Travis Howell
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b5f281e9d8
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Cleanup
svn-id: r17333
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2005-04-02 14:24:43 +00:00 |
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Travis Howell
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2eab3e51eb
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Add bits and pieces
More renames
svn-id: r17325
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2005-04-01 12:43:13 +00:00 |
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Travis Howell
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d80f9ccd40
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Add support for clipping of wizImages.
Add support for altering wizImages.
Various renames.
svn-id: r17322
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2005-04-01 08:51:13 +00:00 |
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Travis Howell
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cdd21c361b
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Remove resource type argument in wizImage functions, it is always rtImage.
Rename sprite flags/functions
Remove unused sprite flags
Switch sprite flags back to hex. for easier comparison
svn-id: r17319
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2005-04-01 06:30:46 +00:00 |
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Travis Howell
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204809625f
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Rename paletteNum field for sprite in wizImages.
svn-id: r17312
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2005-03-31 22:51:54 +00:00 |
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Travis Howell
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5a890eedd3
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Add code for more o90_getPolygonOverlap() cases.
svn-id: r17304
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2005-03-31 02:28:14 +00:00 |
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Travis Howell
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ba98e11eb1
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Rename sprite functions
svn-id: r17285
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2005-03-29 14:11:08 +00:00 |
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Travis Howell
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3e2be22926
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Add temp. hack for sprite redraws
svn-id: r17283
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2005-03-29 09:32:43 +00:00 |
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Travis Howell
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7c4b5b2a58
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Should continue the main loop, not inner loop.
Fixes using sprites in circdemo
svn-id: r17282
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2005-03-29 09:24:41 +00:00 |
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Travis Howell
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22affb0382
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Check class of object number, not loop.
Cleanup.
svn-id: r17272
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2005-03-28 11:38:04 +00:00 |
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Travis Howell
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2b45b04e1a
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Rename sprite flags, as suggested by cyx.
svn-id: r17214
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2005-03-24 03:47:54 +00:00 |
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Gregory Montoir
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b0a1228c43
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some wiz flags renaming
svn-id: r17210
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2005-03-23 21:55:11 +00:00 |
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Travis Howell
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31c89144dc
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Rename sprite functions
svn-id: r17172
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2005-03-17 09:42:31 +00:00 |
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Travis Howell
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2c4b7dfd32
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Another correction to sprite flags
svn-id: r17171
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2005-03-17 09:28:36 +00:00 |
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Travis Howell
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8776504882
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Rename sprite fields/functions
svn-id: r17136
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2005-03-14 12:54:24 +00:00 |
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Travis Howell
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013f8b1803
|
Rename sprite flags/functions
svn-id: r17119
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2005-03-13 13:25:28 +00:00 |
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Travis Howell
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4526328f7c
|
Rename sprite flags/functions
svn-id: r17116
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2005-03-13 13:10:39 +00:00 |
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Travis Howell
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4560295352
|
Correct sprite flags mistake.
svn-id: r17115
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2005-03-13 12:59:25 +00:00 |
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Travis Howell
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06a8268792
|
Check for negative value
svn-id: r17070
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2005-03-11 03:21:43 +00:00 |
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Travis Howell
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42e6a731cb
|
Missing zero.
svn-id: r17063
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2005-03-10 11:34:41 +00:00 |
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Travis Howell
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b26dfb63b4
|
*** empty log message ***
svn-id: r17046
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2005-03-09 06:29:31 +00:00 |
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Travis Howell
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185ed9d2bc
|
A few more safety checks
svn-id: r17045
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2005-03-09 06:28:46 +00:00 |
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Travis Howell
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69a39e3c54
|
Correct position
svn-id: r17043
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2005-03-09 01:05:08 +00:00 |
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Travis Howell
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436d2181e1
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Remove unused sprite code, unused by original games.
svn-id: r17038
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2005-03-08 12:36:32 +00:00 |
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Travis Howell
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5379f74ab3
|
Should be reverse order, sprite input works now.
svn-id: r17030
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2005-03-07 21:58:47 +00:00 |
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Travis Howell
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82d347a99a
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Don't change mouse pos. values.
svn-id: r17029
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2005-03-07 14:08:08 +00:00 |
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Travis Howell
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17562c097a
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FindSprite should report the spriteId.
svn-id: r17027
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2005-03-07 11:34:23 +00:00 |
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Travis Howell
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f202b4d06d
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Use sprite groups number, not sprite id.
svn-id: r17000
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2005-03-06 04:49:58 +00:00 |
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Travis Howell
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0d33190008
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Rename sprite fields
svn-id: r16999
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2005-03-06 04:31:02 +00:00 |
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Travis Howell
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524d3310c4
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Ooops, reversed that.
svn-id: r16998
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2005-03-06 04:26:24 +00:00 |
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Travis Howell
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0f179d1f0a
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c & p type
svn-id: r16997
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2005-03-06 03:17:14 +00:00 |
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Travis Howell
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5c650274fc
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Correct class_flag checks for sprites
svn-id: r16996
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2005-03-06 02:03:18 +00:00 |
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Travis Howell
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a50ec148e8
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Checks were in reverse.
svn-id: r16995
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2005-03-06 01:41:25 +00:00 |
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Travis Howell
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cca8d4733c
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*** empty log message ***
svn-id: r16994
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2005-03-06 00:48:40 +00:00 |
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Eugene Sandulenko
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88498dc622
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Fix spriteAddImageToList() according to disassembly. (sbb-related)
svn-id: r16992
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2005-03-05 23:50:50 +00:00 |
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Travis Howell
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4fb6f0059e
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Remove invalid sprite check
svn-id: r16990
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2005-03-05 00:34:02 +00:00 |
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Travis Howell
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14074de4b0
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Correct classId value.
svn-id: r16985
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2005-03-03 10:46:04 +00:00 |
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Travis Howell
|
c840db8ab2
|
*** empty log message ***
svn-id: r16956
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2005-02-28 04:35:26 +00:00 |
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Travis Howell
|
d343ba9bb9
|
Cleanup
svn-id: r16955
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2005-02-28 04:34:22 +00:00 |
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Travis Howell
|
3b2fe18d2c
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Rename sprite functions
svn-id: r16954
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2005-02-28 04:17:17 +00:00 |
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Travis Howell
|
0d8a49de37
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Revert the spriteGroupId checks.change.
svn-id: r16951
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2005-02-27 06:07:09 +00:00 |
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Travis Howell
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991c1859b1
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Correct spriteGroupId checks.
Remove duplicate/pointess code.
svn-id: r16950
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2005-02-27 06:01:11 +00:00 |
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Travis Howell
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68d15ad91d
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Correction, only redraw if flags changed.
svn-id: r16949
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2005-02-27 05:14:24 +00:00 |
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Gregory Montoir
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decda90ffd
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moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields
svn-id: r16947
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2005-02-27 03:36:33 +00:00 |
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Gregory Montoir
|
23c2b3fc96
|
typo
svn-id: r16934
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2005-02-26 12:48:51 +00:00 |
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Travis Howell
|
4a803b93c0
|
Correction to findSprite()
svn-id: r16932
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2005-02-26 12:10:06 +00:00 |
|
Eugene Sandulenko
|
3abfcbc579
|
Lots of other sprite-related renames as suggested by cyx.
svn-id: r16930
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2005-02-26 11:22:00 +00:00 |
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Eugene Sandulenko
|
885d584842
|
Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
svn-id: r16929
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2005-02-26 11:05:13 +00:00 |
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Gregory Montoir
|
46844bbb7d
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added a missing line to findSpriteWithClassOf and updated _varNumSpriteGroups computing
svn-id: r16927
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2005-02-26 10:59:50 +00:00 |
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Travis Howell
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77b50fcce8
|
Typo
svn-id: r16926
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2005-02-26 10:53:23 +00:00 |
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