Paul Gilbert
|
c3a4ba8b05
|
CGE: More fixes for free/delete[] mismatches
|
2011-07-10 20:28:22 +10:00 |
|
Paul Gilbert
|
9b5b88274e
|
CGE: Bugfix for correctly flagging key release
|
2011-07-10 20:13:11 +10:00 |
|
Paul Gilbert
|
f33ac85e79
|
CGE: Bugfixes for some crashes
|
2011-07-10 20:07:45 +10:00 |
|
Paul Gilbert
|
9efefdbced
|
CGE: Fixed the display of text in the name entry dialog
Whilst the 'melting' effect of entered text was very amusing, it did need to be fixed.
|
2011-07-10 20:02:17 +10:00 |
|
Paul Gilbert
|
a693ff2ecf
|
CGE: A few more fixes for memory leaks identified by Valgrind
|
2011-07-10 19:23:14 +10:00 |
|
Paul Gilbert
|
66c7777dfe
|
CGE: Fix Valgrind identified errors
|
2011-07-10 18:17:40 +10:00 |
|
Paul Gilbert
|
32c8962d62
|
CGE: Removed some accidentally added debugging statements
|
2011-07-10 17:58:39 +10:00 |
|
Paul Gilbert
|
88c7b25e5b
|
CGE: Fixed more free/delete[] mismatches identified by Valgrind
|
2011-07-10 17:56:29 +10:00 |
|
Paul Gilbert
|
1870f09d31
|
CGE: Fix several allocation mismatches and Valgrind issues
|
2011-07-10 14:51:22 +10:00 |
|
Paul Gilbert
|
ef83c248d3
|
CGE: Added extra event processing call to fix non-responsiveness when running under Valgrind
|
2011-07-10 11:45:17 +10:00 |
|
Paul Gilbert
|
8628b154a7
|
CGE: Fixed compiler warning
|
2011-07-10 11:40:06 +10:00 |
|
Paul Gilbert
|
6039e8a245
|
CGE: Removed the definition of the now unused SavTab structure
|
2011-07-10 10:12:46 +10:00 |
|
Paul Gilbert
|
319ff2ca49
|
CGE: Changed Sprite::contract to always destroy the sprite array
|
2011-07-10 10:11:50 +10:00 |
|
Paul Gilbert
|
0bbefbef90
|
CGE: Created PocLight class to encapsulate the LI sprite array
|
2011-07-10 10:10:51 +10:00 |
|
Paul Gilbert
|
47b17cd1ce
|
CGE: Create Spike class to encapsulate the SP spite array
|
2011-07-10 10:07:35 +10:00 |
|
Paul Gilbert
|
622dc2d503
|
CGE: Created a CavLight class to encapsulate the PR sprite array
|
2011-07-10 10:04:41 +10:00 |
|
Paul Gilbert
|
9d40a1ba9d
|
CGE: Mouse MC sprite array into the Mouse class
|
2011-07-10 10:00:57 +10:00 |
|
Paul Gilbert
|
817a52ed56
|
CGE: Created a HorizLine stub class to hold the HL sprite array
|
2011-07-10 09:57:19 +10:00 |
|
Paul Gilbert
|
1e83e27925
|
CGE: Moved MB sprite array into Square class
|
2011-07-10 09:51:18 +10:00 |
|
Paul Gilbert
|
989e071bb9
|
CGE: Implemented code for saving games, removing the need for the SavTab array
|
2011-07-10 09:44:46 +10:00 |
|
Strangerke
|
cf1a45f8a8
|
CGE: replace the 2 memcpy previously used by a memmove
(thanks eriktorbjorn for pointing that out)
|
2011-07-09 09:39:02 +02:00 |
|
Strangerke
|
6ed9dd0d04
|
CGE: Cleanup: rename a couple of forgotten class members
|
2011-07-09 00:41:47 +02:00 |
|
Strangerke
|
0b27de942b
|
CGE: replace some 'tricky replicate lines' memcpy by two, in order to avoid overlapping
|
2011-07-09 00:25:09 +02:00 |
|
Strangerke
|
080d7cf7f0
|
CGE: Rename Mouse class
|
2011-07-08 08:22:25 +02:00 |
|
eriktorbjorn
|
dd77866709
|
CGE: Remove unused variable
|
2011-07-07 20:51:31 +02:00 |
|
Strangerke
|
fe2e1bb2fd
|
CGE: Remove "bitmaps" files
|
2011-07-07 20:43:09 +02:00 |
|
Strangerke
|
affaa1f4d6
|
CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters to GetText, rename members of SavTab
|
2011-07-07 09:24:08 +02:00 |
|
Strangerke
|
c86c62b288
|
CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine.
|
2011-07-07 09:23:09 +02:00 |
|
Paul Gilbert
|
2997db0040
|
CGE: Minor bugfixes for game loading
|
2011-07-05 22:06:26 +10:00 |
|
Paul Gilbert
|
c676f88da0
|
CGE: Rearrange engine setup so sprite arrays are setup before they're needed
|
2011-07-05 21:39:14 +10:00 |
|
Paul Gilbert
|
24fa551a71
|
CGE: Fix synchronising Sprite::_seqPtr to be a signed int16
|
2011-07-05 21:11:59 +10:00 |
|
Paul Gilbert
|
44490c378d
|
CGE: _hero isn't meant to be instantiated during the engine setup
|
2011-07-05 21:07:14 +10:00 |
|
Paul Gilbert
|
41c7482a52
|
CGE: Implement random number source
|
2011-07-05 20:51:29 +10:00 |
|
Paul Gilbert
|
a1f177317c
|
CGE: Bugfix for ProgName method
|
2011-07-05 20:40:24 +10:00 |
|
Paul Gilbert
|
fe0ff3b2e9
|
CGE: Converted loadGame to use the ScummVM serialiser
|
2011-07-05 20:26:34 +10:00 |
|
Paul Gilbert
|
dbf9e4679c
|
CGE: Started work on endifying savegame loading
|
2011-07-05 20:22:51 +10:00 |
|
Strangerke
|
fae1d7efd8
|
CGE: This ends the first renaming pass. Also move some functions to CGEEngine
|
2011-07-04 08:15:56 +02:00 |
|
Strangerke
|
c313d2cce8
|
CGE: Even more renaming (WIP)
|
2011-07-03 16:22:26 +02:00 |
|
Paul Gilbert
|
665b12ff8d
|
CGE: Compilation fix after merge
|
2011-07-03 20:23:19 +10:00 |
|
Paul Gilbert
|
d1ef4021bc
|
CGE: Bugfix for keyboard entry
|
2011-07-03 20:21:40 +10:00 |
|
Paul Gilbert
|
ecad39e246
|
CGE: Implemented code for game tick
|
2011-07-03 20:21:37 +10:00 |
|
Strangerke
|
4116189395
|
CGE: Some more renaming (WIP)
|
2011-07-03 11:28:22 +02:00 |
|
Paul Gilbert
|
dff8bd5474
|
CGE: Fix some memory leaks
|
2011-07-03 17:14:47 +10:00 |
|
Paul Gilbert
|
d53142d95e
|
CGE: Fixed code using memory overruns to do duplication
|
2011-07-03 15:41:07 +10:00 |
|
Paul Gilbert
|
900e8cbf5b
|
CGE: Fixed GCC compiler warnings
|
2011-07-03 15:32:27 +10:00 |
|
Paul Gilbert
|
156c2d020f
|
CGE: Fix GCC compiler warnings
|
2011-07-03 14:55:49 +10:00 |
|
Paul Gilbert
|
334de9626a
|
CGE: Removed C standard library includes
|
2011-07-03 12:30:27 +10:00 |
|
Paul Gilbert
|
bf6a5256fe
|
CGE: Removed code for boot sector based copy protection check
|
2011-07-03 12:05:58 +10:00 |
|
Paul Gilbert
|
ac0caf7579
|
CGE: Implemented BITMAP::Hide method
|
2011-07-03 11:43:59 +10:00 |
|
eriktorbjorn
|
5f64f3ff47
|
CGE: Removed unused NumStr() function.
It was used, until my previous commit. :-)
|
2011-07-02 20:28:11 +02:00 |
|