Torbjörn Andersson
c75f5efd2f
Sync the credits so that the text scroll and music will last for about the
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same amount of time. I don't think the original did this, but it turned out
to be pretty easy.
svn-id: r12334
2004-01-12 08:01:25 +00:00
Paweł Kołodziejski
e792b1c715
update
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svn-id: r12333
2004-01-12 07:51:34 +00:00
Paweł Kołodziejski
441fc1a0d7
some changes to ft music sequences
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svn-id: r12332
2004-01-12 07:48:39 +00:00
Joost Peters
14eeb574d3
fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC!
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svn-id: r12331
2004-01-12 00:34:27 +00:00
Max Horn
c55d5d6465
pedantic corrections
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svn-id: r12330
2004-01-11 21:57:24 +00:00
Max Horn
87e8ccd8c1
stupid me shouldn't write fixes, then in the last minute decide to put them into another place, then commit it before recompiling once more <sigh>
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svn-id: r12329
2004-01-11 21:55:26 +00:00
Max Horn
c67d25cfb9
Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't draw flObjects in drawRoomObject(); this may cause regressions (I think it would be helpful to compile a list of some/many/all flObjects in all games, that would really help with debugging them :-)
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svn-id: r12328
2004-01-11 21:52:24 +00:00
Max Horn
c1f34030f9
cleanup
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svn-id: r12327
2004-01-11 21:48:31 +00:00
Max Horn
7237b6a2ec
changed the name of the former removeObjectFromRoom yet again, to markObjectRectAsDirty - that describes its functionality more accurately, I hope :-)
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svn-id: r12326
2004-01-11 20:42:40 +00:00
Max Horn
0712cb95af
renamed removeObjectFromRoom to forceObjectRedraw
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svn-id: r12325
2004-01-11 20:15:05 +00:00
Max Horn
6574feefb1
fix loading of old COMI savegames (which are based on the bad old camera var locations; note that COMI savegames made between this change and my previous change to vars.cpp may be 'lost' due to this, however that should be minor compared to loosing all previous COMI savegames ;-)
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svn-id: r12324
2004-01-11 19:58:29 +00:00
Gregory Montoir
df985747e1
minor display code changes
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svn-id: r12323
2004-01-11 17:20:29 +00:00
Torbjörn Andersson
7309705db5
cleanup
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svn-id: r12322
2004-01-11 16:53:33 +00:00
Torbjörn Andersson
efb03e0024
Changed dumpRes() to use the File class. (Untested.)
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svn-id: r12321
2004-01-11 16:27:36 +00:00
Torbjörn Andersson
cf0a73f913
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
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the process, except for SwordEngine.
Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>,
<stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere.
svn-id: r12320
2004-01-11 15:47:41 +00:00
Oliver Kiehl
563d95c576
fix silly bug
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svn-id: r12319
2004-01-11 15:42:11 +00:00
Gregory Montoir
6dc8407297
cleanup
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svn-id: r12318
2004-01-11 14:11:36 +00:00
Gregory Montoir
f2874733b0
tweaked a bit dirty blocks display code, this fixes the minor glitch in interview intro
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svn-id: r12317
2004-01-11 14:08:07 +00:00
Travis Howell
a578817f98
Ooops
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svn-id: r12316
2004-01-11 08:59:51 +00:00
Travis Howell
b3e44d8f00
This make HE games actor clipping code closer to disasm.
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Add some missing code for akos games.
svn-id: r12315
2004-01-11 08:39:39 +00:00
Joost Peters
9cd7d79596
- stop voice when skipping dialogue
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- scroll 4 inventory items when right-clicking
svn-id: r12314
2004-01-11 01:36:00 +00:00
Travis Howell
f00ec302b8
Enable subtitles toggle key 't' in Humongous Games.
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svn-id: r12313
2004-01-11 01:01:27 +00:00
Gregory Montoir
3be8219bd9
cleanup
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svn-id: r12312
2004-01-10 22:31:41 +00:00
Torbjörn Andersson
a7fe335c82
I forgot this in the previous cleanup.
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svn-id: r12311
2004-01-10 21:56:59 +00:00
Gregory Montoir
5616955701
new Talk::splitOption() code (same value for text margins, word width is computed without the ending space char)
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svn-id: r12310
2004-01-10 21:56:47 +00:00
Torbjörn Andersson
1db3b65825
cleanup
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svn-id: r12309
2004-01-10 21:21:20 +00:00
Gregory Montoir
3e8a551d8b
removed old hack to prevent speaking sentence 0
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svn-id: r12308
2004-01-10 20:33:05 +00:00
Gregory Montoir
40651928dc
removed some debug() calls
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svn-id: r12307
2004-01-10 19:59:11 +00:00
Gregory Montoir
615e0df8da
enabled arrows in dialogue (non english versions)
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svn-id: r12306
2004-01-10 19:55:54 +00:00
Joost Peters
3589c2f776
added stopSfx() method
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svn-id: r12305
2004-01-10 17:46:26 +00:00
David Eriksson
72d54f173e
Never mind.
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svn-id: r12304
2004-01-10 16:54:00 +00:00
Gregory Montoir
3d1c883970
workaround for final room sound issues
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svn-id: r12302
2004-01-10 16:23:34 +00:00
David Eriksson
aab4e7a011
Correct previous fix :-)
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svn-id: r12301
2004-01-10 16:13:21 +00:00
David Eriksson
5d50f01b2f
Text position for talking heads.
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svn-id: r12300
2004-01-10 16:03:41 +00:00
David Eriksson
c27915b46d
Correct comment
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svn-id: r12299
2004-01-10 16:03:08 +00:00
David Eriksson
2f82a5c573
Honor speech and subtitle toggles
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svn-id: r12298
2004-01-10 15:53:51 +00:00
David Eriksson
102cf0254a
- Honor speech and subtitle toggles
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- Make text stay on screen longer
svn-id: r12297
2004-01-10 15:52:00 +00:00
David Eriksson
c13a04f570
- Must have either subtitles or speech
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- Should not be possible to disable text on non-CD-ROM versions
svn-id: r12296
2004-01-10 15:48:13 +00:00
David Eriksson
f2e8f65cb0
Add test for CD-ROM version
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svn-id: r12295
2004-01-10 15:46:02 +00:00
Gregory Montoir
9439e09e45
this should fix :
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- minor sound glitch in room 50 (temple zombies)
- panel undisplayed at the end of cutaway c62c
- wrong dirty blocks in room 76
- Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup
frames for bob num 20 (the original game uses the same value)
- Credits::_list is now a 18 elements array (that's what credits2.crd need)
svn-id: r12294
2004-01-10 12:56:07 +00:00
James Brown
c4528ac022
More conversion to debug channels
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svn-id: r12293
2004-01-10 11:01:47 +00:00
Paweł Kołodziejski
158acbb70c
added one opcode
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svn-id: r12292
2004-01-10 09:44:22 +00:00
Paweł Kołodziejski
d2a7bf396d
added two opcodes
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svn-id: r12291
2004-01-10 09:29:34 +00:00
Paweł Kołodziejski
4654bab076
removed stackLock and added locking tracks to prevent removed
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svn-id: r12290
2004-01-10 07:07:19 +00:00
James Brown
1778b01d76
Start of debug channel support. TODO: Move this to the common Debugger system?
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svn-id: r12289
2004-01-10 05:20:15 +00:00
Jonathan Gray
ab7db8fb04
remove unused vars
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svn-id: r12288
2004-01-10 03:58:22 +00:00
Paweł Kołodziejski
1f04d5a7cd
handle volume and pan by SoundMixer not SmushMixer
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svn-id: r12287
2004-01-09 23:33:46 +00:00
Paweł Kołodziejski
9d7d23a7c6
some changes to sync stuff
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svn-id: r12286
2004-01-09 22:36:40 +00:00
Paweł Kołodziejski
d96ec8672b
forgot this
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svn-id: r12285
2004-01-09 22:11:38 +00:00
Paweł Kołodziejski
7ab3348329
added lipSync code
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svn-id: r12284
2004-01-09 22:10:32 +00:00