Paul Gilbert
9f175c4053
ENGINES: Cleanup of savegame filenames generation
...
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
Paul Gilbert
b1197cf26b
COMPOSER: Remove autosave code
2020-02-16 15:44:28 -08:00
Paul Gilbert
a00e44ba6c
ENGINES: Merge saveGameState virtual methods into a single one
2020-02-16 15:44:28 -08:00
angstsmurf
ec06c04faa
COMPOSER: Use setPixel() and getPixel() methods to read and write to private pixel member
2016-10-18 03:09:19 +02:00
angstsmurf
c3994cd6ea
COMPOSER: Add missing 'typename' prior to dependent type name
2016-10-18 03:03:15 +02:00
upthorn
5649ce55fc
COMPOSER: Various formatting fixes.
2016-10-18 02:12:45 +02:00
upthorn
a9441186b7
COMPOSER: Better spacing of autosaves
2016-10-18 02:12:34 +02:00
upthorn
483cad039e
COMPOSER: Enable autosaving.
2016-10-18 02:12:19 +02:00
upthorn
69a6a200a2
COMPOSER: Fixed some scope issues
2016-10-18 02:11:51 +02:00
upthorn
d91368aa1a
COMPOSER: Saving/loading code deduplication
2016-10-18 02:11:17 +02:00
upthorn
c4c6cce78e
COMPOSER: Completely removed unnecessary #ifdefs
2016-10-18 02:10:11 +02:00
upthorn
027bab88fb
COMPOSER: Added support for saving/loading in V1 games.
2016-10-18 02:09:59 +02:00
upthorn
3d6eb8b49d
COMPOSER: cleaned up miscellaneous gcc warnings and formatting issues.
2016-10-18 02:09:35 +02:00
upthorn
bbcf4a9218
COMPOSER: Fixed audio issues after save-game load.
2016-10-18 02:09:25 +02:00
upthorn
4e1f98a155
COMPOSER: failed attempt to correct audio sync issue
2016-10-18 02:09:14 +02:00
upthorn
70220384cd
COMPOSER: game saving/loading now actually works
2016-10-18 02:09:04 +02:00
upthorn
2b58f42b8c
COMPOSER: Continued work on saving/loading functionality.
2016-10-18 02:08:53 +02:00
upthorn
529a82a50a
COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around new functions related to saving.
2016-10-18 02:08:23 +02:00
upthorn
49fad58b2a
COMPOSER: Preliminary (non-functional) game saving/loading support
2016-10-18 02:08:10 +02:00