Commit Graph

41166 Commits

Author SHA1 Message Date
Thierry Crozat
b1f63deba3 GUI: Partial fix to bug #3075649 Fonts not found with buit-in theme
When the locale font are not found when loading the theme, it now
fallbacks to default language (i.e. English) and default font. For this to work
I had to move the TranslationManager initialization before the Theme is
loaded. Therefore it is now initialized when the GuiManager is constructed.

svn-id: r52896
2010-09-25 22:47:00 +00:00
Fabio Battaglia
76992402d7 DINGUX: remove wrong comment and fill the readme with some infos
svn-id: r52894
2010-09-25 21:54:41 +00:00
Thierry Crozat
40e96d8dc5 I18N: Update Spanish and French translations
svn-id: r52893
2010-09-25 21:09:54 +00:00
Eugene Sandulenko
f965616552 SCUMM: Fix bug #3052804 by reverting NES-specific screen width hack
svn-id: r52891
2010-09-25 20:50:13 +00:00
Yotam Barnoy
73c5895ed2 PSP: ME MP3: cache stereo status
Bad timing can cause stereo status not to be picked up if at some point a MAD _header is not initialized.

svn-id: r52890
2010-09-25 20:38:40 +00:00
Martin Kiewitz
7105e294e2 SCI: little optimization in kAddToPic
definitely save to backport, belongs to r52887

svn-id: r52888
2010-09-25 19:43:36 +00:00
Martin Kiewitz
18cd3333c0 SCI: changes to kAddToPic
kAddToPic doesnt do loop/cel fixups, it also doesnt support global scaling and will only set nsRect on scaled Cels, not reusing fill() of kAnimate anymore, but doing those things separately

fixes kq6 - 2nd window shown instead of peppermint bush (bug #3070465)

should be save to backport

svn-id: r52887
2010-09-25 19:28:56 +00:00
Max Horn
9d50e47de3 IPHONE,MACOSX: Sync Info.plist changes with 1.2.x branch
svn-id: r52886
2010-09-25 18:07:19 +00:00
Lars Persson
744b301b22 SYMBIAN : Updated version nr to 1.13 in package file
svn-id: r52882
2010-09-25 14:59:24 +00:00
Matthew Hoops
d4504a3f3a AGI: Fix C64 AGI pictures
The initial screen color needs to be 0 and not 0xf for these. Winnie C64/Apple II should be completable now, with some graphical glitches and palette problems.

svn-id: r52881
2010-09-25 14:28:48 +00:00
Arnaud Boutonné
009e481547 HUGO: Add H2 Dos splash screen
svn-id: r52880
2010-09-25 13:39:19 +00:00
Arnaud Boutonné
387753705a HUGO: Fix stricmp use and text color in splash screen
svn-id: r52878
2010-09-25 12:59:35 +00:00
Arnaud Boutonné
be4d619864 HUGO: Add intro for H3 Dos
svn-id: r52877
2010-09-25 12:45:12 +00:00
Martin Kiewitz
a8df677c04 SCI: save/restore intensity of sysPalette
fixes bug #3072868
should be save for backporting

svn-id: r52875
2010-09-24 09:56:50 +00:00
Johannes Schickel
fd3cc727c9 SCI: Implement voice mapping for CMS driver.
svn-id: r52871
2010-09-24 00:38:18 +00:00
Yotam Barnoy
4807fdb4c7 PSP: fix issue in ME MP3 code. Release and init the ME when seeking.
Without this fix, the ME allocates more and more memory with every seek until it can't work.

svn-id: r52868
2010-09-23 21:03:20 +00:00
Torbjörn Andersson
b7911ef0f4 DRASCULA: Play the English "von Braun" track
The workaround is no longer needed since we provide the previously
missing track. It shouldn't break the game if you play from the CD
either, as the timing appears to be hardwired rather than keyed to
the music.

svn-id: r52866
2010-09-23 20:01:08 +00:00
Lars Persson
cc4a014335 COMMON : Initialize translation after system has been initialized (to be able to access system specific search paths for translations.dat)
svn-id: r52865
2010-09-23 10:39:59 +00:00
Lars Persson
3a3b2cf862 SYMBIAN : Add addSysArchivesToSearchSet to support local data files properly. (Instead of using extrapath)
svn-id: r52864
2010-09-23 10:37:10 +00:00
Lars Persson
9e4dff9164 SYMBIAN : Remove application resource include not used.
svn-id: r52863
2010-09-23 10:34:45 +00:00
Lars Persson
86a7d4382e SYMBIAN : Updated define for S60v3 detection
svn-id: r52862
2010-09-23 10:34:00 +00:00
Thierry Crozat
0117525669 I18N: Update Ukrainian translation
svn-id: r52861
2010-09-22 21:22:15 +00:00
Arnaud Boutonné
b9b1905378 HUGO: Constify char* parameters in Screen
svn-id: r52860
2010-09-22 21:22:11 +00:00
Arnaud Boutonné
0db9a4d6b4 HUGO: Fix intro in H3 Win
This fixes the path on the world map, during intro

svn-id: r52858
2010-09-22 20:37:03 +00:00
David Turner
4b7a9b29fe AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen"
This was due to a loop in AgiEngine::selectItems(int n), which lacked a check
that the engine was quitting or restarting.

svn-id: r52856
2010-09-22 20:05:10 +00:00
Florian Kagerer
b11263be90 KYRA PC-98: fix endianess in music frequency
svn-id: r52855
2010-09-22 19:39:54 +00:00
Lars Persson
f155d902c7 Additional include paths for Symbian^3
svn-id: r52854
2010-09-22 10:27:09 +00:00
Lars Persson
3518a3d18f Added include paths for Symbian^3 SDK support
svn-id: r52853
2010-09-22 09:56:03 +00:00
Jordi Vilalta Prat
25c91513f8 I18N: Update the catalan translation.
svn-id: r52851
2010-09-21 21:17:49 +00:00
Torbjörn Andersson
c63553c234 DRASCULA: Keep keyboard buffer flushed while waiting for conversation
Otherwise buffered-up key presses can cause dialog to be skipped once
the player finally picks a conversation option.

svn-id: r52850
2010-09-21 20:51:45 +00:00
Thierry Crozat
eb5ede13c3 GUI: Quick fix for the mute checkbox label being cut in the in-game options
This happened with some translations as the width of the checkbox was
fixed to 80 pixels, even though more space was available. I have increased
it to 120 pixels.

svn-id: r52849
2010-09-21 19:50:30 +00:00
Thierry Crozat
d110685e66 I18N: Update Italian translation
svn-id: r52847
2010-09-21 18:43:19 +00:00
Torbjörn Andersson
76f2d3d78b DRASCULA: Fix bug #3069977 ("Grafic Glitches in text")
If response() loads an image into backSurface, we need to restore the
conversation charset to it once we're done. This may very well fix a
few other similar bugs, but I haven't verified that.

svn-id: r52845
2010-09-21 17:57:02 +00:00
Torbjörn Andersson
88e25e6f25 DRASCULA: Fix invalid memory access on inventory screen
When clicking outside of all inventory objects, the whichObject()
function would return 43, which is an invalid inventoryObjects[]
index. I think that's what caused it to crash for me. There are a
few other inventoryObjects[]-related changes as well.

svn-id: r52843
2010-09-21 17:18:32 +00:00
Florian Kagerer
ca767d5913 KYRA2/LOL PC-98: fix sfx rate
svn-id: r52842
2010-09-21 16:05:33 +00:00
Lars Persson
c586517b94 ADded translations.dat to pkg files
svn-id: r52840
2010-09-21 06:50:29 +00:00
Torbjörn Andersson
f994deb4ee AGI: Deconfusify the AGI music driver
(After a brief discussion with sev.) AdLib is now the old Sarien sound,
PCjr is the new PCjr emulation. PCjr is still the default; we don't
need to ask getMusicType() how to get there.

svn-id: r52838
2010-09-21 06:05:27 +00:00
Eugene Sandulenko
d43ff54a08 AGI: Changed meaning of pcjr sound device. Now it is Sarien emu
Music drivers:
default: proper Tandy/PCJr
adlib: proper Tandy/PCJr
pcjr: old Sarien emu
amiga: old Sarien emu in Amiga mode
pcspk: Sarien emu in PCSpk mode (quite wrong)
midi: 4 channel MIDI

svn-id: r52836
2010-09-21 05:36:51 +00:00
Johannes Schickel
ec80b95580 KYRA: Fix RTL from LoL's main menu.
svn-id: r52835
2010-09-20 22:36:19 +00:00
Filippos Karapetis
18d41096f6 NEWS: Mention that Hoyle Classic Card Games is now supported
svn-id: r52833
2010-09-20 22:10:52 +00:00
Eugene Sandulenko
763c089d06 AGI: Fix bug #3061578: AGI: PCjr Mode Not Default for DOS Games
svn-id: r52831
2010-09-20 21:17:49 +00:00
Thierry Crozat
b65c17edc4 GUI: Give slightly more space to the options label in scummmodern theme
I think I have checked everywhere and it looks good both in English and in
French. This might help for future translations. I am not committing the
change to the 1.2.0 branch though as I am not completely sure it is
harmless.

svn-id: r52830
2010-09-20 21:17:28 +00:00
Thierry Crozat
10031f81f6 GUI: Fix Subtitles speed option cut in Audio tab of game options.
In normal (no scaling) mode and aspect ratio correction turned off, the
height of the Audio tab of the game options was too small and the subtitle
speed option was subsequently cut.

svn-id: r52829
2010-09-20 21:06:15 +00:00
Eugene Sandulenko
ba04f31ade SWORD1: Fix bug #3032772: SWORD1: Mute setting does not work
svn-id: r52827
2010-09-20 20:37:34 +00:00
Eugene Sandulenko
6106868188 SWORD2: More safeguards for mute setting
svn-id: r52825
2010-09-20 20:31:56 +00:00
Eugene Sandulenko
723a94099e SWORD25: Fix bug #3032763: "SWORD2: Mute setting does not work"
svn-id: r52823
2010-09-20 20:18:35 +00:00
Thierry Crozat
f556a4d852 I18N: Update Spanish German and French translations
svn-id: r52822
2010-09-20 20:12:32 +00:00
John Willis
e9058c57a5 CONFIGURE: Rework GP2X/Wiz/Caanoo and OpenPandora builds.
Just some small cleanup to make the building of debug and
release builds follow the convention expected from the 
configure flags.

svn-id: r52821
2010-09-20 19:33:58 +00:00
Lars Skovlund
0e86f6aa61 Make r52818 general on trunk
svn-id: r52820
2010-09-20 18:45:52 +00:00
Lars Skovlund
bd9f9bb06e SCI: Handle bit 2 of scaleSignal by not updating nsRect values when
it's set. Currently game-specific for Hoyle4; fixes bug #3038424. But
other SCI1.1 games should be tested with a general version of this to
see whether it fixes relevant bugs.

svn-id: r52818
2010-09-20 18:31:59 +00:00