Martin Gerhardy
c43c95a4a9
TWINE: fixed previous holomap location
2021-02-06 18:55:09 +01:00
Martin Gerhardy
bc7f12d0da
TWINE: clamp angles of holomap locations
2021-02-06 18:55:09 +01:00
Lothar Serra Mari
47cccb9cf2
NEWS: Update German NEWS file
2021-02-06 15:35:41 +01:00
Einar Johan Trøan Sømåen
dfa3c1b67b
TINSEL: Add NOOP-instruction to pcode, and adjust accordingly.
2021-02-06 01:31:20 +01:00
Einar Johan Trøan Sømåen
9abd575302
TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks
...
This way Noir also avoids this adjustment
2021-02-06 01:25:55 +01:00
Einar Johan Trøan Sømåen
ea21659084
TINSEL: Implement LZSS decompression for Noir
2021-02-06 01:04:54 +01:00
ScummVM-Translations
e387e34209
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-02-05 23:32:29 +00:00
Einar Johan Trøan Sømåen
847b67b455
TINSEL: Unblock Noir in TinselEngine::run(), and use DW2's graphics-config for now.
2021-02-06 00:29:54 +01:00
Einar Johan Trøan Sømåen
0f78bfeeae
TINSEL: Adjust LoadFile for Noir, stubbing out compression for now.
2021-02-06 00:29:47 +01:00
Einar Johan Trøan Sømåen
6e3daad277
TINSEL: Modify handle to read flags correctly for Noir.
...
Contains fixes from Kerbox' repos.
2021-02-06 00:29:27 +01:00
VAN-Gluon
e87e872d22
I18N: Update translation (Japanese)
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Currently translated at 68.4% (1101 of 1609 strings)
2021-02-05 19:52:35 +00:00
SupSuper
1b2e0b7465
TITANIC: Use WaveFormat enum
2021-02-05 21:16:11 +02:00
SupSuper
872a547230
AUDIO: Combine WaveFormat enums under one header
2021-02-05 21:16:11 +02:00
Cameron Cawley
9a33d895ed
NEWS: Mention the rewrite of the DS port
2021-02-04 22:23:14 +00:00
Cameron Cawley
ac4748a6d3
DS: Supress format warnings
2021-02-04 22:22:01 +00:00
BLooperZ
73e8a49464
SCUMM: SMUSH: fix regression in hebrew text
2021-02-04 22:25:39 +02:00
BLooperZ
f76d858e6a
SCUMM: COMI: fix hebrew multiline dialogue
2021-02-04 22:25:39 +02:00
Cameron Cawley
1d9572173a
SCI: Fix compilation when SCI32 is disabled
2021-02-04 22:24:41 +02:00
sluicebox
1200485211
SCI: Fix kGetTime debug messages
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This change doesn't affect kGetTime results.
kGetTime has been logging its return value in debug messages as a 32-bit
value before converting down to the actual 16-bit value that's returned.
2021-02-03 23:37:23 -08:00
Matthew Jimenez
4567eefaaa
ULTIMA8: Replace custom ini file handling with Common::INIFile
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This change also removes the pathed keys in favor of distinct category and section variables.
2021-02-03 19:46:26 -06:00
Cameron Cawley
4300571cf8
DOCS: First draft DS page
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This replaces the old port-specific README file.
2021-02-04 01:59:14 +01:00
Cameron Cawley
72703a8d0a
DS: Disable the ARM assembler code for now
2021-02-04 01:59:14 +01:00
Cameron Cawley
2ea22a451c
DS: Ensure that a mouse move event is sent before a mouse down event
2021-02-04 01:59:14 +01:00
Cameron Cawley
78015cbd04
TESTBED: Centre the rectangle on screen in the overlay test
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This fixes an assert in the DS port due to the rectangle being drawn out of bounds.
2021-02-04 01:59:14 +01:00
Cameron Cawley
ebb1306630
DS: Update configure
2021-02-04 01:59:14 +01:00
Cameron Cawley
2c1148791f
DS: Replace the default assert function with sassert
2021-02-04 01:59:14 +01:00
Cameron Cawley
f50b472840
DS: Load the selected theme on startup
2021-02-04 01:59:14 +01:00
Cameron Cawley
521303b2ef
DS: Handle scaling and scrolling in the Background class
2021-02-04 01:59:14 +01:00
Cameron Cawley
e3fabc803b
DS: Only update the palette and cursor when updateScreen() is called
2021-02-04 01:59:14 +01:00
Cameron Cawley
7ddd7e4931
DS: Use the Background class for the game screen
2021-02-04 01:59:14 +01:00
Cameron Cawley
b37843f10d
DS: Fix setGraphicsMode signature
2021-02-04 01:59:14 +01:00
Cameron Cawley
a642279e5d
DS: Add a Background class for the overlay
2021-02-04 01:59:14 +01:00
Cameron Cawley
cd7ae99f0b
GIT: Ignore the romfs directory
2021-02-04 01:59:14 +01:00
Cameron Cawley
0c776013f7
DS: Add RGB colour support
2021-02-04 01:59:14 +01:00
Cameron Cawley
4ac5421c6d
DS: Add a generic dmaBlit function and use it in updateScreen
2021-02-04 01:59:14 +01:00
Cameron Cawley
2ca80f8c86
DS: Add -mthumb to the linker flags
2021-02-04 01:59:14 +01:00
Cameron Cawley
f802c2e88a
DS: Add support for RGB cursors
2021-02-04 01:59:14 +01:00
Cameron Cawley
626b6ac4e9
DS: Move graphics code into a separate file
2021-02-04 01:59:14 +01:00
Cameron Cawley
1c40d79732
DS: Begin modularizing the DS backend
2021-02-04 01:59:14 +01:00
Cameron Cawley
6fa77b3429
DS: Remove optimization of individual files for speed
...
Mixing ARM and THUMB code in dynamic plugins causes relocation issues.
2021-02-04 01:59:14 +01:00
Cameron Cawley
d614f3ce2c
AUDIO: Disable Paula filtering on the DS
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It's too slow with it enabled.
2021-02-04 01:59:14 +01:00
Cameron Cawley
a900337952
DS: Fix default search paths
2021-02-04 01:59:14 +01:00
Cameron Cawley
8b55134547
DS: Re-add audio support using MaxMod
2021-02-04 01:59:14 +01:00
Cameron Cawley
fe05ae75cd
DS: Support detecting the system language
2021-02-04 01:59:14 +01:00
Cameron Cawley
66472abf1a
DS: Move timer code into OSystem_DS
2021-02-04 01:59:14 +01:00
Cameron Cawley
9ca7845590
DS: Replace the options dialog
2021-02-04 01:59:14 +01:00
Cameron Cawley
3c306f33ed
DS: Simplify the directory structure
2021-02-04 01:59:14 +01:00
Cameron Cawley
266e21de10
DS: Clean up the sprite code
2021-02-04 01:59:14 +01:00
Cameron Cawley
37774cd578
DS: Allow the game screen and the overlay to be shown at the same time
2021-02-04 01:59:14 +01:00
Cameron Cawley
926ec07532
DS: Simplify the framebuffer code
2021-02-04 01:59:14 +01:00