 15:51:11 +00:00
Jamieson Christian
d157b48876 Removed mididrv.cpp, added seq.cpp
svn-id: r7608
2003-05-17 14:31:21 +00:00
Jamieson Christian
ccac1ab803 New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from project
svn-id: r7607
2003-05-17 14:29:08 +00:00
Jamieson Christian
e880007175 Absorbed last tidbits of mididrv.cpp into other files
svn-id: r7606
2003-05-17 14:27:58 +00:00
Jamieson Christian
66cbaa1df7 Moved SEQ driver to its own file
svn-id: r7605
2003-05-17 14:26:58 +00:00
Jamieson Christian
61c2430a98 Moved SEQ to its own file
svn-id: r7604
2003-05-17 14:24:19 +00:00
Max Horn
4cc3a466d0 init vars to 255 if they are not defined for all Scumm versions
svn-id: r7603
2003-05-17 10:04:30 +00:00
Travis Howell
a91b28848c Add simon1amiga to debug
svn-id: r7602
2003-05-17 08:54:46 +00:00
James Brown
0b3d9df5b2 Oops, remove debug crapola
svn-id: r7601
2003-05-17 06:34:24 +00:00
James Brown
e5d7459d98 Move some hacks around
svn-id: r7600
2003-05-17 06:33:34 +00:00
James Brown
6db28696e4 Fix invalid variable
svn-id: r7599
2003-05-17 06:18:34 +00:00
James Brown
2813d48e92 Cleanup
svn-id: r7598
2003-05-17 06:14:08 +00:00
James Brown
99b26a5684 Name some vars
svn-id: r7597
2003-05-17 06:04:22 +00:00
James Brown
72186895b4 Some stuff that's happened.
svn-id: r7596
2003-05-17 05:57:19 +00:00
Jamieson Christian
d203a5f501 Removed debugrl modules
svn-id: r7595
2003-05-17 03:10:51 +00:00
Jamieson Christian
5a1e994d02 Added command line options for
native MT-32 support and
combination Adilb/native MIDI drivers.

svn-id: r7594
2003-05-17 03:06:16 +00:00
Jonathan Gray
1f7ebc70d8 add stub for a hev7 op
svn-id: r7593
2003-05-17 01:57:54 +00:00
Max Horn
3a145f50e7 disable assert in o2_putActor for now (is triggered in Zak intro); cleanup
svn-id: r7592
2003-05-17 01:01:05 +00:00
Max Horn
56d6443b19 fixed object walk_x/walk_y for V2 games
svn-id: r7591
2003-05-17 00:59:47 +00:00
Max Horn
6ed1d415b5 for v2 games, make space the pause key
svn-id: r7590
2003-05-17 00:37:53 +00:00
Max Horn
58ab6d5039 proper walk animation in Zak (at the expense of Zak's head, for now ;-)
svn-id: r7589
2003-05-17 00:33:29 +00:00
Jonathan Gray
21264fa23a newline to make gcc happy
svn-id: r7588
2003-05-17 00:15:52 +00:00
Max Horn
3244a79d46 V2 camera fix (again thanks MadMoose)
svn-id: r7587
2003-05-16 23:54:58 +00:00
Max Horn
92a71eed10 fixed o2_drawObject (thx MadMoose)
svn-id: r7586
2003-05-16 23:50:56 +00:00
Jamieson Christian
124a34f72a Fixed volume fader problem under multiple MIDI drivers
svn-id: r7585
2003-05-16 23:13:47 +00:00
Jamieson Christian
48f73469e0 Redesigned -t option
svn-id: r7584
2003-05-16 22:28:33 +00:00
Max Horn
64d9c75c2d cleanup
svn-id: r7583
2003-05-16 22:11:49 +00:00
Jamieson Christian
5a15ce808a Feature [557411] Adlib sound effects with GM drivers.
Support for simultaneous drivers is based on a
#define in imuse.cpp, and is disabled by default.

svn-id: r7582
2003-05-16 22:00:33 +00:00
Max Horn
a455082996 added roomobj dumping for bundle games (was trivial it turns out :-)
svn-id: r7581
2003-05-16 21:31:15 +00:00
Jamieson Christian
3533843ac8 And yet more cleanup
svn-id: r7580
2003-05-16 21:06:54 +00:00
Jamieson Christian
9540497263 Added SysEx hooks
svn-id: r7579
2003-05-16 21:05:58 +00:00
Jamieson Christian
053e7cb71e More IMuse cleanup
svn-id: r7578
2003-05-16 20:38:04 +00:00
Jamieson Christian
0ece527a69 FINALLY got MI2 Woodtick music working!
svn-id: r7577
2003-05-16 19:16:43 +00:00
Jonathan Gray
52832cc954 some updates that get us up to the bootscripts of he v7 games before erroring out on unimplemented opcodes
svn-id: r7576
2003-05-16 16:09:16 +00:00
Jamieson Christian
e503df12a6 Corrected overly aggressive MIDI channel reallocation
svn-id: r7575
2003-05-16 15:48:01 +00:00
Robert Göffringmann
50bbfe0372 added SFX support
svn-id: r7574
2003-05-16 15:33:18 +00:00
James Brown
914d886769 test stuff
svn-id: r7573
2003-05-16 12:58:49 +00:00
Jonathan Gray
ce6e5993c3 add hev7 target to test with
svn-id: r7572
2003-05-16 11:45:05 +00:00
Jonathan Gray
0d7184aa00 GF_AFTER_HEV7
svn-id: r7571
2003-05-16 11:29:16 +00:00
Max Horn
9e5f46e635 fixed V2 verb scripts
svn-id: r7570
2003-05-16 10:35:15 +00:00
Max Horn
30d31f6d03 print some useful info, too
svn-id: r7569
2003-05-16 10:00:03 +00:00
Travis Howell
61fdee0b42 Typo
svn-id: r7568
2003-05-16 09:51:59 +00:00
Travis Howell
f69df41c71 Add comment to fixme
svn-id: r7567
2003-05-16 09:47:52 +00:00
Jonathan Gray
7c1ca29ece add config option basename to override base file name for games of the form foo.xxx to basename.xxx, useful when used together with gameid to test games not yet added to version list
svn-id: r7566
2003-05-16 08:05:06 +00:00
Jamieson Christian
2c77fc14aa Fixed SysEx parse error, misc. cleanup
svn-id: r7565
2003-05-16 04:02:33 +00:00
Max Horn
9f272a2acf fixed o2_getActorX / o2_getActorY (thanks MadMoose)
svn-id: r7564
2003-05-16 02:33:08 +00:00
Jamieson Christian
08e0fcbda4 Disable NATIVE_MT32 by default
svn-id: r7563
2003-05-16 02:20:34 +00:00
Max Horn
7d08aea4cc SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with objectB' or 'Give objectA to objectB' etc.); added a little more V2 sentence hackery; added a FIXME regarding some strange sentence code (accessing objectB before it is set) in script.cpp
svn-id: r7562
2003-05-16 02:16:59 +00:00
Jamieson Christian
bfb68f513a Fixed game load crash
svn-id: r7561
2003-05-16 02:13:21 +00:00