Commit Graph

8694 Commits

Author SHA1 Message Date
Torbjörn Andersson
c75f5efd2f Sync the credits so that the text scroll and music will last for about the
same amount of time. I don't think the original did this, but it turned out
to be pretty easy.

svn-id: r12334
2004-01-12 08:01:25 +00:00
Paweł Kołodziejski
e792b1c715 update
svn-id: r12333
2004-01-12 07:51:34 +00:00
Paweł Kołodziejski
441fc1a0d7 some changes to ft music sequences
svn-id: r12332
2004-01-12 07:48:39 +00:00
Joost Peters
14eeb574d3 fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC!
svn-id: r12331
2004-01-12 00:34:27 +00:00
Max Horn
c55d5d6465 pedantic corrections
svn-id: r12330
2004-01-11 21:57:24 +00:00
Max Horn
87e8ccd8c1 stupid me shouldn't write fixes, then in the last minute decide to put them into another place, then commit it before recompiling once more <sigh>
svn-id: r12329
2004-01-11 21:55:26 +00:00
Max Horn
c67d25cfb9 Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't draw flObjects in drawRoomObject(); this may cause regressions (I think it would be helpful to compile a list of some/many/all flObjects in all games, that would really help with debugging them :-)
svn-id: r12328
2004-01-11 21:52:24 +00:00
Max Horn
c1f34030f9 cleanup
svn-id: r12327
2004-01-11 21:48:31 +00:00
Max Horn
7237b6a2ec changed the name of the former removeObjectFromRoom yet again, to markObjectRectAsDirty - that describes its functionality more accurately, I hope :-)
svn-id: r12326
2004-01-11 20:42:40 +00:00
Max Horn
0712cb95af renamed removeObjectFromRoom to forceObjectRedraw
svn-id: r12325
2004-01-11 20:15:05 +00:00
Max Horn
6574feefb1 fix loading of old COMI savegames (which are based on the bad old camera var locations; note that COMI savegames made between this change and my previous change to vars.cpp may be 'lost' due to this, however that should be minor compared to loosing all previous COMI savegames ;-)
svn-id: r12324
2004-01-11 19:58:29 +00:00
Gregory Montoir
df985747e1 minor display code changes
svn-id: r12323
2004-01-11 17:20:29 +00:00
Torbjörn Andersson
7309705db5 cleanup
svn-id: r12322
2004-01-11 16:53:33 +00:00
Torbjörn Andersson
efb03e0024 Changed dumpRes() to use the File class. (Untested.)
svn-id: r12321
2004-01-11 16:27:36 +00:00
Torbjörn Andersson
cf0a73f913 Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
the process, except for SwordEngine.

Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>,
<stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere.

svn-id: r12320
2004-01-11 15:47:41 +00:00
Oliver Kiehl
563d95c576 fix silly bug
svn-id: r12319
2004-01-11 15:42:11 +00:00
Gregory Montoir
6dc8407297 cleanup
svn-id: r12318
2004-01-11 14:11:36 +00:00
Gregory Montoir
f2874733b0 tweaked a bit dirty blocks display code, this fixes the minor glitch in interview intro
svn-id: r12317
2004-01-11 14:08:07 +00:00
Travis Howell
a578817f98 Ooops
svn-id: r12316
2004-01-11 08:59:51 +00:00
Travis Howell
b3e44d8f00 This make HE games actor clipping code closer to disasm.
Add some missing code for akos games.

svn-id: r12315
2004-01-11 08:39:39 +00:00
Joost Peters
9cd7d79596 - stop voice when skipping dialogue
- scroll 4 inventory items when right-clicking

svn-id: r12314
2004-01-11 01:36:00 +00:00
Travis Howell
f00ec302b8 Enable subtitles toggle key 't' in Humongous Games.
svn-id: r12313
2004-01-11 01:01:27 +00:00
Gregory Montoir
3be8219bd9 cleanup
svn-id: r12312
2004-01-10 22:31:41 +00:00
Torbjörn Andersson
a7fe335c82 I forgot this in the previous cleanup.
svn-id: r12311
2004-01-10 21:56:59 +00:00
Gregory Montoir
5616955701 new Talk::splitOption() code (same value for text margins, word width is computed without the ending space char)
svn-id: r12310
2004-01-10 21:56:47 +00:00
Torbjörn Andersson
1db3b65825 cleanup
svn-id: r12309
2004-01-10 21:21:20 +00:00
Gregory Montoir
3e8a551d8b removed old hack to prevent speaking sentence 0
svn-id: r12308
2004-01-10 20:33:05 +00:00
Gregory Montoir
40651928dc removed some debug() calls
svn-id: r12307
2004-01-10 19:59:11 +00:00
Gregory Montoir
615e0df8da enabled arrows in dialogue (non english versions)
svn-id: r12306
2004-01-10 19:55:54 +00:00
Joost Peters
3589c2f776 added stopSfx() method
svn-id: r12305
2004-01-10 17:46:26 +00:00
David Eriksson
72d54f173e Never mind.
svn-id: r12304
2004-01-10 16:54:00 +00:00
Gregory Montoir
3d1c883970 workaround for final room sound issues
svn-id: r12302
2004-01-10 16:23:34 +00:00
David Eriksson
aab4e7a011 Correct previous fix :-)
svn-id: r12301
2004-01-10 16:13:21 +00:00
David Eriksson
5d50f01b2f Text position for talking heads.
svn-id: r12300
2004-01-10 16:03:41 +00:00
David Eriksson
c27915b46d Correct comment
svn-id: r12299
2004-01-10 16:03:08 +00:00
David Eriksson
2f82a5c573 Honor speech and subtitle toggles
svn-id: r12298
2004-01-10 15:53:51 +00:00
David Eriksson
102cf0254a - Honor speech and subtitle toggles
- Make text stay on screen longer

svn-id: r12297
2004-01-10 15:52:00 +00:00
David Eriksson
c13a04f570 - Must have either subtitles or speech
- Should not be possible to disable text on non-CD-ROM versions

svn-id: r12296
2004-01-10 15:48:13 +00:00
David Eriksson
f2e8f65cb0 Add test for CD-ROM version
svn-id: r12295
2004-01-10 15:46:02 +00:00
Gregory Montoir
9439e09e45 this should fix :
- minor sound glitch in room 50 (temple zombies)
- panel undisplayed at the end of cutaway c62c
- wrong dirty blocks in room 76
- Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup
  frames for bob num 20 (the original game uses the same value)
- Credits::_list is now a 18 elements array (that's what credits2.crd need)

svn-id: r12294
2004-01-10 12:56:07 +00:00
James Brown
c4528ac022 More conversion to debug channels
svn-id: r12293
2004-01-10 11:01:47 +00:00
Paweł Kołodziejski
158acbb70c added one opcode
svn-id: r12292
2004-01-10 09:44:22 +00:00
Paweł Kołodziejski
d2a7bf396d added two opcodes
svn-id: r12291
2004-01-10 09:29:34 +00:00
Paweł Kołodziejski
4654bab076 removed stackLock and added locking tracks to prevent removed
svn-id: r12290
2004-01-10 07:07:19 +00:00
James Brown
1778b01d76 Start of debug channel support. TODO: Move this to the common Debugger system?
svn-id: r12289
2004-01-10 05:20:15 +00:00
Jonathan Gray
ab7db8fb04 remove unused vars
svn-id: r12288
2004-01-10 03:58:22 +00:00
Paweł Kołodziejski
1f04d5a7cd handle volume and pan by SoundMixer not SmushMixer
svn-id: r12287
2004-01-09 23:33:46 +00:00
Paweł Kołodziejski
9d7d23a7c6 some changes to sync stuff
svn-id: r12286
2004-01-09 22:36:40 +00:00
Paweł Kołodziejski
d96ec8672b forgot this
svn-id: r12285
2004-01-09 22:11:38 +00:00
Paweł Kołodziejski
7ab3348329 added lipSync code
svn-id: r12284
2004-01-09 22:10:32 +00:00