Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
...
svn-id: r48287
2010-03-18 15:54:40 +00:00
Fabio Battaglia
8502d9248e
tinsel: Add detection for Discworld 1 floppy EUR version
...
svn-id: r48088
2010-02-19 12:33:58 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
...
svn-id: r47541
2010-01-25 01:39:44 +00:00
Torbjörn Andersson
c83058d30b
LordHoto spotted the same kind of overlapping strcpy() call in one more place.
...
I didn't notice it because it never executed that part when I used Valgrind.
svn-id: r46945
2010-01-03 20:47:04 +00:00
Torbjörn Andersson
f15db40927
Don't uses strcpy() on overlapping memory areas. It's undefined.
...
svn-id: r46944
2010-01-03 20:42:51 +00:00
Paul Gilbert
2d7c1e2c71
Corrected the Russian Discworld 1 MD5 values
...
svn-id: r46704
2009-12-29 08:56:41 +00:00
Paul Gilbert
84569c4792
Added MD5 data for Russian Discworld 1
...
svn-id: r46667
2009-12-28 06:24:06 +00:00
Max Horn
6b8dd7ab7a
COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test
...
svn-id: r46108
2009-11-23 22:30:22 +00:00
Max Horn
00822d5661
TINSEL: Move BMV player code into a new BMVPlayer class
...
svn-id: r45269
2009-10-20 14:06:17 +00:00
Paul Gilbert
6fa68445c4
Removed incorrect German Neon Edition MD5
...
svn-id: r44023
2009-09-10 11:38:04 +00:00
Fabio Battaglia
f1683ae5fe
tinsel: correct mac cd checksums, made on files extracted as raw data
...
svn-id: r44014
2009-09-08 20:08:29 +00:00
Fabio Battaglia
cbdb0dcdfa
Tinsel: added (disabled) Discworld 1 MAC detection entry
...
svn-id: r44011
2009-09-08 12:14:17 +00:00
Paul Gilbert
bebc76b4d8
Added second German Neon Edition detection entry
...
svn-id: r44001
2009-09-07 11:07:19 +00:00
Paul Gilbert
6e5063aed2
Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
...
svn-id: r42611
2009-07-19 12:52:19 +00:00
Fabio Battaglia
1f24fe43a2
tinsel: proper detection entry for Discworld 1 Italian only CD
...
svn-id: r42356
2009-07-10 22:13:27 +00:00
Sven Hesse
341d875cea
Added support for compressed sample files (patch #2815426 by m_kiewitz)
...
svn-id: r42020
2009-07-02 12:15:04 +00:00
Fabio Battaglia
b905602b4c
tinsel: check only english.txt for DW1 psx version detection, and use recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles
...
svn-id: r41587
2009-06-16 18:58:21 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
...
svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
...
svn-id: r41000
2009-05-29 14:38:22 +00:00
Fabio Battaglia
6fd48c3354
tinsel: add default paths needed by Discworld PSX, now the user shouldn't need to move files around
...
svn-id: r40901
2009-05-26 08:41:25 +00:00
Fabio Battaglia
652bc72ed3
tinsel: add entry in detector for Discworld PSX demo
...
svn-id: r40877
2009-05-25 06:19:37 +00:00
Eugene Sandulenko
fd7ffd6f74
Add detection for Russian version of DW2.
...
svn-id: r40622
2009-05-16 11:18:14 +00:00
Paul Gilbert
340b5b9378
Added detection entry for Hebrew Discworld 1 release
...
svn-id: r40614
2009-05-15 23:57:08 +00:00
Max Horn
27b74756d8
TINSEL: Added FIXME comment about a valgrind warning (calling strcpy on overlapping strings is unsafe)
...
svn-id: r40307
2009-05-04 15:05:25 +00:00
Paul Gilbert
86debbd679
Added code to enable Discworld 2 to play directly from the CD (only the first CD - Cd swap still doesn't work) or from files copied to the hard disk without the .smp/txt/idx files being properly renamed (again only for the first Cd).
...
svn-id: r40141
2009-04-25 06:42:01 +00:00
Fabio Battaglia
33180805ad
tinsel: Enable Discworld PSX detection and begin adding some function to support Discworld PSX graphics
...
svn-id: r40090
2009-04-23 15:29:34 +00:00
Fabio Battaglia
199ca291ee
tinsel: adding (disabled) detector entry for Discworld 1 PSX UK version
...
svn-id: r40021
2009-04-19 13:52:05 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
...
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
...
svn-id: r36132
2009-01-29 22:13:01 +00:00
Filippos Karapetis
71421c9966
Mention that kSupportsRTL is problematic in tinsel
...
svn-id: r35969
2009-01-20 23:50:07 +00:00
Filippos Karapetis
cb8ffaf3a9
Implemented loading from the command line and the GMM for tinsel (kSupportsLoadingDuringStartup)
...
svn-id: r35958
2009-01-20 17:30:23 +00:00
Filippos Karapetis
8911d34542
Added support for the Discworld 1 Music Enhancement project. Big thanks to James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version)
...
svn-id: r35836
2009-01-12 14:56:29 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
...
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
cba892a61b
Disable loading from command line again, it seems it only worked for saves, which did a cd change in DW2 and I only tested those by chance.
...
svn-id: r35456
2008-12-21 00:48:23 +00:00
Johannes Schickel
f3f93da8b8
- Added comment about error check when loading save on startup
...
- Updated code to properly test the last three digits of save filenames instead of only the last two
svn-id: r35455
2008-12-20 23:15:46 +00:00
Johannes Schickel
c3041ad99b
Implemented support for loading saves from launcher / via command line.
...
svn-id: r35454
2008-12-20 23:11:56 +00:00
Johannes Schickel
34368e5650
Fixed loading Discworld 2 savegames from GMM.
...
svn-id: r35453
2008-12-20 23:08:37 +00:00
Travis Howell
98bbf9c417
Add target for CD demo of Discworld 1.
...
svn-id: r35405
2008-12-16 23:07:16 +00:00
Paul Gilbert
116980367a
Removed the comment about the DW1 Demo not being supported
...
svn-id: r35356
2008-12-14 04:39:25 +00:00
Filippos Karapetis
cbdb105d8e
- Save games are now listed from oldest to newest in the GMM load dialog for tinsel games, like in other engines
...
- Added some disabled code for saving through the GMM (still incomplete)
svn-id: r35316
2008-12-12 15:48:38 +00:00
Paul Gilbert
7a49843047
Beginning of support for DW1 Demo - Interpret has been changed to support opcode differences, and CallLibraryRoutine has a new mapping list of routines
...
svn-id: r35252
2008-12-06 02:07:30 +00:00
Sven Hesse
d01e9b6785
Correcting the language for GRB/USA
...
svn-id: r35242
2008-12-04 19:24:25 +00:00
Filippos Karapetis
d8e656a217
- Added back the English V1 CD version of DW1 (with *.gra files)
...
- Added the US version of DW2
- Added placeholders for the Hebrew, Hungarian and Japanese versions of DW2 (not sure if they're correct)
svn-id: r35222
2008-12-03 18:54:22 +00:00
Jordi Vilalta Prat
d34865d054
DW2: Add support for the Italian/Spanish release
...
svn-id: r35211
2008-12-02 22:22:23 +00:00
Filippos Karapetis
3669360043
Added detection for the French version of DW2, as described in the forums
...
svn-id: r35210
2008-12-02 22:16:44 +00:00
Filippos Karapetis
5bfb248301
- Set the maximum number of save games in DW1 and DW2 to 100, up from 30
...
- It's now possible to load and delete save games using the GMM (although not through the launcher screen yet)
svn-id: r35207
2008-12-02 18:34:32 +00:00
Filippos Karapetis
af945ac788
Merged the tinsel 2 engine with tinsel 1. Both Discworld 1 and Discworld 2 should be completable
...
svn-id: r35196
2008-12-01 20:35:36 +00:00
Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
...
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
fe2935ad4b
Got rid of the unused 'filename' attribute in SaveStateDescriptor
...
svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
62a75f2615
Added detection for 4-language floppy version of DW (see report on forum post 39703)
...
svn-id: r34486
2008-09-11 09:26:27 +00:00